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// TMW-2 scripts.
// Original Authors: Hal9000 & Qwerty Dragon
// TMW-2 Authors:
//	  +seeds
//	  dangerduck
// Description:
//    Piou captain who gives information about the war, and the piou queen.

006-2-5,36,25,0	script	Captain Dusk	NPC_PIOU_KNIGHT_R,{
	function duskHello;
	function duskAboutQueen;
	function reedAboutWar;
	.@q=getq(LilitQuest_Pouf);

	if (.@q <= 2)
    {
		.@r = rand2(3);
		if (.@r == 0)
		{
			npctalk3 l("Don't think you'll sneak anything by me. I'm watching you.");
		}
		else if (.@r == 1)
		{
			npctalk3 l("I don't tolerate a piou who is afraid of hard work... or a %s.", get_race());
		}
		else
		{
			npctalk3 l("Best steer clear of the Princess, %s. It won't go well if you upset her.", strcharinfo(0));
		}
	}
    else if (.@q == 3)
    {
        duskHello();
    }
    close;

function duskHello {
	mesn;
	mesq l("Welcome to the Order of the Piou Knights, %s.", strcharinfo(0));
	next;
	select
		l("Where is the Piou Queen?"),
		l("How is the war going?"),
		l("I just wanted to say hi.");
	mes "";
	switch (@menu) {
	case 1:
		duskAboutQueen();
		break;
	case 2:
		duskAboutWar();
	case 3:
		// fallthrough
		break;
	}
    return;
}

function duskAboutQueen {
    mesn;
    mesq l("Queen +seeds of Piou Isles is busy coordinating war efforts at the front.");
    mesn;
    mesq l("She's a fierce piou, leading our troops into the heart of each battle. I admire her bravery.");
    mesn;
    mesq l("Princess Pouf has been given leadership until our Queen returns. Should Queen +seeds perish, Princess Pouf will take the crown.");
    mesn;
    mesq l("Fight bravely and well, %s, and perhaps our Queen will survive to return to her beloved Isles.", strcharinfo(0));
    mesn;
    duskHello();
}

function duskAboutWar {
    mesn;
    mesq l("So far neither the Duck Side or the Piou Knights have gained the upper hand in the war.");
    mesn;
    mesq l("However, our mages have recently sensed something dark stirring.");
    mesn;
    mesq l("I fear something terrible is rising, and I do not know if we can weather the coming storm.");
    mesn;
    mesc l("The captain falls quiet, and appears to be lost in thought.");
    mesn;
    return;
}

OnInit:
    .sex = G_Other;
    .distance = 4;
    end;
}