summaryrefslogtreecommitdiff
path: root/npc/005-1-1/main.txt
blob: b9a1260557bcebd25f2651b7cdac59389a802168 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
// TMW2 Scripts
// Author:
//   Jesusalva
// Description:
//   Candor - Maggot Extermination Quest

// Added for GonzoDark

005-1-1,30,20,0	script	Nylo#Marggo	NPC_PLAYER,{
    // Returns the crop ID to disable
    // getcropid(x,y)
    function getcropid {
        .@x=getarg(0);
        .@y=getarg(1);
        .@w=12; // Width of a row
        .@offx=23; // First X
        .@offy=22; // First Y
        .@i=0;
        // 0 is: 23,22
        // width: 35-23=12
        // height is not relevant

        // .@x / .@y
        // .@w = 12 
        // .@i → Real value

        // For each Y beyond .@offy we add .@w to i
        .@i+=(.@y-.@offy)*.@w;
        // Now we add any X beyond .@offx
        .@i+=(.@x-.@offx);
        return(sprintf("%03d", .@i));
    }

    npctalk l("Go kill the maggots!");
    end;

OnStart:
    initnpctimer;
    addtimer(60000, "Nylo#Marggo::OnBegin");
    mesn;
    mesq l("The maggots will spawn in @@ at random.", b(l("60 seconds")));
    mes l("Read the instructions carefully.");
    next;
    mesn l("Time Limit");
    mes l("Campaign starts after 60 seconds. Eight maggots will spawn on the next 100 seconds.");
    mes l("Four minutes after the warp, or when the last maggot die, it'll be over.");
    next;
    mesn l("Victory Conditions");
    mes l("If you save 80% from the crops or more, you'll get a @@.", getitemlink(RoundLeatherShield));
    mes l("If you save 60% from the crops or more, you'll get @@ GP.", 300);
    mes l("== If you decide to complete the quest you cannot repeat it.");
    next;
    mes l("Good luck!");
    close;

OnTimer10000:
    npctalk "50 seconds!";
    end;

OnTimer20000:
    npctalk "40 seconds!";
    end;

OnTimer30000:
    npctalk "30 seconds!";
    end;

OnTimer40000:
    npctalk "20 seconds!";
    end;

OnTimer50000:
    npctalk "10 seconds!";
    end;

OnTimer55000:
    npctalk "5 seconds!";
    end;

OnTimer60000:
    npctalk "Start!";
    stopnpctimer;
    end;

OnBegin:
    // @MARGGO → (MaggotID, IsAlive)
    // IsAlive: 1 → yes
    @MARGGO=htnew;
    @TOTAL_MRG=0;
    //@DESTROY=0; // Array of all lost crops
    // 8 maggots
    // Minimum 80 sec
    // Maximum 100 sec
    addtimer(10, "Nylo#Marggo::OnSpawn");
    addtimer(850, "Nylo#Marggo::OnInteract");
    addtimer(180000, "Nylo#Marggo::OnFinish");
    end;

// Spawn a new maggot until eight maggots were spawn
OnSpawn:
    .@ID=getcharid(0);
    .@MAP$="MRGO@"+str(.@ID);
    @TOTAL_MRG+=1;
    if (@TOTAL_MRG < 8)
        addtimer(rand(10000, 12500), "Nylo#Marggo::OnSpawn");

    .@mobID=areamonster(.@MAP$, 23, 22, 35, 34, l("Maggot"), Maggot, 1, "Nylo#Marggo::OnMurder");
    htput @MARGGO, .@mobID, 1;
    end;

// Move all maggots
OnInteract:
    .@hti = htiterator(@MARGGO);
    for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti)) {
        .@alive=htget(@MARGGO, .@key$);
        /*
        if (.@alive == 2)
            continue;
        */
        .@mobId=atoi(.@key$);
        getmapxy(.@m$, .@x, .@y, UNITTYPE_MOB, .@mobId);

        // Destroy the crop if needed
        .@cropId$=getcropid(.@x, .@y);
        if (array_find(@DESTROYED, .@cropId$) == -1) {
            array_push(@DESTROYED, .@cropId$);
            disablenpc instance_npcname("#Marggo"+.@cropId$);
        }

        // Tell the Maggot to walk to a random coordinate
        // (it may walk backwards due not preserving old data)
        // This will cause maggot to abort a counter attack and to never stop
        // If it hits an edge, it'll start moving to the center, may cause odd behavior
        unitstop(.@mobId);
        if (.@x == 22 || .@y == 22 || .@x == 36 || .@y == 34)
            unitwalk(.@mobId, 30, 30);
        else
            unitwalk(.@mobId, .@x+any(1, -1), .@y+any(1, -1));
    }
    htidelete(.@hti);

    // Continue the cycle
    if (getmap() ~= "MRGO*" || getmap() ~= "005-1-1")
        addtimer(850, "Nylo#Marggo::OnInteract");
    end;

// A maggot was killed
OnMurder:
    // I don't know which one was killed, so I cycle every one until I find the dead one
    .@hti = htiterator(@MARGGO);
    for(.@key$ = htinextkey(.@hti); hticheck(.@hti); .@key$ = htinextkey(.@hti)) {
        .@alive=htget(@MARGGO, .@key$);
        /*
        if (.@alive == 2)
            continue;
        */
        .@mobId=atoi(.@key$);
        if (getmapxy(.@m$, .@x, .@y, UNITTYPE_MOB, .@mobId) >= 0)
            continue;

        // We found the dead monster, mark it as dead and stop this meaningless loop
        htput .@key$, 0;
        break;
    }
    htidelete(.@hti);
    if (@TOTAL_MRG >= 8) {
        if (htsize(@MARGGO) == 0)
            doevent("Nylo#Marggo::OnFinish");
    }
    end;

// You killed all maggots or ran out of time
OnFinish:
    htdelete @MARGGO;
    deltimer("Nylo#Marggo::OnInteract");
    deltimer("Nylo#Marggo::OnSpawn");
    deltimer("Nylo#Marggo::OnFinish");
    .@trueratio=100*getarraysize(@DESTROYED)/169;
    .@ratio=100-.@trueratio;
    debugmes l("Player lost @@ crops", getarraysize(@DESTROYED));
    mesn l("Nylo");
    mes l("You managed to save @@ % of my crops!", .@ratio);
    next;
    if (.@ratio >= 60) {
        inventoryplace RoundLeatherShield, 1;
        mesc l("Complete Quest?");
        mesc l("You won't be able to aim for a better record!");
        if (askyesno() == ASK_YES) {
            setq CandorQuest_Marggo, 1;
            Zeny=Zeny+300;
            getexp .@ratio*8/10, (.@ratio/3);
            if (.@ratio >= 80)
                getitem RoundLeatherShield, 1;
        }
        mes "";
    }
    mesn l("Nylo");
    mes l("Thanks for the help!");
    warp "Save", 0, 0;
    close;

// Cosmetic
OnInit:
    .@npcId = getnpcid(.name$);
    setunitdata(.@npcId, UDT_HEADTOP, CreasedShirt);
    setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShorts);
    setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
    setunitdata(.@npcId, UDT_WEAPON, CandorBoots);
    setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
    setunitdata(.@npcId, UDT_HAIRCOLOR, 0);

    .sex = G_MALE;
    .distance = 4;
    end;
OnInstanceInit:
    .@npcId = getnpcid(instance_npcname(.name$));
    setunitdata(.@npcId, UDT_HEADTOP, CreasedShirt);
    setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShorts);
    setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes);
    setunitdata(.@npcId, UDT_WEAPON, CandorBoots);
    setunitdata(.@npcId, UDT_HAIRSTYLE, 26);
    setunitdata(.@npcId, UDT_HAIRCOLOR, 0);
    end;

}

/* python
i=0
x=23
y=22
x2=35
y2=34
while y <= y2:
    print("005-1-1,%d,%d,0  script  #Marggo%03d     NPC_CROPS,{ end; }"% (x, y, i))
    x+=1
    if (x > x2):
            x=23
            y+=1
    i+=1

*/

005-1-1,23,22,0  script  #Marggo000     NPC_CROPS,{ end; }
005-1-1,24,22,0  script  #Marggo001     NPC_CROPS,{ end; }
005-1-1,25,22,0  script  #Marggo002     NPC_CROPS,{ end; }
005-1-1,26,22,0  script  #Marggo003     NPC_CROPS,{ end; }
005-1-1,27,22,0  script  #Marggo004     NPC_CROPS,{ end; }
005-1-1,28,22,0  script  #Marggo005     NPC_CROPS,{ end; }
005-1-1,29,22,0  script  #Marggo006     NPC_CROPS,{ end; }
005-1-1,30,22,0  script  #Marggo007     NPC_CROPS,{ end; }
005-1-1,31,22,0  script  #Marggo008     NPC_CROPS,{ end; }
005-1-1,32,22,0  script  #Marggo009     NPC_CROPS,{ end; }
005-1-1,33,22,0  script  #Marggo010     NPC_CROPS,{ end; }
005-1-1,34,22,0  script  #Marggo011     NPC_CROPS,{ end; }
005-1-1,35,22,0  script  #Marggo012     NPC_CROPS,{ end; }
005-1-1,23,23,0  script  #Marggo013     NPC_CROPS,{ end; }
005-1-1,24,23,0  script  #Marggo014     NPC_CROPS,{ end; }
005-1-1,25,23,0  script  #Marggo015     NPC_CROPS,{ end; }
005-1-1,26,23,0  script  #Marggo016     NPC_CROPS,{ end; }
005-1-1,27,23,0  script  #Marggo017     NPC_CROPS,{ end; }
005-1-1,28,23,0  script  #Marggo018     NPC_CROPS,{ end; }
005-1-1,29,23,0  script  #Marggo019     NPC_CROPS,{ end; }
005-1-1,30,23,0  script  #Marggo020     NPC_CROPS,{ end; }
005-1-1,31,23,0  script  #Marggo021     NPC_CROPS,{ end; }
005-1-1,32,23,0  script  #Marggo022     NPC_CROPS,{ end; }
005-1-1,33,23,0  script  #Marggo023     NPC_CROPS,{ end; }
005-1-1,34,23,0  script  #Marggo024     NPC_CROPS,{ end; }
005-1-1,35,23,0  script  #Marggo025     NPC_CROPS,{ end; }
005-1-1,23,24,0  script  #Marggo026     NPC_CROPS,{ end; }
005-1-1,24,24,0  script  #Marggo027     NPC_CROPS,{ end; }
005-1-1,25,24,0  script  #Marggo028     NPC_CROPS,{ end; }
005-1-1,26,24,0  script  #Marggo029     NPC_CROPS,{ end; }
005-1-1,27,24,0  script  #Marggo030     NPC_CROPS,{ end; }
005-1-1,28,24,0  script  #Marggo031     NPC_CROPS,{ end; }
005-1-1,29,24,0  script  #Marggo032     NPC_CROPS,{ end; }
005-1-1,30,24,0  script  #Marggo033     NPC_CROPS,{ end; }
005-1-1,31,24,0  script  #Marggo034     NPC_CROPS,{ end; }
005-1-1,32,24,0  script  #Marggo035     NPC_CROPS,{ end; }
005-1-1,33,24,0  script  #Marggo036     NPC_CROPS,{ end; }
005-1-1,34,24,0  script  #Marggo037     NPC_CROPS,{ end; }
005-1-1,35,24,0  script  #Marggo038     NPC_CROPS,{ end; }
005-1-1,23,25,0  script  #Marggo039     NPC_CROPS,{ end; }
005-1-1,24,25,0  script  #Marggo040     NPC_CROPS,{ end; }
005-1-1,25,25,0  script  #Marggo041     NPC_CROPS,{ end; }
005-1-1,26,25,0  script  #Marggo042     NPC_CROPS,{ end; }
005-1-1,27,25,0  script  #Marggo043     NPC_CROPS,{ end; }
005-1-1,28,25,0  script  #Marggo044     NPC_CROPS,{ end; }
005-1-1,29,25,0  script  #Marggo045     NPC_CROPS,{ end; }
005-1-1,30,25,0  script  #Marggo046     NPC_CROPS,{ end; }
005-1-1,31,25,0  script  #Marggo047     NPC_CROPS,{ end; }
005-1-1,32,25,0  script  #Marggo048     NPC_CROPS,{ end; }
005-1-1,33,25,0  script  #Marggo049     NPC_CROPS,{ end; }
005-1-1,34,25,0  script  #Marggo050     NPC_CROPS,{ end; }
005-1-1,35,25,0  script  #Marggo051     NPC_CROPS,{ end; }
005-1-1,23,26,0  script  #Marggo052     NPC_CROPS,{ end; }
005-1-1,24,26,0  script  #Marggo053     NPC_CROPS,{ end; }
005-1-1,25,26,0  script  #Marggo054     NPC_CROPS,{ end; }
005-1-1,26,26,0  script  #Marggo055     NPC_CROPS,{ end; }
005-1-1,27,26,0  script  #Marggo056     NPC_CROPS,{ end; }
005-1-1,28,26,0  script  #Marggo057     NPC_CROPS,{ end; }
005-1-1,29,26,0  script  #Marggo058     NPC_CROPS,{ end; }
005-1-1,30,26,0  script  #Marggo059     NPC_CROPS,{ end; }
005-1-1,31,26,0  script  #Marggo060     NPC_CROPS,{ end; }
005-1-1,32,26,0  script  #Marggo061     NPC_CROPS,{ end; }
005-1-1,33,26,0  script  #Marggo062     NPC_CROPS,{ end; }
005-1-1,34,26,0  script  #Marggo063     NPC_CROPS,{ end; }
005-1-1,35,26,0  script  #Marggo064     NPC_CROPS,{ end; }
005-1-1,23,27,0  script  #Marggo065     NPC_CROPS,{ end; }
005-1-1,24,27,0  script  #Marggo066     NPC_CROPS,{ end; }
005-1-1,25,27,0  script  #Marggo067     NPC_CROPS,{ end; }
005-1-1,26,27,0  script  #Marggo068     NPC_CROPS,{ end; }
005-1-1,27,27,0  script  #Marggo069     NPC_CROPS,{ end; }
005-1-1,28,27,0  script  #Marggo070     NPC_CROPS,{ end; }
005-1-1,29,27,0  script  #Marggo071     NPC_CROPS,{ end; }
005-1-1,30,27,0  script  #Marggo072     NPC_CROPS,{ end; }
005-1-1,31,27,0  script  #Marggo073     NPC_CROPS,{ end; }
005-1-1,32,27,0  script  #Marggo074     NPC_CROPS,{ end; }
005-1-1,33,27,0  script  #Marggo075     NPC_CROPS,{ end; }
005-1-1,34,27,0  script  #Marggo076     NPC_CROPS,{ end; }
005-1-1,35,27,0  script  #Marggo077     NPC_CROPS,{ end; }
005-1-1,23,28,0  script  #Marggo078     NPC_CROPS,{ end; }
005-1-1,24,28,0  script  #Marggo079     NPC_CROPS,{ end; }
005-1-1,25,28,0  script  #Marggo080     NPC_CROPS,{ end; }
005-1-1,26,28,0  script  #Marggo081     NPC_CROPS,{ end; }
005-1-1,27,28,0  script  #Marggo082     NPC_CROPS,{ end; }
005-1-1,28,28,0  script  #Marggo083     NPC_CROPS,{ end; }
005-1-1,29,28,0  script  #Marggo084     NPC_CROPS,{ end; }
005-1-1,30,28,0  script  #Marggo085     NPC_CROPS,{ end; }
005-1-1,31,28,0  script  #Marggo086     NPC_CROPS,{ end; }
005-1-1,32,28,0  script  #Marggo087     NPC_CROPS,{ end; }
005-1-1,33,28,0  script  #Marggo088     NPC_CROPS,{ end; }
005-1-1,34,28,0  script  #Marggo089     NPC_CROPS,{ end; }
005-1-1,35,28,0  script  #Marggo090     NPC_CROPS,{ end; }
005-1-1,23,29,0  script  #Marggo091     NPC_CROPS,{ end; }
005-1-1,24,29,0  script  #Marggo092     NPC_CROPS,{ end; }
005-1-1,25,29,0  script  #Marggo093     NPC_CROPS,{ end; }
005-1-1,26,29,0  script  #Marggo094     NPC_CROPS,{ end; }
005-1-1,27,29,0  script  #Marggo095     NPC_CROPS,{ end; }
005-1-1,28,29,0  script  #Marggo096     NPC_CROPS,{ end; }
005-1-1,29,29,0  script  #Marggo097     NPC_CROPS,{ end; }
005-1-1,30,29,0  script  #Marggo098     NPC_CROPS,{ end; }
005-1-1,31,29,0  script  #Marggo099     NPC_CROPS,{ end; }
005-1-1,32,29,0  script  #Marggo100     NPC_CROPS,{ end; }
005-1-1,33,29,0  script  #Marggo101     NPC_CROPS,{ end; }
005-1-1,34,29,0  script  #Marggo102     NPC_CROPS,{ end; }
005-1-1,35,29,0  script  #Marggo103     NPC_CROPS,{ end; }
005-1-1,23,30,0  script  #Marggo104     NPC_CROPS,{ end; }
005-1-1,24,30,0  script  #Marggo105     NPC_CROPS,{ end; }
005-1-1,25,30,0  script  #Marggo106     NPC_CROPS,{ end; }
005-1-1,26,30,0  script  #Marggo107     NPC_CROPS,{ end; }
005-1-1,27,30,0  script  #Marggo108     NPC_CROPS,{ end; }
005-1-1,28,30,0  script  #Marggo109     NPC_CROPS,{ end; }
005-1-1,29,30,0  script  #Marggo110     NPC_CROPS,{ end; }
005-1-1,30,30,0  script  #Marggo111     NPC_CROPS,{ end; }
005-1-1,31,30,0  script  #Marggo112     NPC_CROPS,{ end; }
005-1-1,32,30,0  script  #Marggo113     NPC_CROPS,{ end; }
005-1-1,33,30,0  script  #Marggo114     NPC_CROPS,{ end; }
005-1-1,34,30,0  script  #Marggo115     NPC_CROPS,{ end; }
005-1-1,35,30,0  script  #Marggo116     NPC_CROPS,{ end; }
005-1-1,23,31,0  script  #Marggo117     NPC_CROPS,{ end; }
005-1-1,24,31,0  script  #Marggo118     NPC_CROPS,{ end; }
005-1-1,25,31,0  script  #Marggo119     NPC_CROPS,{ end; }
005-1-1,26,31,0  script  #Marggo120     NPC_CROPS,{ end; }
005-1-1,27,31,0  script  #Marggo121     NPC_CROPS,{ end; }
005-1-1,28,31,0  script  #Marggo122     NPC_CROPS,{ end; }
005-1-1,29,31,0  script  #Marggo123     NPC_CROPS,{ end; }
005-1-1,30,31,0  script  #Marggo124     NPC_CROPS,{ end; }
005-1-1,31,31,0  script  #Marggo125     NPC_CROPS,{ end; }
005-1-1,32,31,0  script  #Marggo126     NPC_CROPS,{ end; }
005-1-1,33,31,0  script  #Marggo127     NPC_CROPS,{ end; }
005-1-1,34,31,0  script  #Marggo128     NPC_CROPS,{ end; }
005-1-1,35,31,0  script  #Marggo129     NPC_CROPS,{ end; }
005-1-1,23,32,0  script  #Marggo130     NPC_CROPS,{ end; }
005-1-1,24,32,0  script  #Marggo131     NPC_CROPS,{ end; }
005-1-1,25,32,0  script  #Marggo132     NPC_CROPS,{ end; }
005-1-1,26,32,0  script  #Marggo133     NPC_CROPS,{ end; }
005-1-1,27,32,0  script  #Marggo134     NPC_CROPS,{ end; }
005-1-1,28,32,0  script  #Marggo135     NPC_CROPS,{ end; }
005-1-1,29,32,0  script  #Marggo136     NPC_CROPS,{ end; }
005-1-1,30,32,0  script  #Marggo137     NPC_CROPS,{ end; }
005-1-1,31,32,0  script  #Marggo138     NPC_CROPS,{ end; }
005-1-1,32,32,0  script  #Marggo139     NPC_CROPS,{ end; }
005-1-1,33,32,0  script  #Marggo140     NPC_CROPS,{ end; }
005-1-1,34,32,0  script  #Marggo141     NPC_CROPS,{ end; }
005-1-1,35,32,0  script  #Marggo142     NPC_CROPS,{ end; }
005-1-1,23,33,0  script  #Marggo143     NPC_CROPS,{ end; }
005-1-1,24,33,0  script  #Marggo144     NPC_CROPS,{ end; }
005-1-1,25,33,0  script  #Marggo145     NPC_CROPS,{ end; }
005-1-1,26,33,0  script  #Marggo146     NPC_CROPS,{ end; }
005-1-1,27,33,0  script  #Marggo147     NPC_CROPS,{ end; }
005-1-1,28,33,0  script  #Marggo148     NPC_CROPS,{ end; }
005-1-1,29,33,0  script  #Marggo149     NPC_CROPS,{ end; }
005-1-1,30,33,0  script  #Marggo150     NPC_CROPS,{ end; }
005-1-1,31,33,0  script  #Marggo151     NPC_CROPS,{ end; }
005-1-1,32,33,0  script  #Marggo152     NPC_CROPS,{ end; }
005-1-1,33,33,0  script  #Marggo153     NPC_CROPS,{ end; }
005-1-1,34,33,0  script  #Marggo154     NPC_CROPS,{ end; }
005-1-1,35,33,0  script  #Marggo155     NPC_CROPS,{ end; }
005-1-1,23,34,0  script  #Marggo156     NPC_CROPS,{ end; }
005-1-1,24,34,0  script  #Marggo157     NPC_CROPS,{ end; }
005-1-1,25,34,0  script  #Marggo158     NPC_CROPS,{ end; }
005-1-1,26,34,0  script  #Marggo159     NPC_CROPS,{ end; }
005-1-1,27,34,0  script  #Marggo160     NPC_CROPS,{ end; }
005-1-1,28,34,0  script  #Marggo161     NPC_CROPS,{ end; }
005-1-1,29,34,0  script  #Marggo162     NPC_CROPS,{ end; }
005-1-1,30,34,0  script  #Marggo163     NPC_CROPS,{ end; }
005-1-1,31,34,0  script  #Marggo164     NPC_CROPS,{ end; }
005-1-1,32,34,0  script  #Marggo165     NPC_CROPS,{ end; }
005-1-1,33,34,0  script  #Marggo166     NPC_CROPS,{ end; }
005-1-1,34,34,0  script  #Marggo167     NPC_CROPS,{ end; }
005-1-1,35,34,0  script  #Marggo168     NPC_CROPS,{ end; }