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// TMW-2 Script
// Author:
// Jesusalva
// Description:
// Hasan is the city bully and steals from the player. He lost his father to a Murderer
// Scorpion. Will respect player if they kill one. His mother is Sorfina, who
// explains this and cries that he never touched a Soul Menhir. Allows the player
// to kill the scorpion on Mahoud's Basement.
//
// Player must report theft first to Dausen, who will tell the player that's
// normal and nobody messes with Hasan, and giving player a pointer that they should
// tell his mother, Sorfina.
//
// Reward: Cotton Short, Hasan won't steal from you anymore.
//
// GETQ1 Variable Value;
// 0 - Hasan has never stolen from the player
// 1 - Hasan already stole from the player
// 2 - Dausen pointed player to Sorfina
// 3 - Sorfina unlocked Mahoud's Basement
// 4 - Player killed Murderer Scorpion
// 5 - Quest is complete
//
// $HASAN_ST
// Number of Scorpions killed during Autumn
// $HASAN_GP
// Total money Hasan collected for Autumn event
// $HASAN_LT
// Previous collected money, for rewards calc
//
// PS. $@GM_OVERRIDE will disable Season restrictions, but values from 20/09 and 21/12
// must be set manually.
// Temporary sprite
003-1,62,148,0 script Hasan NPC_ELVEN_MAN_RED,2,2,{
if (getq(TulimsharQuest_Hasan) == 0) goto L_Safe;
if (getq(TulimsharQuest_Hasan) == 4) goto L_Finish;
if (getq(TulimsharQuest_Hasan) >= 5) goto L_Complete;
mesn strcharinfo(0);
mesq l("Give me back what you stole, thief!");
next;
mesn;
mesq l("I stole nothing from you. Do you have any proof?");
next;
menu
l("I have a print screen!"), L_Print,
l("No..."), L_Close;
close;
L_Away:
mesn;
mesq l("Hey... Go bother someone else.");
close;
L_Print:
mes "";
mesn;
mesq l("Let me analyze that.");
mesc l("Hasan takes your print screen and analyzes it.");
next;
mesn;
mesq l("Photoshopped. Definitely. Good luck convincing somebody with that! %%a");
next;
mesn;
mesq l("If you go to Lieutenant Dausen, he'll say that you used GIMP. Just give up.");
close;
// TODO
L_Finish:
mesn;
// The scorpion and not a scorpion because of dramatic buildup.
mesq l("Is that... Wait... Wow. You... Killed the murderer scorpion.");
next;
mesn;
mesq l("I promise I'll never steal from you again. Here, take these shorts.");
mesq l("Good job, man!");
setq TulimsharQuest_Hasan, 5;
getitem CottonShorts, 1;
getexp 99, 55;
close;
L_Complete:
mesn;
mesq l("Thanks for avenging my father.");
next;
mesn;
mesq l("I am collecting money for the Yearly Autumn Scorpion Hunter quest.");
mesq l("You're, of course, invited. Thus far, the total prize money I've collected is @@ GP.", $HASAN_GP);
if (season() == AUTUMN || $@GM_OVERRIDE || is_staff()) {
mesq l("You've killed @@ scorpions, and a total of @@ were killed this season.", fnum(getq2(SQuest_Autumn)), fnum($HASAN_ST));
mesq l("If the event ended now, you would get @@ GP.", getq2(SQuest_Autumn)*$HASAN_GP/$HASAN_ST);
mes "";
mesc l("Note: Poll may increase more than total money donated depending on current date.");
menuint
l("Thanks."), 0,
rif(Zeny >= 5, l("Donate 5 GP for prize")), 5,
rif(Zeny >= 15, l("Donate 15 GP for prize")), 15,
rif(Zeny >= 50, l("Donate 50 GP for prize")), 50,
rif(Zeny >= 100, l("Donate 100 GP for prize")), 100,
rif(Zeny >= 1000, l("Donate 1k GP for prize")), 1000,
rif(Zeny >= 10000, l("Donate 10k GP for prize")), 10000,
rif(Zeny >= 25000, l("Donate 25k GP for prize")), 25000,
rif(Zeny >= 100000, l("Donate 100k GP for prize")), 100000,
rif(Zeny >= 250000, l("Donate 250k GP for prize")), 250000;
if (@menuret > 0) {
Zeny=Zeny-@menuret;
.@poll=@menuret;
.@bonus=10000;
.@bonus+=rand(gettime(GETTIME_MONTH) == DECEMBER ? 2000 : 4000);
.@bonus+=(gettime(GETTIME_MONTH) == DECEMBER ? 0 : 1000);
.@poll=.@poll*.@bonus/10000;
$HASAN_GP=$HASAN_GP+.@poll;
}
}
.@q=getq(SQuest_Autumn);
if (season() == WINTER && (.@q == gettime(GETTIME_YEAR) || (.@q == gettime(GETTIME_YEAR)-1 && gettime(GETTIME_MONTH) <= MARCH))) {
.@p=getq2(SQuest_Autumn)*$HASAN_LT/$HASAN_ST;
mesn l("Summary");
mes l("Scorpions killed: @@/@@ scorpions", getq2(SQuest_Autumn), $HASAN_ST);
mes l("Total money collected: @@ GP", $HASAN_LT);
mesc l("Your prize: %s GP", fnum(.@p)), 2;
if (getq2(SQuest_Autumn) > 20)
getexp (getq2(SQuest_Autumn)/20), 0;
if (.@p >= 1)
Zeny+=.@p;
// Top 5 reward
if (strcharinfo(0) == $@hasn_name$[0])
getitem SupremeGift, 1;
if (strcharinfo(0) == $@hasn_name$[1])
getitem PrismGift, 1;
if (strcharinfo(0) == $@hasn_name$[2])
getitem GoldenGift, 1;
if (strcharinfo(0) == $@hasn_name$[3])
getitem SilverGift, 1;
if (strcharinfo(0) == $@hasn_name$[4])
getitem BronzeGift, 1;
// Quest is closed
setq1 SQuest_Autumn, 1970;
next;
mes ".:: Scoreboards ::.";
mesf("1. %s (%d)", $@hasn_name$[0], $@hasn_value[0]);
mesf("2. %s (%d)", $@hasn_name$[1], $@hasn_value[1]);
mesf("3. %s (%d)", $@hasn_name$[2], $@hasn_value[2]);
mesf("4. %s (%d)", $@hasn_name$[3], $@hasn_value[3]);
mesf("5. %s (%d)", $@hasn_name$[4], $@hasn_value[4]);
}
close;
L_TouchComplete:
if (@hasan_antiflood < gettimetick(2)) {
npctalkonce l("Hey there, @@! Good luck killing monsters!", strcharinfo(0)), 3;
@hasan_antiflood=gettimetick(2)+600;
}
end;
L_Close:
close;
OnTouch:
if (getq(TulimsharQuest_Hasan) >= 5) goto L_TouchComplete;
if (Zeny > 15) goto L_Steal;
end;
L_Steal:
npctalkonce(l("*whistles*"));
if (getq(TulimsharQuest_Hasan) == 0) goto L_DoSteal;
if (getq(TulimsharQuest_Hasan) <= 4 && rand(0,100) < 20) goto L_DoSteal;
end;
L_DoSteal:
.@s=rand(3,12);
$HASAN_GP=$HASAN_GP+.@s;
Zeny=Zeny-.@s;
if (getq(TulimsharQuest_Hasan) == 0)
setq TulimsharQuest_Hasan, 1;
dispbottom l("##BYou were robbed##b by an evil NPC.");
end;
OnInit:
.sex = G_MALE;
.distance = 5;
//npcspeed(150);
//npcwalkto(<x>, <y>);
end;
// Restart hasan status on 20/09 (double-sure)
OnDay0920:
$HASAN_ST=0;
end;
// Once autumn is over (21/12) restart GP poll and send value to backup
OnDay1221:
$HASAN_LT=0+$HASAN_GP;
$HASAN_GP=2000+(TOP3AVERAGELVL()*100);
end;
}
function script SQuest_Hasan {
if (season() != AUTUMN && !$@GM_OVERRIDE)
return;
if (getq(SQuest_Autumn) != gettime(GETTIME_YEAR))
setq SQuest_Autumn, gettime(GETTIME_YEAR), 0;
// All scorpions are counting for Hasan Autumn Quest
if (
killedrid == Scorpion ||
killedrid == RedScorpion ||
killedrid == BlackScorpion ||
killedrid == CandorScorpion ||
killedrid == AngryScorpion ||
killedrid == AngryRedScorpion ||
killedrid == NightScorpion ||
killedrid == GoldenScorpion ||
killedrid == MurdererScorpion) {
setq2 SQuest_Autumn, getq2(SQuest_Autumn)+1;
$HASAN_ST=$HASAN_ST+1;
}
return;
}
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