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// TMW2 scripts.
// Author:
//    Jesusalva
// Description:
//    The NPCs on this file are for when events end. Must be manually enabled.

003-1,47,53,0	script	Lilica#final	NPC_EASTER,{
    mesn;
    mesq l("Easter is over! I am the last chance to get rid of eggs!!");

    menu
        l("Trade Silver Eggs"), L_Silver,
        l("Trade Golden Eggs"), L_Golden,
        l("View LeaderBoard"), L_Leader,
        l("Thanks Lilica."), -;
    close;

L_Silver:
    openshop "#eastershop1";
    closedialog;
    close;

L_Golden:
    openshop "#eastershop2";
    closedialog;
    close;

L_Leader:
	.@nb = query_sql("SELECT c.name, i.amount FROM `inventory` AS i, `char` AS c WHERE i.nameid=834 AND i.char_id=c.char_id ORDER BY i.amount DESC LIMIT 10", .@name$, .@value);

    mesn l("Players who still have Golden Eggs");
	mes("1."+.@name$[0]+" ("+.@value[0]+")");
	mes("2."+.@name$[1]+" ("+.@value[1]+")");
	mes("3."+.@name$[2]+" ("+.@value[2]+")");
	mes("4."+.@name$[3]+" ("+.@value[3]+")");
	mes("5."+.@name$[4]+" ("+.@value[4]+")");
	mes("6."+.@name$[5]+" ("+.@value[5]+")");
	mes("7."+.@name$[6]+" ("+.@value[6]+")");
	mes("8."+.@name$[7]+" ("+.@value[7]+")");
	mes("9."+.@name$[8]+" ("+.@value[8]+")");
	mes("10."+.@name$[9]+" ("+.@value[9]+")");
    close;

OnInit:
    .sex = G_OTHER;
    .distance = 5;

    disablenpc(.name$);
    end;
}