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// TMW2 scripts.
// Author:
// Jesusalva
// Description:
// The NPCs on this file are for when events end. Must be manually enabled.
003-1,47,53,0 script Lilica#final NPC_EASTER,{
mesn;
mesq l("Easter is over! I am the last chance to get rid of eggs!!");
menu
l("Trade Silver Eggs"), L_Silver,
l("Trade Golden Eggs"), L_Golden,
l("View LeaderBoard"), L_Leader,
l("Thanks Lilica."), -;
close;
L_Silver:
openshop "#eastershop1";
closedialog;
close;
L_Golden:
openshop "#eastershop2";
closedialog;
close;
L_Leader:
.@nb = query_sql("SELECT c.name, i.amount FROM `inventory` AS i, `char` AS c WHERE i.nameid=834 AND i.char_id=c.char_id ORDER BY i.amount DESC LIMIT 10", .@name$, .@value);
mesn l("Players who still have Golden Eggs");
mes("1."+.@name$[0]+" ("+.@value[0]+")");
mes("2."+.@name$[1]+" ("+.@value[1]+")");
mes("3."+.@name$[2]+" ("+.@value[2]+")");
mes("4."+.@name$[3]+" ("+.@value[3]+")");
mes("5."+.@name$[4]+" ("+.@value[4]+")");
mes("6."+.@name$[5]+" ("+.@value[5]+")");
mes("7."+.@name$[6]+" ("+.@value[6]+")");
mes("8."+.@name$[7]+" ("+.@value[7]+")");
mes("9."+.@name$[8]+" ("+.@value[8]+")");
mes("10."+.@name$[9]+" ("+.@value[9]+")");
close;
OnInit:
.sex = G_OTHER;
.distance = 5;
disablenpc(.name$);
end;
}
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