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// Paladin
// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive)
// AL_ANGELUS (DEF Increase 5% for 15s/LVL, 14x14 area for PARTY)
// PR_REDEMPTIO (suicide with death penalty. Revive dead party members on a 29x29 area. Min. 1% xp. 0.01% xp penalty reduction per revive)
// MER_INCAGI (raise agi and move speed for 20s/LVL. Have an HP cost.)
// SM_BASH up to level 4 (+220% dmg and +20% acc). PS. If you have MP, SM_BASH is very powerful.
// Warrior - Class extinct
// Simply makes no sense now.
// Tanker
// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive)
// CR_AUTOGUARD (5% chance to complety block attack. Freeze you for a while. Req. Shield. Last 5m.)
// CR_DEFENDER (less damage from ranged attacks, but lowers move & attack speed. Req. Shield) - max lv 4 plz. Last 3m.
// SM_RECOVERY (insignificant HP recovery every 10s without moving. Better with higher level.) - low mp cost
// Berseker
// KN_AUTOCOUNTER (Counter any attack with 2x critical rate and block attack for 0.5s)
// SM_ENDURE (deny stun penalty when hit, and MDEF bonus, for 10s)
// SM_AUTOBERSERK (when < 25% hp, get +32% ATK and -55% VIT DEF. Drain SP and keep working even with 0 MP. Trigerrable passive.)
// Ranger (Arrows)
// AC_VULTURE (raise range and cth)
// AC_OWL (raise 1 DEX per level)
// AC_SHOWER (3x3 attack)
// SN_WINDWALK (raise walking speed and flee rate on the screen area)
// Sniper (guns)
// GS_SNAKEEYE (passive, range and acc + 1)
// GS_SINGLEACTION (passive, acc +2 and aspd +1%)
// GS_INCREASING (+20 Acc, +4 Dex and +4 Agi for 60s)
// GS_CHAINACTION (revolver may shoot twice)
// GS_MAGICALBULLET (adds MATK to your regular attack)
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