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// Evol scripts.
// Authors:
// Ablu
// Alastrim
// Reid
// Description:
// Ratto killer.
// $@RAT_SAILOR_CONTROL array explanation:
// [1] = Shows status of ratto number 1 (1 is dead and 0 is alive).
// [2] = Shows status of ratto number 2 (1 is dead and 0 is alive).
// [3] = Shows status of ratto number 3 (1 is dead and 0 is alive).
// [4] = Shows status of ratto number 4 (1 is dead and 0 is alive).
// [5] = Shows how many seconds passed since ratto number 1 died.
// [6] = Shows how many seconds passed since ratto number 2 died.
// [7] = Shows how many seconds passed since ratto number 3 died.
// [8] = Shows how many seconds passed since ratto number 4 died.
// [9] = Shows how many seconds passed since the player started the quest.
002-2,47,30,0 script RattosControl NPC_HIDDEN,{
OnSpawn:
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto1Death";
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto2Death";
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto3Death";
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto4Death";
close;
OnRatto1Respawn:
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto1Death";
$@RAT_SAILOR_CONTROL[1] = 0;
$@RAT_SAILOR_CONTROL[5] = 0;
end;
OnRatto2Respawn:
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto2Death";
$@RAT_SAILOR_CONTROL[2] = 0;
$@RAT_SAILOR_CONTROL[6] = 0;
end;
OnRatto3Respawn:
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto3Death";
$@RAT_SAILOR_CONTROL[3] = 0;
$@RAT_SAILOR_CONTROL[7] = 0;
end;
OnRatto4Respawn:
areamonster "002-2", 23, 19, 50, 40, "Ratto", 1005, 1, "RattosControl::OnRatto4Death";
$@RAT_SAILOR_CONTROL[4] = 0;
$@RAT_SAILOR_CONTROL[8] = 0;
end;
OnRatto1Death:
$@RAT_SAILOR_CONTROL[1] = 1;
end;
OnRatto2Death:
$@RAT_SAILOR_CONTROL[2] = 1;
end;
OnRatto3Death:
$@RAT_SAILOR_CONTROL[3] = 1;
end;
OnRatto4Death:
$@RAT_SAILOR_CONTROL[4] = 1;
end;
}
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