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// TMW2 SCRIPT.
// Author:
// The Mana World Brazil
function script mushroomWarp {
if (playerattached())
{
heal -5, -5;
warp getmapname(), 0, 0;
@n = rand(3);
if (@n == 0) dispbottom l("Uhh... What happened...");
if (@n == 1) dispbottom l("The world is spiniiiiiiiing...");
if (@n == 2) dispbottom l("Ah... What is happening to meeeeeeee?");
}
else
{
unitwarp(0, "this", 0, 0);
}
return;
}
001-4,252,184,0 script #001-4_252x184 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,259,128,0 script #001-4_259x128 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,252,255,0 script #001-4_252x255 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,180,270,0 script #001-4_180x270 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,124,267,0 script #001-4_124x267 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,44,243,0 script #001-4_44x243 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,41,180,0 script #001-4_41x180 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,58,127,0 script #001-4_58x127 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,56,51,0 script #001-4_56x51 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,114,39,0 script #001-4_114x39 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,183,37,0 script #001-4_183x37 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,244,57,0 script #001-4_244x57 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,154,136,0 script #001-4_154x136 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
001-4,142,173,0 script #001-4_142x173 NPC_FANCY_CIRCLE,0,0,{
mes l("A bright and mysterious mushroom!!!");
mes l("Only getting closer to find out what kind this one is.");
close;
OnTouch:
callfunc "mushroomWarp";
close;
}
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