1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
|
// Evol scripts.
// Authors:
// Ablu
// Reid
// Description:
// Sign pillars aside Artis houses.
001-1,73,119,0 script Sign#001-1-s-market NPC_NO_SPRITE,{
npctalkonce l("Market Place");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,48,122,0 script Sign#001-1-s-marketright NPC_NO_SPRITE,{
npctalkonce l("Market Place");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,57,88,0 script Sign#001-1-s-marketdir NPC_NO_SPRITE,{
npctalkonce l("↓ Market Place");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,55,86,0 script Sign#001-1-s-exit-l-dir NPC_NO_SPRITE,{
npctalkonce l("← Exit");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,59,85,0 script Sign#001-1-s-legiondir NPC_NO_SPRITE,{
npctalkonce l("↑ Legion");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,57,80,0 script Sign#001-1-s-library NPC_NO_SPRITE,{
npctalkonce l("Library");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,57,71,0 script Sign#001-1-s-lightarmor NPC_NO_SPRITE,{
npctalkonce l("Light Armor Shop");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,53,56,0 script Sign#001-1-s-legion NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Legion of Aemil");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,60,56,0 script Sign#001-1-s-legionright NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Legion of Aemil");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,91,66,0 script Sign#001-1-s-cityhall NPC_NO_SPRITE,{
npctalkonce l("City Hall");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,95,111,0 script Sign#001-1-s-blacksmith NPC_NO_SPRITE,{
npctalkonce l("Blacksmith");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,115,88,0 script Sign#001-1-s-inn NPC_NO_SPRITE,{
npctalkonce l("Inn");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,134,85,0 script Sign#001-1-s-innright NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Inn");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,118,36,0 script Sign#001-1-s-merchantg NPC_NO_SPRITE,{
npctalkonce l("Merchant Guild");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,171,48,0 script Sign#001-1-s-hill NPC_OFFSET_NO_SPRITE,{
npctalkonce l("Hill & Cliff");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,161,72,0 script Sign#001-1-s-alchemist NPC_NO_SPRITE,{
npctalkonce l("Alchemist's Laboratory");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,175,76,0 script Sign#001-1-s-warehouse NPC_NO_SPRITE,{
npctalkonce l("Docks Warehouse");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
001-1,47,97,0 script Sign#001-1-s-barber NPC_NO_SPRITE,{
npctalkonce l("Barber");
close;
OnInit:
.distance = 1;
.sex = G_OTHER;
end;
}
|