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// TMW2 Script
// Author:
// Jesusalva
// Description:
// Trades Strange Coins for useful items
001-1,243,26,0 script Aeros Trader NPC_M_SHOPKEEPER,0,0,{
mesn;
mesq l("Oh, hello there! Welcome to the Mana Plain Of Existence!");
next;
mesn;
mesq l("In this wonderful realm, you can find and earn many @@, our currency!", getitemlink(StrangeCoin));
next;
mesn;
mesq l("You can then trade these coins for items with me!");
next;
openshop;
close;
OnInit:
.@npcId = getnpcid(0, .name$);
setunitdata(.@npcId, UDT_HEADTOP, 2935);
setunitdata(.@npcId, UDT_HEADMIDDLE, 1329);
setunitdata(.@npcId, UDT_WEAPON, 2204);
setunitdata(.@npcId, UDT_HEADBOTTOM, 1801);
setunitdata(.@npcId, UDT_HAIRSTYLE, 25);
setunitdata(.@npcId, UDT_HAIRCOLOR, 4);
.sex = G_MALE;
.distance = 5;
tradertype(NST_CUSTOM);
// Equipment
sellitem ThunderStaff,20000;
sellitem PiouEgg,5000;
sellitem Googles,800;
// Temporary, but later may sell rare dyes (eg. golden?)
sellitem RedCottonDye, 50;
sellitem GreenCottonDye, 50;
sellitem BlueCottonDye, 50;
// Consumables
sellitem ElixirOfLife,35;
sellitem Grenade,12;
sellitem Curshroom,7;
sellitem PetcaringGuide,5; // I needed to add this somewhere
end;
/* set currency to be item 828 */
OnCountFunds:
setcurrency(countitem(StrangeCoin));
end;
/* @price is total cost. @points is if we accept two items as currency. */
OnPayFunds:
//dispbottom "Hi: price="+@price+" and points="+@points;
if( countitem(StrangeCoin) < @price )
end;
delitem StrangeCoin,@price;
purchaseok();
end;
}
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