1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
// Evol scripts.
// Author:
// Reid
// Description:
// Panels to give advice and some random information to players.
001-1,180,25,0 script #ArtisPanel1 NPC_NO_SPRITE,{
narrator S_LAST_NEXT,
l("You step on something, a panel half overgrown by moss, it has writing on it...");
mesq l("Don't fall!");
next;
mesq l("You've reached the highest natural place of Artis, enjoy the view.");
next;
closedialog;
close;
OnInit:
.distance = 2;
end;
}
001-1,95,51,0 script #ArtisPanel2 NPC_NO_SPRITE,{
narrator S_LAST_NEXT,
l("You step on something, a shaky and fragile panel with barely visible inscriptions on it...");
mesq l("Beware of falling stones from the cliff!");
next;
mesq l("The other part of this sign has been crushed by a rock.");
next;
closedialog;
close;
OnInit:
.distance = 2;
end;
}
001-1,103,66,0 script #ArtisPanel3 NPC_NO_SPRITE,{
narrator S_LAST_NEXT,
l("You step on something, a panel with a bitten corner and clear inscriptions on it...");
mesq l("Warning! Dangerous fish, do not fall into the lake!");
next;
narrator S_LAST_NEXT,
l("Somebody tried to stroke the word \"fish\" and tried to replace it with \"sharkes\".");
closedialog;
close;
OnInit:
.distance = 2;
end;
}
|