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// TMW2 Script
// Author:
//  Jesusalva
// Description:
//  This GM NPC controls spawns and item drops on Aeros

001-1,250,20,0	script	Mana Being#001-1	NPC_ALIGE_OUTSIDE_BARREL,{
    function spawner { // (name, ID, amount)
        areamonster("001-1", 171, 0, 339, 158, getarg(0), getarg(1), getarg(2), "Mana Being#001-1::OnAerosMobDeath");
    }

    if (!is_gm()) goto L_Unauthorized;

    @log_spawns=0;
    @log_ratio=$coinsrate;

    mesn;
    mes "Tired of walking the whole Aeros to spawn monsters, I was brought to existence.";

L_Menu:
    mes "";
    mes "Please select operation.";
    menu
        "Abort",L_Close,
        "Start/End Event", L_EventHandler,
        "Spawn",L_Spawn,
        rif(countitem(StrangeCoin) >= 10, "Drop a Toothbrush! (10x Coins)"),L_Drop,
        "Adjust coins drop rate",L_Rate;

L_Unauthorized:
    dispbottom l("I am too far away to talk. Weird floating thingy...");
    end;

L_Close:
    if (@log_spawns > 0) logmes "spawned "+str(@log_spawns)+" beigns at Aeros.", LOGMES_ATCOMMAND;
    if (@log_ratio != $coinsrate) logmes "set aeros ratio from "+str(@log_ratio)+" to "+str($coinsrate), LOGMES_ATCOMMAND;
    close;

L_Spawn:
    mes "";
    mes "Spawn from a preset (with intended levels) from this menu. Otherwise, use @aeros with same syntax.";
    mes "(agr) means Agressive Monsters on the set, DO NOT ABUSE.";
    next;
    menu
        "Abort", L_Menu,
        "Presets", L_Preset,
        "Normal", L_Norm,
        "Plants", L_Plants,
        "Aggressive", L_Agr,
        "Boss", L_Boss;


L_Preset:
    select
        "Abort",                                                        // 1
        "20x Piou, Piousee, Ratto, 10x Croc",                           // 2
        "20x Little Blub, 10x Plushroom Field",                         // 3
        "(agr) 5x Tipiu, 10x Cave Maggot, 10x Bat",                    // 4
        "20x Scorpion, 10x Duck, 10x Maggot",                           // 5
        "10x Red Scorpion, 20x Fire Goblin, 5x Mana Ghost",             // 6
        "(agr) 1x Saxso Ghost, 20x House Maggot",                       // 7
        "(agr) 5x Slime Blast, 5x Red Slime, 10x White Slime",          // 8

        "(agr) 5x Mouboo, 4x Bandit, 2x Black Scorpion",                // 9
        "10x Giant Maggot, 10x Cave Snake, 10x Mana Bug",               // 10
        "1x Golden/Night Scorpion, 2x Santa Slime, 5x Copper Slime",    // 11
        "(agr) 2x Fallen Guards",                                       // 12

        "10x Clover Path, 5 groups of 5 random Bifs",                   // 13
        "5x Bifs, 4 groups of 5 random Bifs";                           // 14

    switch (@menu) {
        case 1:
            break;
        case 2:
            spawner(l("Piou"), 1002, 20);
            spawner(l("Piousee"), 1003, 20);
            spawner(l("Ratto"), 1005, 20);
            spawner(l("Croc"), 1006, 10);
            @log_spawns=@log_spawns+70;
            break;
        case 3:
            spawner(l("Little Blub"), 1007, 20);
            spawner(l("Plushroom Field"), 1011, 10);
            @log_spawns=@log_spawns+30;
            break;
        case 4:
            spawner(l("Tipiu"), 1015, 5);
            spawner(l("Cave Maggot"), 1027, 10);
            spawner(l("Bat"), 1039, 10);
            @log_spawns=@log_spawns+25;
            break;
        case 5:
            spawner(l("Scorpion"), 1071, 20);
            spawner(l("Duck"), 1029, 10);
            spawner(l("Maggot"), 1030, 10);
            @log_spawns=@log_spawns+40;
            break;
        case 6:
            spawner(l("Red Scorpion"), 1002, 10);
            spawner(l("Fire Goblin"), 1067, 20);
            spawner(l("Mana Ghost"), 1068, 5);
            @log_spawns=@log_spawns+35;
            break;
        case 7:
            spawner(l("Saxso Ghost"), 1076, 1);
            spawner(l("House Maggot"), 1084, 20);
            @log_spawns=@log_spawns+21;
            break;
        case 8:
            spawner(l("Slime Blast"), 1090, 5);
            spawner(l("Red Slime"), 1092, 5);
            spawner(l("White Slime"), 1094, 10);
            @log_spawns=@log_spawns+20;
            break;

        case 9:
            spawner(l("Mouboo"), 1023, 5);
            spawner(l("Bandit"), 1024, 4);
            spawner(l("Black Scorpion"), 1074, 2);
            @log_spawns=@log_spawns+11;
            break;
        case 10:
            spawner(l("Giant Maggot"), 1031, 10);
            spawner(l("Cave Snake"), 1035, 10);
            spawner(l("Mana Bug"), 1075, 10);
            @log_spawns=@log_spawns+30;
            break;
        case 11:
            spawner(l("Golden Scorpion"), 1078, 1);
            spawner(l("Night Scorpion"), 1077, 1);
            spawner(l("Santa Slime"), 1096, 5);
            spawner(l("Copper Slime"), 1088, 10);
            @log_spawns=@log_spawns+17;
            break;
        case 12:
            spawner(l("Frostia Guard"), 1081, 1);
            spawner(l("Halinarzo Guard"), 1082, 1);
            @log_spawns=@log_spawns+2;
            break;

        //"10x Clover Path, 5 groups of 5 random Bifs",                   // 13
        //"5x Bifs, 4 groups of 5 random Bifs";                           // 14
        case 13:
            spawner(l("Clover Field"), 1028, 10);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            @log_spawns=@log_spawns+35;
            break;
        case 14:
            spawner(l("Bif"), 1058, 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            spawner(l("Mysterious Bif"), rand(1098,1118), 5);
            @log_spawns=@log_spawns+25;
            break;
    }

    if (@menu == 1) goto L_Spawn;
    mes "";
    mes "Completed.";
    mes "Total spawns: "+str(@log_spawns);
    next;
    goto L_Preset;

L_Norm:
    select
        "Abort",
        "Piou";

    input .@c, 0, 100;

    switch (@menu) {
        case 1:
            goto L_Spawn;
            break;
        case 2:
            spawner(l("Piou"), Piou, .@c);
    }

    @log_spawns=@log_spawns+.@c;
    mes "";
    mes "Completed.";
    mes "Total spawns: "+str(@log_spawns);
    next;
    goto L_Norm;


L_Plants:
    select
        "Abort";

    if (@menu == 1) goto L_Spawn;
    mes "";
    mes "Completed.";
    mes "Total spawns: "+str(@log_spawns);
    next;
    goto L_Plant;

L_Agr:
    select
        "Abort";

    if (@menu == 1) goto L_Spawn;
    mes "";
    mes "Completed.";
    mes "Total spawns: "+str(@log_spawns);
    next;
    goto L_Agr;

L_Boss:
    select
        "Abort";

    if (@menu == 1) goto L_Spawn;
    mes "";
    mes "Completed.";
    mes "Total spawns: "+str(@log_spawns);
    next;
    goto L_Boss;


L_Drop:
    delitem(StrangeCoin,10);
    makeitem(Toothbrush, 1, "001-1", rand(171,319), rand(20,138));
    mes "";
    mes "Dropped.";
    next;
    goto L_Menu;

L_Rate:
    mes "";
    mes "Current drop rate: " + str($coinsrate);
    mes "Insert drop rate (from 0 to 10000, capped at 5000 or 50%). Use -1 to disable.";
    input $coinsrate;
    if ($coinsrate > 5000)
        $coinsrate=5000;
    mes "";
    mes "Ratio adjusted.";
    next;
    goto L_Menu;

L_EventHandler:
    if($@GM_EVENT) {
        announce l("The event is over!"), bc_all|bc_npc; // I haven't tested this yet.
        $@GM_EVENT=0;
    } else {
        announce l("The mana bridge to Aeros is open! To participate on event, talk to ##BSoul Menhir##b!"), bc_all|bc_npc;
        channelmes("#world", "An event is happening on Aeros! Hurry up!");
        $@GM_EVENT=1;
    }
    close;

OnAerosMobDeath:
    if ($coinsrate < 0) end;
    // A level 100 monster can have a 4% drop bonus against a level 0 monster.
    // $coinsrate acts stablishing a basic drop value. Advised value: 600 (up to 10% for normal mobs)
    if (rand(10000) <= $coinsrate + (atoi(strmobinfo(3,killedrid))*4))
        getmapxy(.@m$, .@x, .@y, 0);
        makeitem(StrangeCoin, 1, .@m$, .@x, .@y);
    end;

OnInit:
    if ($coinsrate == 0)
        $coinsrate=600; // Default value is 6% + mob str bonus
    end;
}



-	script	@aeros	32767,{
    end;

OnCall:
    if (!is_admin())
        end;
    if (getmapname() != "001-1") {
        dispbottom "This command can only be used at aeros.";
        end;
    }
    //.@atcmd_parameters$ = strtoupper(strip( // nah

    if (.@atcmd_numparameters != 2) {
        dispbottom "Use the numeric ID provided by the wiki. This is a safeguard to ensure you are not overkilling players.";
        dispbottom "Talk to Mana Being for a less fine-grained but much more optimized control over monsters.";
        dispbottom "This command takes exactly this syntax: Mob ID <space> amount.";
        end;
    }

    areamonster("001-1", 171, 0, 339, 158, strmobinfo(1, atoi(.@atcmd_parameters$[0])), atoi(.@atcmd_parameters$[0]), atoi(.@atcmd_parameters$[1]), "Mana Being#001-1::OnAerosMobDeath");
    logmes "@aeros "+strmobinfo(1, atoi(.@atcmd_parameters$[0])) + " " + .@atcmd_parameters$[1], LOGMES_ATCOMMAND;
    dispbottom "All monsters summoned.";

    end;

OnInit:
    bindatcmd "aeros", "@aeros::OnCall", 99, 99, 0;
}