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2020-06-25Why not, a skill which revives & heal the whole map?Jesusaves2-1/+11
2020-06-25Prepare a couple ressurection skillsJesusaves4-8/+40
2020-06-25Add 20% chance of Giant Maggots showing up with Kalmurk.Jesusaves1-4/+10
2020-06-25[skip ci] Notes about summoning magic. I think we finished all summoning magic.Jesusaves1-1/+2
2020-06-25Prepare the last skill from Sagratha :3Jesusaves2-1/+24
2020-06-25Sagratha Request #5: 20 Sacred Immortality Potion + 1 Arcanum Stone.Jesusaves1-1/+31
2020-06-25Sagratha Request #4: 20 Sacred Mana Potions. Reward: 20x Yeti Kills.Jesusaves1-0/+26
2020-06-25Sagratha Request #3: A Lilit Warp Crystal. Reward: 20x Fire Fairies.Jesusaves1-1/+27
2020-06-25Sagratha Request #2: A Golden Apple, reward: 20x Wolvern killsJesusaves1-0/+26
2020-06-25fnum() is great to save spaceJesusaves3-13/+13
2020-06-25Alias are good to save spaceJesusaves1-28/+28
2020-06-25Format numbers in study skillJesusaves2-2/+13
2020-06-25Make TMW2_STUDY do somethingJesusaves1-2/+4
2020-06-25Fixes to get skill name (might be wrong field)Jesusaves1-1/+1
2020-06-25Forced Reset at Windwalker as wellJesusaves3-4/+10
2020-06-25Remove Magic v1 learning code (was commented but anyway)Jesusaves1-40/+0
2020-06-25Fix orderingJesusaves1-36/+36
2020-06-25Check if the skill is valid in learn_magicJesusaves1-1/+6
2020-06-25Update Trickmaster to new magic learning interfaceJesusaves3-10/+29
2020-06-25Deprecate direct invocation of mlearn()Jesusaves1-16/+62
2020-06-25Move tricks aroundJesusaves1-9/+9
2020-06-25Refactor Trickmaster skillsJesusaves1-16/+78
2020-06-25Declare TMW2_MANABOMBJesusaves1-9/+9
2020-06-25Outline most of specified skillsJesusaves1-4/+31
2020-06-25I'll be switching Napalm Beat and Holy LightJesusaves2-3/+14
2020-06-25Remove the traces from the Subclass System, which was extinct along Magic v1Jesusaves4-52/+1
2020-06-25Basic update to the GrimoriumJesusaves1-38/+3
2020-06-25Remove unused magic filesJesusaves13-232/+0
2020-06-25Prepare a new skill: TMW2_STUDYJesusaves3-1/+25
2020-06-25Extend areascJesusaves2-9/+11
2020-06-24Polish the Dungeon Design ExampleJesusaves1-1/+29
2020-06-24Switches: Prevent running functions when already switchedJesusaves1-6/+6
2020-06-23Actually, everywhere.Jesusaves1-4/+4
2020-06-23Random Earth Powder at AerosJesusaves1-2/+2
2020-06-23You have now 0.25% chance to unearth an [Earth Powder] from a Treasure MapJesusaves1-1/+3
2020-06-23Boost the HP option bonusesJesusaves1-1/+2
2020-06-23[skip CI] UCP: Query with more appropriate limit, queries are... slow.Jesusaves1-1/+1
2020-06-23[skip ci] UCP: Less SQL queryingJesusaves1-1/+1
2020-06-23User Control Panel - Report how long ago you were registered forJesusaves1-0/+1
2020-06-23Meh.Jesusaves1-1/+1
2020-06-23Blame @Xanthem - sprite ID 312 does not existJesusaves2-1/+4
2020-06-23Forgot to say, Nilfheim cast on self.Jesusaves1-4/+3
2020-06-23The order in which Nilfheim does things actually matterJesusaves1-1/+1
2020-06-23Prevent division by zeroJesusaves1-0/+1
2020-06-23[skip ci] A typo, ofcJesusaves1-1/+1
2020-06-23[skip ci] Where's the bug I wonderJesusaves1-8/+8
2020-06-23...Okay, range 0 doesn't really work. Oh well.Jesusaves1-1/+1
2020-06-23I don't like cheat weapons, so: Only Cooldown is lowered by refine up.Jesusaves1-1/+1
2020-06-23TMW2_OVERLOADJesusaves1-7/+6
2020-06-23Nilfheim is not that customJesusaves2-14/+2