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2020-06-26*sigh*Jesusaves1-0/+2
2020-06-25Monocle Fixing bonus no longer increases weight capacity.Jesusaves1-1/+1
It now boosts crafting as @Kolchak thought it did.
2020-06-25The 100% chance EXP Bonus from Tolchi only applies if top3 players already ↵Jesusaves2-4/+6
reached level 50. This is to prevent an early imbalance at ML Stable
2020-06-25Tolchi: First special request will, with 100% chance, give two bonuses:Jesusaves2-17/+10
GP Drop and EXP Gain. This only happens once per account, and already existing accounts are excluded.
2020-06-25[Item Bonus] This count starts at zero, not at 1.Jesusaves1-2/+2
So it should not be 35% red, should be 52% red But for starters, lets use only 45% reduction. This will make 2nd and 3rd options much rarer. PS. Crafting Lv 7 + Blacksmith Axe = 39% reduction, instead of 45%
2020-06-26Xanthem added Chest and Pants Equipment RecipesChristopher Chay2-6/+153
2020-06-25Regenerate MapsJesusaves8-5/+24
2020-06-25Why not, a skill which revives & heal the whole map?Jesusaves2-1/+11
2020-06-25Prepare a couple ressurection skillsJesusaves4-8/+40
EXP will not be reimbursed, it is only useful for MMO maps WARNING, GAME DESIGNERS, PLEASE TAKE TIMERS IN ACCOUNT
2020-06-25Add 20% chance of Giant Maggots showing up with Kalmurk.Jesusaves1-4/+10
This only happens if you have a magic power of 3+ and perfect control Maggot GHQ must also be complete.
2020-06-25[skip ci] Notes about summoning magic. I think we finished all summoning magic.Jesusaves1-1/+2
Well, over level 100 summons might exist, but these might need a quest on FT
2020-06-25Prepare the last skill from Sagratha :3Jesusaves2-1/+24
2020-06-25Sagratha Request #5: 20 Sacred Immortality Potion + 1 Arcanum Stone.Jesusaves1-1/+31
Reward: 20 Terranite kills
2020-06-25Sagratha Request #4: 20 Sacred Mana Potions. Reward: 20x Yeti Kills.Jesusaves1-0/+26
2020-06-25Sagratha Request #3: A Lilit Warp Crystal. Reward: 20x Fire Fairies.Jesusaves1-1/+27
2020-06-25Sagratha Request #2: A Golden Apple, reward: 20x Wolvern killsJesusaves1-0/+26
2020-06-25fnum() is great to save spaceJesusaves3-13/+13
2020-06-25Alias are good to save spaceJesusaves1-28/+28
2020-06-25Format numbers in study skillJesusaves2-2/+13
2020-06-25Make TMW2_STUDY do somethingJesusaves1-2/+4
2020-06-25Fixes to get skill name (might be wrong field)Jesusaves1-1/+1
2020-06-25Forced Reset at Windwalker as wellJesusaves3-4/+10
It may become a 1 MSP skill. Or not.
2020-06-25Remove Magic v1 learning code (was commented but anyway)Jesusaves1-40/+0
2020-06-25Fix orderingJesusaves1-36/+36
2020-06-25Check if the skill is valid in learn_magicJesusaves1-1/+6
2020-06-25Update Trickmaster to new magic learning interfaceJesusaves3-10/+29
2020-06-25Deprecate direct invocation of mlearn()Jesusaves1-16/+62
2020-06-25Move tricks aroundJesusaves1-9/+9
2020-06-25Refactor Trickmaster skillsJesusaves1-16/+78
2020-06-25Declare TMW2_MANABOMBJesusaves1-9/+9
2020-06-25Outline most of specified skillsJesusaves1-4/+31
2020-06-25I'll be switching Napalm Beat and Holy LightJesusaves2-3/+14
2020-06-25Remove the traces from the Subclass System, which was extinct along Magic v1Jesusaves4-52/+1
2020-06-25Basic update to the GrimoriumJesusaves1-38/+3
2020-06-25Remove unused magic filesJesusaves13-232/+0
2020-06-25Prepare a new skill: TMW2_STUDYJesusaves3-1/+25
2020-06-25Extend areascJesusaves2-9/+11
2020-06-24Polish the Dungeon Design ExampleJesusaves1-1/+29
2020-06-24Switches: Prevent running functions when already switchedJesusaves1-6/+6
2020-06-23Actually, everywhere.Jesusaves1-4/+4
2020-06-23Random Earth Powder at AerosJesusaves1-2/+2
2020-06-23You have now 0.25% chance to unearth an [Earth Powder] from a Treasure MapJesusaves1-1/+3
2020-06-23Boost the HP option bonusesJesusaves1-1/+2
2020-06-23[skip CI] UCP: Query with more appropriate limit, queries are... slow.Jesusaves1-1/+1
2020-06-23[skip ci] UCP: Less SQL queryingJesusaves1-1/+1
2020-06-23User Control Panel - Report how long ago you were registered forJesusaves1-0/+1
IMPORTANT NOTE: Earliest is 25th January 2020! If your account is older, then it will show the first login after this date.
2020-06-23Meh.Jesusaves1-1/+1
2020-06-23Blame @Xanthem - sprite ID 312 does not existJesusaves2-1/+4
2020-06-23Forgot to say, Nilfheim cast on self.Jesusaves1-4/+3
Remove some sketch code on Judgement so it is now production. The question is: Judgment is AoE or Single DPS ?
2020-06-23The order in which Nilfheim does things actually matterJesusaves1-1/+1
It should harm first, and freeze second. Otherwise, freeze effects will be lost by the skill damage D: