Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-07-03 | Fix several obscure bugs | Jesusaves | 5 | -9/+22 | |
2020-07-02 | [skip ci] fix typo | Jesusaves | 1 | -2/+2 | |
2020-07-02 | Register Destructive Magic | Jesusaves | 1 | -0/+47 | |
Now Colin will be able to offer skills (require full file resync) | |||||
2020-07-02 | Add Firewalk option to Colin | Jesusaves | 1 | -0/+4 | |
2020-07-02 | Fix poor labels | Jesusaves | 3 | -9/+12 | |
2020-07-02 | Fine tuning skills, Colin now teaches again a few basic skills | Jesusaves | 2 | -29/+109 | |
2020-07-01 | Ops! Levels were not working! | Jesusaves | 1 | -8/+15 | |
2020-07-01 | Mana EXP | Jesusaves | 1 | -1/+12 | |
2020-07-01 | Pipeline fix | Jesusaves | 1 | -1/+1 | |
2020-07-01 | Run pipelines with Colin skills | Jesusaves | 1 | -67/+71 | |
2020-07-01 | Sketches about splash range | Jesusaves | 1 | -13/+21 | |
2020-07-01 | It may sound silly, I know. | Jesusaves | 1 | -1/+1 | |
But MDEF ranges from -99 to +99, therefore, it must be on rule 5. | |||||
2020-07-01 | Aegis Shield will not be able to get weapon-exclusive bonuses, | Jesusaves | 1 | -0/+14 | |
but will have same rolls as weapons. Shields will also have 100% rolls for DEF, MDEF, MaxHP and MaxMP. (It'll actually be rounded up, so they'll go as: +4, +8, +12, +16, +20...) | |||||
2020-07-01 | [skip ci] We need some sleep2() for the brawlers skills | Jesusaves | 1 | -0/+13 | |
2020-07-01 | Correct Luca's Skills MP cost | Jesusaves | 1 | -2/+2 | |
2020-07-01 | Fixing critdmg will be a pain | Jesusaves | 1 | -6/+6 | |
so I won't | |||||
2020-07-01 | Placeholders for Malindou | Jesusaves | 1 | -2/+0 | |
2020-07-01 | Temporaly make the forgetful NPCs forget what they are for | Jesusaves | 3 | -0/+6 | |
2020-07-01 | Rewrite Mr. Saves Academy and make no magic fail message more specific | Jesusaves | 3 | -30/+85 | |
2020-07-01 | Disclaim pre-requisites | Jesusaves | 1 | -0/+2 | |
2020-07-01 | Redesign Luca interface | Jesusaves | 3 | -26/+75 | |
2020-07-01 | With this, Luca will not get his additionals skills. | Jesusaves | 1 | -1/+38 | |
But because he kept all skills he had, he is done :3 Only Trickmaster and Luca are ready from Magic v3.0 (pre-alpha) | |||||
2020-07-01 | Ben will need a rewrite to stop using mlearn() directly | Jesusaves | 1 | -0/+16 | |
2020-07-01 | Remove direct calls to mlearn() | Jesusaves | 3 | -118/+18 | |
2020-07-01 | Disable magic skill upgrades for v3.0 | Jesusaves | 1 | -1/+1 | |
2020-07-01 | Healing replacements, still broken because bonus HealPower is not checked | Jesusaves | 1 | -5/+8 | |
2020-07-01 | New function: rectharm() - allows rectangles | Jesusaves | 1 | -0/+27 | |
It will be useful for a Grand Cross skill of the sorts (where center deals 2x damage) | |||||
2020-07-01 | Some notes | Jesusaves | 2 | -4/+6 | |
2020-07-01 | Rewrite trickmaster, it doesn't needs to be so expensive | Jesusaves | 1 | -52/+15 | |
2020-07-01 | Add First Aid to Trickmaster (as well) | Jesusaves | 1 | -14/+22 | |
2020-07-01 | Healing gives Mana EXP | Jesusaves | 1 | -0/+3 | |
2020-06-29 | Filter_Hostile will now regard PVP restrictions | Jesusaves | 1 | -1/+10 | |
2020-06-29 | Skills are still not honoring PVP modifiers, but they now won't work outside PVP | Jesusaves | 1 | -0/+6 | |
2020-06-27 | Make summoning skill levels more meaningful, HP bonus 2% -> 5% /lvl | Jesusaves | 1 | -1/+2 | |
2020-06-26 | No longer the case | Jesusaves | 1 | -2/+0 | |
2020-06-26 | Update Grimorium with info about major status ailments | Jesusaves | 1 | -10/+35 | |
2020-06-26 | Sacrificing the injuried mouboo will now give you 1 MSP | Jesusaves | 1 | -0/+2 | |
Ideally though, we should have Orum/Waric/whatever give you this MSP | |||||
2020-06-26 | Magnus Healing splash range: 4x4 at level 1, 5x5 at level 5, 6x6 at level 10 | Jesusaves | 1 | -1/+2 | |
2020-06-26 | Replace healing skills | Jesusaves | 3 | -23/+24 | |
2020-06-26 | Remove Mass Provoke from Mr. Saves | Jesusaves | 1 | -7/+1 | |
2020-06-26 | [skip ci] Prepare Armageddon and Fireball to maybe cause burning | Jesusaves | 1 | -5/+8 | |
2020-06-26 | [skip ci] Horizontal Slash will set @SCombo | Jesusaves | 1 | -0/+9 | |
Diagonal, Vertical, Stab and Grand Blast will check @skillTarget versus it If they differ, the combo is null and power will be 100% (normal attack) | |||||
2020-06-26 | [skip ci] This would be needed to make the combos to work | Jesusaves | 1 | -1/+6 | |
Horizontal, Diagonal, Vertical, Stab and then Grand Blast. This needs perfect sequencing, but we still have a problem: The skills can be used versus any target =/ | |||||
2020-06-26 | Sketch for sword combo skill | Jesusaves | 1 | -0/+47 | |
2020-06-26 | [skip ci] Sketch the eight assassin archery skills implement | Jesusaves | 1 | -0/+1 | |
Seems like I'll need to extend server-plugin for this | |||||
2020-06-26 | Sketch the eight execution arrows, besides Arrow Shower, Sharpshooter and ↵ | Jesusaves | 1 | -1/+29 | |
Charged Shot | |||||
2020-06-26 | Tweak a bit MQ2 - Assassin | Jesusaves | 2 | -4/+72 | |
2020-06-26 | Avoid possible bugs | Jesusaves | 1 | -9/+9 | |
2020-06-26 | Maluses will only be 70% of bonuses (I'm not so evil >.>) | Jesusaves | 1 | -0/+1 | |
2020-06-26 | New rule for maluses while crafting: It is now 102% and bonuses lower in ↵ | Jesusaves | 1 | -32/+10 | |
0.5% only |