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2019-05-04Clarify the objectives from librarian (player story)Jesusaves1-2/+6
2019-05-04Lua updated.Jesusaves1-6/+17
2019-05-04Return potions cannot expire anymoreJesusaves2-3/+5
2019-05-04Cannot travel to Woodlands at all, if the siege is in HurnscaldJesusaves1-1/+1
2019-05-04Prepare introduction of Warp Crystals, update Lua dialog if hurns is in siegeJesusaves4-4/+111
2019-05-04Implement the missing Legendary Weapons + fixesJesusaves1-0/+1
2019-05-02Tweak again scripts.conf, reclassifying some stuff so main and util is more f...Jesusaves1-2/+2
2019-05-02"Fix" some trailing whitespace "errors"Jesusaves4-4/+4
2019-05-02Reorder a bit scripts.confJesusaves2-2/+2
2019-05-02Move Exception() from Util to MainJesusaves2-45/+45
2019-05-02Use Exception() in some placesJesusaves6-15/+18
2019-05-02Move Hurnscald Town Entrances to the map 012-1, instead of the town itselfJesusaves1-4/+4
2019-05-02Update location, missing constants, sleep for Monter King to avoid eventual b...Jesusaves9-13/+22
2019-05-02raise Exception() - I mean, return Exception. Along a proof-of-use.Jesusaves1-0/+52
2019-05-01Fix typoJesusaves1-3/+3
2019-05-01Alan: Fix (?) the cursed and poison arrows ammo boxesJesusaves1-8/+8
2019-04-30Fix teleport to save point with teleporterJesusaves1-2/+2
2019-04-29Actually, Crazyfefe need experience beef if he ever wants to catch up with ms...Jesusaves1-10/+10
2019-04-29*streeeech*Jesusaves1-0/+15
2019-04-29Cut Real Estate prices in half.Jesusaves4-6/+6
2019-04-29Simplify HLib Day utilJesusaves1-37/+5
2019-04-29Notes about AdmusJesusaves1-0/+2
2019-04-29Operand was wrong...Jesusaves1-1/+1
2019-04-29Fix fix and more fixJesusaves5-9/+32
2019-04-29The Monster King is now allowed to siege Nivalis and Halinarzo.Jesusaves2-4/+24
2019-04-29Sieges at Halinarzo and Nivalis are now possible in theory.Jesusaves4-138/+237
2019-04-29Don't spawn THAT much... >.<Jesusaves2-20/+16
2019-04-29Update Tulimshar to follow same logicJesusaves2-22/+34
2019-04-29Fix bugJesusaves2-2/+2
2019-04-29Spawn many mobsJesusaves1-9/+23
2019-04-29Remove one minute of Hurnscald Campaign, which will now be used for MK ArmyJesusaves1-13/+11
2019-04-29At minutes 3, 6 and 8, siege difficulty (Tulim and Hurnscald) will raiseJesusaves2-6/+12
2019-04-29Monster King General's can now begin sieges at HurnscaldJesusaves2-1/+12
2019-04-29Remove optional param from siege beginJesusaves3-6/+5
2019-04-29A bit more info (actually, typo fix) on pet caring bookJesusaves1-1/+1
2019-04-29Minor balance + total rewrite to Dausen (Tulimshar Siege)Jesusaves3-153/+36
2019-04-29siege_boss() will help me out.Jesusaves2-39/+50
2019-04-29Just kidding, boss death should be handled by a global NPC imhoJesusaves2-15/+22
2019-04-29I'm done simplyfing Siege script on Hurnscald! =DJesusaves2-83/+71
2019-04-29More optmizationsJesusaves3-15/+24
2019-04-29Make the boss a bossJesusaves2-4/+24
2019-04-29Okay, it works nowJesusaves3-15/+29
2019-04-29@ucp may now update your save point if you SAVE AND EXIT.Jesusaves4-12/+30
2019-04-29Fix pipeline and other minor improvementsJesusaves2-4/+6
2019-04-29Simplify more code to make testing even easierJesusaves1-4/+4
2019-04-29Colonel and Lieutenant now use the new siege functions, tooJesusaves1-5/+8
2019-04-29I forgot TP_HURNS to extend the siege listJesusaves1-1/+1
2019-04-29Siege milestone with util functions for variable difficulty.Jesusaves2-10/+24
2019-04-29More siege functionsJesusaves2-0/+100
2019-04-29Experiment - Deprecate areamonster and use siege_spawnJesusaves3-13/+33