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2020-07-03Rewrite Journalman NPCJesusaves1-8/+70
2020-07-03[skip ci] Allow Test Server sponsors to use @gethexpJesusaves1-1/+1
2020-07-03The python command will not work on targets protected by the MMO zoneJesusaves1-0/+3
2020-07-03Do not allow @python to cause EXP lossJesusaves1-0/+1
2020-07-03[skip ci] proper fixJesusaves1-1/+1
2020-07-03[skip ci] redefJesusaves1-1/+1
2020-07-03Add @python for LOLZJesusaves2-0/+24
2020-07-03Fix several obscure bugsJesusaves5-9/+22
2020-07-02[skip ci] fix typoJesusaves1-2/+2
2020-07-02Register Destructive MagicJesusaves1-0/+47
Now Colin will be able to offer skills (require full file resync)
2020-07-02Add Firewalk option to ColinJesusaves1-0/+4
2020-07-02Fix poor labelsJesusaves3-9/+12
2020-07-02Fine tuning skills, Colin now teaches again a few basic skillsJesusaves2-29/+109
2020-07-01Ops! Levels were not working!Jesusaves1-8/+15
2020-07-01Mana EXPJesusaves1-1/+12
2020-07-01Pipeline fixJesusaves1-1/+1
2020-07-01Run pipelines with Colin skillsJesusaves1-67/+71
2020-07-01Sketches about splash rangeJesusaves1-13/+21
2020-07-01It may sound silly, I know.Jesusaves1-1/+1
But MDEF ranges from -99 to +99, therefore, it must be on rule 5.
2020-07-01Aegis Shield will not be able to get weapon-exclusive bonuses,Jesusaves1-0/+14
but will have same rolls as weapons. Shields will also have 100% rolls for DEF, MDEF, MaxHP and MaxMP. (It'll actually be rounded up, so they'll go as: +4, +8, +12, +16, +20...)
2020-07-01[skip ci] We need some sleep2() for the brawlers skillsJesusaves1-0/+13
2020-07-01Correct Luca's Skills MP costJesusaves1-2/+2
2020-07-01Fixing critdmg will be a painJesusaves1-6/+6
so I won't
2020-07-01Placeholders for MalindouJesusaves1-2/+0
2020-07-01Temporaly make the forgetful NPCs forget what they are forJesusaves3-0/+6
2020-07-01Rewrite Mr. Saves Academy and make no magic fail message more specificJesusaves3-30/+85
2020-07-01Disclaim pre-requisitesJesusaves1-0/+2
2020-07-01Redesign Luca interfaceJesusaves3-26/+75
2020-07-01With this, Luca will not get his additionals skills.Jesusaves1-1/+38
But because he kept all skills he had, he is done :3 Only Trickmaster and Luca are ready from Magic v3.0 (pre-alpha)
2020-07-01Ben will need a rewrite to stop using mlearn() directlyJesusaves1-0/+16
2020-07-01Remove direct calls to mlearn()Jesusaves3-118/+18
2020-07-01Disable magic skill upgrades for v3.0Jesusaves1-1/+1
2020-07-01Healing replacements, still broken because bonus HealPower is not checkedJesusaves1-5/+8
2020-07-01New function: rectharm() - allows rectanglesJesusaves1-0/+27
It will be useful for a Grand Cross skill of the sorts (where center deals 2x damage)
2020-07-01Some notesJesusaves2-4/+6
2020-07-01Rewrite trickmaster, it doesn't needs to be so expensiveJesusaves1-52/+15
2020-07-01Add First Aid to Trickmaster (as well)Jesusaves1-14/+22
2020-07-01Healing gives Mana EXPJesusaves1-0/+3
2020-06-29Filter_Hostile will now regard PVP restrictionsJesusaves1-1/+10
2020-06-29Skills are still not honoring PVP modifiers, but they now won't work outside PVPJesusaves1-0/+6
2020-06-27Make summoning skill levels more meaningful, HP bonus 2% -> 5% /lvlJesusaves1-1/+2
2020-06-26No longer the caseJesusaves1-2/+0
2020-06-26Update Grimorium with info about major status ailmentsJesusaves1-10/+35
2020-06-26Sacrificing the injuried mouboo will now give you 1 MSPJesusaves1-0/+2
Ideally though, we should have Orum/Waric/whatever give you this MSP
2020-06-26Magnus Healing splash range: 4x4 at level 1, 5x5 at level 5, 6x6 at level 10Jesusaves1-1/+2
2020-06-26Replace healing skillsJesusaves3-23/+24
2020-06-26Remove Mass Provoke from Mr. SavesJesusaves1-7/+1
2020-06-26[skip ci] Prepare Armageddon and Fireball to maybe cause burningJesusaves1-5/+8
2020-06-26[skip ci] Horizontal Slash will set @SComboJesusaves1-0/+9
Diagonal, Vertical, Stab and Grand Blast will check @skillTarget versus it If they differ, the combo is null and power will be 100% (normal attack)
2020-06-26[skip ci] This would be needed to make the combos to workJesusaves1-1/+6
Horizontal, Diagonal, Vertical, Stab and then Grand Blast. This needs perfect sequencing, but we still have a problem: The skills can be used versus any target =/