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2020-04-30Random namesJesusaves2-2/+2
2020-04-30By the way, if this [no 042-10 return] is not implemented, players could stillJesusaves1-1/+1
2020-04-30The universal rule for Kamelot Caves: You can go back freely between the trea...Jesusaves2-1/+18
2020-04-30This should handle 042-6 spawnsJesusaves1-11/+17
2020-04-30Meh, this should handle 042-5 heatJesusaves1-8/+4
2020-04-30Prepare GM Gift Box so it can be used reliablyJesusaves1-6/+6
2020-04-30Hopefully box is not too shabby nowJesusaves1-1/+1
2020-04-30No plushroom on the box D:Jesusaves1-2/+2
2020-04-30TypoJesusaves1-1/+1
2020-04-30Updates and bugfixesJesusaves2-11/+49
2020-04-30Add a couple more Kamelot rulesJesusaves1-2/+11
2020-04-30Change rule about the chests RNG.Jesusaves1-2/+2
2020-04-30Prototype for Kamelot ChestsJesusaves6-10/+211
2020-04-30Typo D:Jesusaves1-1/+1
2020-04-30042-4 mobs respawn time will now be based on PCJesusaves2-3/+3
2020-04-30Lets see if this fix Micksha's bug D:Jesusaves1-1/+1
2020-04-30First prototype for 042-5 Sewers mobs (just the code struct)Jesusaves3-3/+118
2020-04-30Minor BalancingJesusaves1-1/+1
2020-04-30Fix bugs, some which I missed earlierJesusaves2-9/+13
2020-04-30Monster Population and script logic for first sewers partJesusaves5-7/+112
2020-04-30Extend Kamelot Debug Functions to visit SewersJesusaves1-1/+4
2020-04-30Some polishing at Kamelot's DebugJesusaves1-11/+6
2020-04-30Add a random treasure chest on 042-4Jesusaves3-3/+25
2020-04-30[skip ci] notesJesusaves1-1/+2
2020-04-30For some reasonJesusaves4-13/+25
2020-04-30Script Control some of Kamelot Castle warps.Jesusaves5-8/+23
2020-04-30Keep magical barrierJesusaves1-3/+4
2020-04-30This should warrant players to be arrested, finishing the jail as well.Jesusaves2-9/+125
2020-04-29Add a debug for KamelotJesusaves2-0/+58
2020-04-29Spawn Siege Towers on Jail Instances.Jesusaves1-0/+17
2020-04-29Fix Guild Logs bugJesusaves1-3/+2
2020-04-29Krukan: Give guild a decent GP for their efforts.Jesusaves1-9/+9
2020-04-29[skip ci] TODO notesJesusaves1-0/+4
2020-04-29Remove the testing code I used on @kamiJesusaves1-2/+0
2020-04-29Remove emergency startup code (not reliable anyway)Jesusaves1-11/+0
2020-04-29Make variables easier to understandJesusaves1-14/+14
2020-04-29Remove debug markersJesusaves1-16/+11
2020-04-29This should squash the warningsJesusaves1-2/+5
2020-04-29Hopefully it'll work, nowJesusaves2-3/+11
2020-04-29This should solve the Arrival issueJesusaves1-5/+8
2020-04-29Should work nowJesusaves1-5/+11
2020-04-29skip ciJesusaves1-1/+1
2020-04-29AhhhJesusaves2-0/+2
2020-04-29Infinite EXP bugJesusaves1-1/+1
2020-04-29Debug markersJesusaves2-1/+11
2020-04-29General Krukan Boss BattleJesusaves2-10/+92
2020-04-29Prepare the dialog which maptimer() will fire.Jesusaves1-0/+26
2020-04-29This whole stuff is behaving strangelyJesusaves3-5/+5
2020-04-29Tie some stuff togheter for easiness of testingJesusaves1-2/+19
2020-04-29It might be worth saving how many players a guild have in a variable.Jesusaves4-6/+5