Age | Commit message (Expand) | Author | Files | Lines |
2019-05-27 | Remove the variable @soren_penalty | Jesusaves | 1 | -12/+6 |
2019-03-04 | Remove every trailing whitespace | Jesusaves | 1 | -1/+1 |
2019-03-03 | Lower difficulty at Soren Village | Jesusaves | 1 | -2/+2 |
2019-03-03 | Minor rebalance on Soren Quest | Jesusaves | 1 | -9/+24 |
2019-03-01 | Allow Soren Village to get rid of monsters every once in a while | Jesusaves | 1 | -0/+13 |
2019-02-28 | Well | Jesusaves | 1 | -3/+3 |
2019-01-16 | Regenerate mob data | Jesusaves | 1 | -1/+1 |
2018-07-08 | Weaken Soren's Singularities HP penalty | Jesusaves | 1 | -3/+4 |
2018-06-23 | mes col(l("")) is DEPRECATED, move everything to mesc l(""). | Jesusaves | 1 | -9/+9 |
2018-06-23 | Break every imaginable pipeline. I'm waiting it to fail. | Jesusaves | 1 | -9/+9 |
2018-06-08 | During playtest we took exactly 5 minutes. | Jesusaves | 1 | -3/+3 |
2018-06-08 | Change soren spawn amount rules, to take nÂș of players around in account. | Jesusaves | 1 | -3/+3 |
2018-06-08 | Make Yeti spawn less frequent on Soren's Village. Add Red Slimes to the party. | Jesusaves | 1 | -6/+12 |
2018-06-08 | Increase distance for Soren Singularities in one tile. | Jesusaves | 1 | -4/+4 |
2018-06-08 | Make Maps | Jesusaves | 1 | -2/+3 |
2018-06-08 | Change a little the auto drop scripts | Jesusaves | 1 | -1/+1 |
2018-06-08 | Soren's House Logic. | Jesusaves | 1 | -0/+1 |
2018-06-08 | Correct penalty. Ah, it's a temporary variable, but I have a fix for that. | Jesusaves | 1 | -3/+3 |
2018-06-08 | EXP reward after successful disarm, penalty when trying to disarm same again. | Jesusaves | 1 | -0/+13 |
2018-06-08 | Special effects to Soren Singularities | Jesusaves | 1 | -0/+2 |
2018-06-08 | Great, it works, and looks fun thus far. Shuffle timers. | Jesusaves | 1 | -14/+14 |
2018-06-08 | Okay, time to test Soren's Village Stage. | Jesusaves | 1 | -5/+248 |
2018-06-08 | Comments before we propagate copy of code (not going to use functions here) | Jesusaves | 1 | -1/+1 |
2018-06-08 | This might work out in the end | Jesusaves | 1 | -13/+15 |
2018-06-08 | First bugfix patch | Jesusaves | 1 | -8/+8 |
2018-06-08 | I this more random balance will work better. To playtest! (and bugfix) | Jesusaves | 1 | -8/+8 |
2018-06-08 | Handle penalty. You'll need 90% MP to complete a gate (so arrange MP heal items) | Jesusaves | 1 | -0/+14 |
2018-06-08 | Soren's Fountain prototype | Jesusaves | 1 | -3/+116 |
2018-06-08 | compareandsetq HurnscaldQuest_Celestia so you can't warp around ignoring the ... | Jesusaves | 1 | -0/+6 |
2018-06-08 | Make maps, prepare for the Yeti Summon Quest UNKNOWN stage | Jesusaves | 2 | -0/+85 |
2018-06-08 | Make Maps | Jesusaves | 2 | -4/+0 |
2018-06-07 | ZONE the map areas, so there's no penalty. | Jesusaves | 2 | -0/+2 |
2018-06-07 | Make maps | Jesusaves | 2 | -0/+8 |
2018-06-05 | Soren.tmx changed, make maps | Jesusaves | 1 | -1/+1 |
2018-03-10 | Soren's maps | jesusalva | 2 | -0/+6 |