Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-08-01 | Correct mapflags at Soren-2 (reported by @Crazyfefe) | Jesusaves | 2 | -0/+2 | |
2018-08-01 | soren house better reward but more dangerous now | Saulc | 1 | -5/+5 | |
2018-06-23 | Break every imaginable pipeline. I'm waiting it to fail. | Jesusaves | 1 | -2/+2 | |
2018-06-08 | Introduce @YetiKing_Challenger. Only those lvl 35+ who join the quest by | Jesusaves | 1 | -1/+1 | |
challenging the Yeti King will have that flag and be able to: * Challenge the Yeti King on the very end * Have higher chances of better rewards at end, or get more xp/gp. | |||||
2018-06-08 | 10 secs might be a tad too much. Only 5 seconds will work better at soren-2 | Jesusaves | 1 | -2/+2 | |
2018-06-08 | Modify soren-2 spawn/item cycles to consider nÂș of players around. | Jesusaves | 1 | -2/+3 | |
Each player gives you 10 extra seconds to deal with mobs. | |||||
2018-06-08 | Decreast normal mob spawn on soren-2 to 40% and increase normal drop to 20% | Jesusaves | 1 | -4/+4 | |
2018-06-08 | Limit yetis on soren-2 to rare mob situation only. | Jesusaves | 1 | -0/+2 | |
2018-06-08 | Now there'll be effectively less mobs at Soren's House | Jesusaves | 1 | -1/+1 | |
2018-06-08 | Decrease a little the mobs spawn on soren-2. | Jesusaves | 1 | -1/+1 | |
Previously it was 1~3, with same chances to 1, 2 and 3. Now it still is 2~3, but odds of 1,3 are lower and odds of 2 are higher. | |||||
2018-06-08 | I wrote a bad script, *cries* | Jesusaves | 1 | -1/+1 | |
2018-06-08 | Everything which was missing on Celestia Quest | Jesusaves | 1 | -3/+9 | |
2018-06-08 | Change a little the auto drop scripts | Jesusaves | 1 | -0/+2 | |
2018-06-08 | Debug for me. I need to go, but this debug will allow me to resume where I left. | Jesusaves | 1 | -0/+2 | |
Next and last stage is the Final Showdown! A new map is required. | |||||
2018-06-08 | Warning sounds before @kick | Jesusaves | 1 | -0/+2 | |
2018-06-08 | Rewrite Soren's Core Logic | Jesusaves | 1 | -28/+32 | |
2018-06-08 | Last edit to soren-2 before I rewrite core loop | Jesusaves | 1 | -3/+8 | |
2018-06-08 | Optimizations, raise drastically SN_SHARPSHOOTER mana cost | Jesusaves | 1 | -1/+1 | |
2018-06-08 | Safeguards | Jesusaves | 1 | -1/+7 | |
2018-06-08 | Hide the summon circle when monsters are spawn at Soren's House. | Jesusaves | 1 | -1/+4 | |
Ready for testing! | |||||
2018-06-08 | Soren's House Logic. | Jesusaves | 2 | -0/+192 | |
2018-06-07 | Make Maps | Jesusaves | 1 | -1/+1 | |
2018-03-10 | Soren's maps | jesusalva | 2 | -0/+6 | |