Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-02-15 | [Skip CI] Valentine Day event - eat multiple + Demure bugfixes | Jesusaves | 1 | -0/+1 | |
2020-01-25 | Wands no longer give passive MP regeneration. Only equipment does so. | Jesusaves | 1 | -0/+1 | |
Instead, wands will allow you to use a skill to convert 20% of HP to MP. The ratio is 6:1 (as opposed to official ratio, something close to 4:1) | |||||
2020-01-25 | Ugly workaround so tea works | Jesusaves | 1 | -0/+1 | |
2020-01-25 | New function: @welcome | Jesusaves | 1 | -0/+1 | |
Controlled by Nard, allows anyone not on a MMO zone to teleport to Candor when a new player registers. Let's give new players a warm @welcome to the game! | |||||
2020-01-22 | Small sketch of PvP Honor System framework | Jesusaves | 1 | -0/+1 | |
2019-09-17 | Light bringer NPC - Players are now officially allowed to hold it, as long | Jesusaves | 1 | -1/+1 | |
as they got at least 60 LB Matrix points. | |||||
2019-09-17 | Rename file gmbot → mkbot | Jesusaves | 1 | -1/+2 | |
2019-09-07 | Move main.txt priority up in the load order. | Jesusaves | 1 | -2/+2 | |
This means functions which relies on other critical functions goes to utils, the smallest of critical functions block (subject to be reverted) | |||||
2019-09-05 | New gm command for Saulc: @shroom | Jesusaves | 1 | -0/+1 | |
Description: Walk to players, spawn plushrooms/chagashrooms and walk away. Do all that while taking a cup of coffee IRL and let the script do the job. Max. 40 players. Works even when player is in a restricted quest map. MobID only. | |||||
2019-08-24 | What's the most important thing in a political system? TAXES, OF COURSE! | Jesusaves | 1 | -0/+1 | |
2019-08-07 | Split Estate Functions in half. One will take primary functions. | Jesusaves | 1 | -0/+1 | |
The later one will take auxiliar functions (dialog helpers) | |||||
2019-08-07 | Replace makepot with Transmigration/Transmutation general spell (TODO/WIP) | Jesusaves | 1 | -1/+1 | |
2019-07-25 | Remove Merchant Police gameplay | Jesusaves | 1 | -1/+0 | |
2019-07-15 | Arcmage boxset contains these rare cards (not dropped anywhere though, and ↵ | Jesusaves | 1 | -0/+1 | |
cards cannot be used) | |||||
2019-06-24 | Move Mount rent function to a new file. Provide Tortuga Rent function (half ↵ | Jesusaves | 1 | -0/+1 | |
price). | |||||
2019-06-22 | Implement abizit magic skill (there's no alias, you must @sk-abizit) | Jesusaves | 1 | -0/+1 | |
2019-06-21 | Tulimshar City Map, given by Nard automatically, and referenced on Swezanne. | Jesusaves | 1 | -0/+1 | |
Many questions about “where's the fishing rod” and “where's Silvia”, let's make things simple. | |||||
2019-06-18 | Okay... This lame grenade works but is useless | Jesusaves | 1 | -0/+1 | |
2019-06-15 | Rewrite how Mercenary Boxsets are handled (for easier maintenance) | Jesusaves | 1 | -0/+1 | |
2019-06-05 | Register four new summoning skills for Sagratha | Jesusaves | 1 | -0/+4 | |
2019-05-27 | Item Options - WIP | Jesusaves | 1 | -0/+1 | |
2019-05-27 | Experimental Option Setting | Jesusaves | 1 | -0/+1 | |
2019-05-25 | HUB - clean-up 001-8/hub and add functions/hub along blue sage Pyry's basic | Jesusaves | 1 | -0/+1 | |
loop. | |||||
2019-05-24 | Okay, the recipe book should work now (even if it is not there yet) | Jesusaves | 1 | -0/+1 | |
2019-05-24 | Move craft/ to toplevel | Jesusaves | 1 | -2/+2 | |
2019-05-23 | Unify Status Reset Logic. Status Reset prices are now unified. | Jesusaves | 1 | -0/+1 | |
2019-05-20 | Add legacy_heal, support for legacy behavior | Jesusaves | 1 | -0/+1 | |
2019-05-08 | New skill: Stone Heart | Jesusaves | 1 | -0/+1 | |
Summons Terranite | |||||
2019-05-08 | Frozen Heart Skill (Yeti Summon) | Jesusaves | 1 | -0/+1 | |
2019-05-08 | New summon: Fairy Kingdom | Jesusaves | 1 | -0/+1 | |
2019-05-08 | Kalwulf - Wolvern summoning skill | Jesusaves | 1 | -0/+1 | |
2019-05-06 | New magic skill: Halhiss (summons snakes) | Jesusaves | 1 | -0/+1 | |
2019-05-06 | New summon magic: Limerizer (spawn slimes) | Jesusaves | 1 | -0/+1 | |
2019-05-06 | @grantpower <someone> | Jesusaves | 1 | -0/+1 | |
Transfers a legendary weapon. (Except Lightbringer and AegisShield) | |||||
2019-05-04 | Prepare introduction of Warp Crystals, update Lua dialog if hurns is in siege | Jesusaves | 1 | -0/+1 | |
2019-05-02 | Tweak again scripts.conf, reclassifying some stuff so main and util is more ↵ | Jesusaves | 1 | -2/+2 | |
flexible | |||||
2019-05-02 | Reorder a bit scripts.conf | Jesusaves | 1 | -1/+1 | |
2019-04-29 | More optmizations | Jesusaves | 1 | -1/+1 | |
2019-04-29 | Experiment - Deprecate areamonster and use siege_spawn | Jesusaves | 1 | -0/+1 | |
2019-04-14 | Luck Increasing Potions (A, B and C) | Jesusaves | 1 | -0/+1 | |
2019-04-10 | [ALPHA] [UNTESTED] [EXPERIMENTAL] [TEST SERVER ONLY] [FIX TEST REVERT ME PLEASE] | Jesusaves | 1 | -0/+1 | |
Experimental Drinking System. Only on Red Plush Wine atm (not at Beer) See also: https://wiki.themanaworld.org/index.php/User:Crush/Alcohol | |||||
2019-03-21 | Add new skill: Dragokin - spawn a green dragon. For demure. | Jesusaves | 1 | -0/+1 | |
2019-03-15 | Introduce the "Normal Member" and the "Treasurer" guild roles. | Jesusaves | 1 | -0/+1 | |
Only Normal Member and above can use the Guild Storage. | |||||
2019-03-13 | Add the Blacksmith to Saulc's Castle so it can be tested >.> | Jesusaves | 1 | -1/+1 | |
2019-03-13 | Implement Alchemy System for Xanthem's House. | Jesusaves | 1 | -0/+4 | |
Now he only needs to buy--err, find the recipes :> | |||||
2019-03-12 | `@event` command have priority over a few other commands | Jesusaves | 1 | -1/+1 | |
2019-03-12 | In theory, this implements St. Patrick Day. | Jesusaves | 1 | -0/+1 | |
And sets all Events to start on their own so GMs can miss the date. This script takes precedence over @event. | |||||
2019-03-07 | Make @sk-demure (aka. “Divine Rage”) available via @setskill | Jesusaves | 1 | -2/+3 | |
2019-03-05 | Order problems | Jesusaves | 1 | -1/+1 | |
2019-03-05 | Real Estate attains the expected functionality. | Jesusaves | 1 | -0/+1 | |
Now we still need utility NPCs (eg. Piano could allow change map music) |