Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2022-01-02 | Add a new skill: Transfer MP | Jesusaves | 1 | -0/+17 | |
2022-01-02 | MP Regen now halts regeneration. Healing skills rules changes depending on this | Jesusaves | 1 | -0/+2 | |
- First Aid: 80% penalty - Healing: 67% penalty against self, otherwise no penalty - Magnus Heal: No penalty PS. Healing from items or other sources (players, little wonders, etc.) intact | |||||
2021-12-29 | Enforce a real alignment policy | Jesusaves | 1 | -1/+1 | |
2021-12-25 | Add required skill: Resurrection. Continue the code for the showdown. | Jesusaves | 1 | -0/+16 | |
2021-12-25 | Change spaces job from lax to warn. It **will not** become strict. | Jesusaves | 1 | -1/+1 | |
2021-12-24 | Nerf in >50% Critical Fortune. Boost in 50% Battle Plans. | Jesusaves | 1 | -2/+2 | |
2021-12-24 | Prepare 4 new scroll types based on Guild skills. | Jesusaves | 1 | -7/+13 | |
Level C applies to all friendlies - covering homuns and mercs. Otherwise, Level C and Level B have similar effects, unlike Magnus Heal C | |||||
2021-12-24 | Add summoning scrolls (untested) | Jesusaves | 1 | -0/+36 | |
2021-12-23 | Move cooking reserve from ID 0~20 to ID 200~250. | Jesusaves | 1 | -0/+3 | |
Allocate these IDs to Alchemy. | |||||
2021-12-22 | [skip ci] several notes | Jesusaves | 1 | -0/+40 | |
2021-04-17 | Fix typo on study magic | Jesusaves | 1 | -2/+2 | |
2021-03-15 | OVH Fire skill | Jesusaves | 1 | -0/+13 | |
2021-03-13 | Misc. bugfixes | Jesusaves | 1 | -0/+1 | |
2021-02-22 | Use built-in MP cost at Demure and lower MP cost in 1/lv | Jesusaves | 1 | -4/+0 | |
2021-02-22 | Use ponderate average on Demure Skill | Jesusaves | 1 | -5/+5 | |
2021-02-22 | But makes you a glass cannon | Jesusaves | 1 | -0/+2 | |
2021-02-22 | Make Demure skill actually useful - boosts ASPD, HIT and ATK | Jesusaves | 1 | -0/+2 | |
2021-02-22 | Give a function to Demure skill. Although it is totally useless. | Jesusaves | 1 | -6/+0 | |
It should not boost ASPD, it should boost attack power and hit rate! | |||||
2021-02-03 | Classic mistakesr13.1_20210203 | Jesusaves | 1 | -1/+1 | |
2020-10-15 | Fix bugs on TMW2_STUDY before I release it by "accident" | Jesusaves | 1 | -2/+5 | |
2020-10-07 | Fix typo | Jesusaves | 1 | -1/+1 | |
2020-08-01 | Typo | Jesusaves | 1 | -1/+1 | |
2020-07-31 | Bugfixes to menuint2 | Jesusaves | 1 | -3/+4 | |
2020-07-31 | Next attempt at this | Jesusaves | 1 | -1/+1 | |
2020-07-31 | Actually that was noobish of me | Jesusaves | 1 | -2/+2 | |
2020-07-31 | Zero is weird, and is definitely a bug | Jesusaves | 1 | -2/+2 | |
2020-07-30 | Fix pipelines | Jesusaves | 1 | -1/+1 | |
2020-07-30 | Revert a regression: Forgetful NPCs work again. | Jesusaves | 1 | -0/+51 | |
And with new rules. And I excluded Destructive magic from the NPCs. | |||||
2020-07-30 | Skill TMW2_STUDY registered | Jesusaves | 1 | -3/+9 | |
Cost: 1x Manapple. It is also the most expensive skill in RP terms. No MSP is required for studying (should be obvious) | |||||
2020-07-30 | Prepare study skill | Jesusaves | 1 | -0/+15 | |
2020-07-05 | Typo | Jesusaves | 1 | -1/+1 | |
2020-07-04 | Typo at Nahrec | Jesusaves | 1 | -0/+2 | |
2020-06-25 | Why not, a skill which revives & heal the whole map? | Jesusaves | 1 | -0/+6 | |
2020-06-25 | Prepare a couple ressurection skills | Jesusaves | 2 | -0/+29 | |
EXP will not be reimbursed, it is only useful for MMO maps WARNING, GAME DESIGNERS, PLEASE TAKE TIMERS IN ACCOUNT | |||||
2020-06-25 | Format numbers in study skill | Jesusaves | 1 | -2/+4 | |
2020-06-25 | Make TMW2_STUDY do something | Jesusaves | 1 | -2/+4 | |
2020-06-25 | Remove unused magic files | Jesusaves | 12 | -220/+0 | |
2020-06-25 | Prepare a new skill: TMW2_STUDY | Jesusaves | 1 | -0/+19 | |
2020-06-23 | Nilfheim is not that custom | Jesusaves | 1 | -9/+1 | |
2020-06-19 | Definite: Nullify every standard summon skill if alignment is evil. | Jesusaves | 1 | -0/+4 | |
Reagents will be taken, but none will heed your call. PS. These skills are not supposed to show up | |||||
2020-06-19 | Dragokin: Alignment check | Jesusaves | 1 | -2/+6 | |
2020-06-08 | Cuteheart: Adapt to the HUB System | Jesusaves | 1 | -43/+0 | |
2020-06-08 | Dragokin: Use new system | Jesusaves | 1 | -27/+4 | |
2020-06-08 | Move Demure skill to HUB loop. | Jesusaves | 1 | -8/+6 | |
It is overly complex, so script itself was left unchanged. | |||||
2020-06-08 | Zarkor was so simplified over time, that it can now be declared in hub.txt | Jesusaves | 1 | -11/+0 | |
Instead of being declared in its own file | |||||
2020-06-07 | Remove a few artifacts from the @sk-* magic system (Magic V1.5) | Jesusaves | 11 | -11/+0 | |
2020-05-20 | Well, @Kolchak wanted a Nilfheim skill. | Jesusaves | 1 | -0/+17 | |
Here we go; But it is not available yet (Magic Academy doesn't even have indoors.) | |||||
2020-05-19 | Transmigration bug solved | Jesusaves | 1 | -1/+1 | |
Thanks Micksha | |||||
2020-04-28 | Some more tweaks to range | Jesusaves | 1 | -5/+5 | |
2020-04-28 | This is the first effort towards a minimal balance for Guild Skills | Jesusaves | 1 | -6/+6 | |
This should be enough for first release :3 |