Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-07-03 | Fix several obscure bugs | Jesusaves | 1 | -5/+10 | |
2020-07-02 | Fine tuning skills, Colin now teaches again a few basic skills | Jesusaves | 1 | -3/+3 | |
2020-07-01 | Ops! Levels were not working! | Jesusaves | 1 | -8/+15 | |
2020-07-01 | Mana EXP | Jesusaves | 1 | -1/+12 | |
2020-07-01 | Pipeline fix | Jesusaves | 1 | -1/+1 | |
2020-07-01 | Run pipelines with Colin skills | Jesusaves | 1 | -67/+71 | |
2020-07-01 | Sketches about splash range | Jesusaves | 1 | -13/+21 | |
2020-07-01 | [skip ci] We need some sleep2() for the brawlers skills | Jesusaves | 1 | -0/+13 | |
2020-07-01 | Disclaim pre-requisites | Jesusaves | 1 | -0/+2 | |
2020-07-01 | Redesign Luca interface | Jesusaves | 1 | -1/+4 | |
2020-07-01 | Disable magic skill upgrades for v3.0 | Jesusaves | 1 | -1/+1 | |
2020-07-01 | Some notes | Jesusaves | 1 | -0/+2 | |
2020-07-01 | Healing gives Mana EXP | Jesusaves | 1 | -0/+3 | |
2020-06-29 | Filter_Hostile will now regard PVP restrictions | Jesusaves | 1 | -1/+10 | |
2020-06-29 | Skills are still not honoring PVP modifiers, but they now won't work outside PVP | Jesusaves | 1 | -0/+6 | |
2020-06-26 | Sacrificing the injuried mouboo will now give you 1 MSP | Jesusaves | 1 | -0/+2 | |
Ideally though, we should have Orum/Waric/whatever give you this MSP | |||||
2020-06-26 | Magnus Healing splash range: 4x4 at level 1, 5x5 at level 5, 6x6 at level 10 | Jesusaves | 1 | -1/+2 | |
2020-06-26 | Replace healing skills | Jesusaves | 1 | -16/+17 | |
2020-06-26 | [skip ci] Prepare Armageddon and Fireball to maybe cause burning | Jesusaves | 1 | -5/+8 | |
2020-06-26 | [skip ci] Horizontal Slash will set @SCombo | Jesusaves | 1 | -0/+9 | |
Diagonal, Vertical, Stab and Grand Blast will check @skillTarget versus it If they differ, the combo is null and power will be 100% (normal attack) | |||||
2020-06-26 | [skip ci] This would be needed to make the combos to work | Jesusaves | 1 | -1/+6 | |
Horizontal, Diagonal, Vertical, Stab and then Grand Blast. This needs perfect sequencing, but we still have a problem: The skills can be used versus any target =/ | |||||
2020-06-26 | Sketch for sword combo skill | Jesusaves | 1 | -0/+47 | |
2020-06-26 | [skip ci] Sketch the eight assassin archery skills implement | Jesusaves | 1 | -0/+1 | |
Seems like I'll need to extend server-plugin for this | |||||
2020-06-26 | Sketch the eight execution arrows, besides Arrow Shower, Sharpshooter and ↵ | Jesusaves | 1 | -1/+29 | |
Charged Shot | |||||
2020-06-26 | Tweak a bit MQ2 - Assassin | Jesusaves | 1 | -0/+9 | |
2020-06-26 | Option to create a pincode will only show up at Tolchi's first Successful Craft | Jesusaves | 1 | -8/+8 | |
Account need 15 days. | |||||
2020-06-26 | Zarkor is special: The summoning will succeed, but nature will attack you. | Jesusaves | 1 | -0/+1 | |
(Only for the first time, same rules applies) | |||||
2020-06-26 | Summoning when blacklisted will, for the first time, cause nature to fight you | Jesusaves | 1 | -1/+1 | |
Later attempts will silently fail. | |||||
2020-06-26 | Nilfheim and Mana Bomb will now give Magic EXP as well | Jesusaves | 1 | -0/+2 | |
2020-06-25 | The 100% chance EXP Bonus from Tolchi only applies if top3 players already ↵ | Jesusaves | 1 | -1/+1 | |
reached level 50. This is to prevent an early imbalance at ML Stable | |||||
2020-06-25 | Tolchi: First special request will, with 100% chance, give two bonuses: | Jesusaves | 1 | -0/+1 | |
GP Drop and EXP Gain. This only happens once per account, and already existing accounts are excluded. | |||||
2020-06-25 | Regenerate Maps | Jesusaves | 1 | -1/+3 | |
2020-06-25 | Why not, a skill which revives & heal the whole map? | Jesusaves | 1 | -1/+5 | |
2020-06-25 | Prepare a couple ressurection skills | Jesusaves | 1 | -8/+10 | |
EXP will not be reimbursed, it is only useful for MMO maps WARNING, GAME DESIGNERS, PLEASE TAKE TIMERS IN ACCOUNT | |||||
2020-06-25 | Add 20% chance of Giant Maggots showing up with Kalmurk. | Jesusaves | 1 | -4/+10 | |
This only happens if you have a magic power of 3+ and perfect control Maggot GHQ must also be complete. | |||||
2020-06-25 | Prepare the last skill from Sagratha :3 | Jesusaves | 1 | -1/+3 | |
2020-06-25 | Alias are good to save space | Jesusaves | 1 | -28/+28 | |
2020-06-25 | Format numbers in study skill | Jesusaves | 1 | -0/+9 | |
2020-06-25 | Fixes to get skill name (might be wrong field) | Jesusaves | 1 | -1/+1 | |
2020-06-25 | Forced Reset at Windwalker as well | Jesusaves | 2 | -2/+8 | |
It may become a 1 MSP skill. Or not. | |||||
2020-06-25 | Remove Magic v1 learning code (was commented but anyway) | Jesusaves | 1 | -40/+0 | |
2020-06-25 | Fix ordering | Jesusaves | 1 | -36/+36 | |
2020-06-25 | Check if the skill is valid in learn_magic | Jesusaves | 1 | -1/+6 | |
2020-06-25 | Update Trickmaster to new magic learning interface | Jesusaves | 1 | -2/+2 | |
2020-06-25 | Deprecate direct invocation of mlearn() | Jesusaves | 1 | -16/+62 | |
2020-06-25 | Declare TMW2_MANABOMB | Jesusaves | 1 | -9/+9 | |
2020-06-25 | Outline most of specified skills | Jesusaves | 1 | -4/+31 | |
2020-06-25 | I'll be switching Napalm Beat and Holy Light | Jesusaves | 1 | -1/+11 | |
2020-06-25 | Remove the traces from the Subclass System, which was extinct along Magic v1 | Jesusaves | 1 | -31/+0 | |
2020-06-25 | Prepare a new skill: TMW2_STUDY | Jesusaves | 1 | -1/+5 | |