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AgeCommit message (Collapse)AuthorFilesLines
2019-06-04Fix any_of() bugsJesusaves1-1/+4
2019-06-03Monster King death - safety flagsJesusaves1-5/+8
2019-06-03All defeat conditions for Sagratha are here :>Jesusaves1-0/+5
2019-06-03Cutscene + several pcblock fixesJesusaves2-3/+3
2019-06-01Sagratha ScoreJesusaves1-0/+1
2019-06-01Fix a bug on any() - seems to be a bit old thoughJesusaves1-1/+1
2019-06-01Use rand2() instead of rand() in several placesJesusaves4-11/+11
2019-06-01Improve randomizer functions with rand2() - a fix proposed by 4144.Jesusaves1-2/+15
2019-06-01You can now find some blueprints on treasure chestsJesusaves1-2/+2
2019-05-31Fix bugs on siege chief-in-guardJesusaves1-4/+4
2019-05-30Several fixes and now NPCs have their own craft system.Jesusaves1-1/+2
So NPCs craft now may give bonuses too - existing craft bonuses maintaned.
2019-05-29Fix other bugs related to sieges. Diagnosis suppose we have a mlockJesusaves1-3/+3
2019-05-29Fix the bugs related to Tulimshar siege. Sorry.Jesusaves1-0/+3
2019-05-29[Warning]: script:getelementofarray: index out of range (-1)Jesusaves1-2/+2
Told ya.
2019-05-29Update login system and use closeclientdialog()Jesusaves1-14/+9
2019-05-28Item crafting (Bugslayer and Wooden Sword) will now output named items ↵Jesusaves1-0/+19
(crafter name). And these named items will have the crafter's skills on them =D Great, now we need recipes and learning (both of these) :>
2019-05-27Bump minimal client version to 22Jesusaves1-4/+10
2019-05-27Helmets can now be refinedJesusaves1-0/+1
2019-05-27Attempt to fix a bug with mobpoint system for HinnakJesusaves1-0/+2
2019-05-26Be more generous when player failsJesusaves1-1/+1
2019-05-26Update to make difficulty really weight on sieges.Jesusaves1-3/+3
Increase variation range, too.
2019-05-26Make difficulty have a bit more weight on monster selectionJesusaves1-1/+1
2019-05-26CleanupJesusaves1-34/+0
2019-05-26In Tulimshar, difficulty should be done ineffectiveJesusaves1-5/+5
2019-05-26Difficulty is now based on number of previous victories vs defeatsJesusaves1-16/+38
2019-05-26Translations Updater09.1_190524Jesusaves1-0/+1
2019-05-26Notes, and fix a style issueJesusaves1-1/+1
2019-05-25Drafts about Pyry - NOT READY AND BUGGYJesusaves1-0/+4
2019-05-25HUB - clean-up 001-8/hub and add functions/hub along blue sage Pyry's basicJesusaves1-0/+116
loop.
2019-05-24Seems like Saulc is at blame %%eJesusaves1-0/+1
2019-05-24Move craft/ to toplevelJesusaves2-86/+0
2019-05-24mlearn() skill, meant to reduce the maintenance cost on Magic Schools.Jesusaves1-0/+39
2019-05-24More minor bugfixes %%eJesusaves1-1/+4
2019-05-24Order mattersJesusaves1-4/+5
2019-05-24More alpha bugsJesusaves1-4/+6
2019-05-24First bugfix of 9.2 alphaJesusaves1-1/+1
2019-05-23Thanks to unified siege system this is not needed anymoreJesusaves1-1/+0
2019-05-23Wow, so dumb. Hercules doesn't acknowledges mapzone Normal in script engine.Jesusaves1-2/+2
But acknowledges it everywhere else. Dummy.
2019-05-23Meh, map zone changing is a mess >.>Jesusaves1-5/+8
2019-05-23Several bugfix-degree changesJesusaves1-10/+10
2019-05-23Fix bugsJesusaves1-1/+1
2019-05-23*cough cough* I present to you all, the unification of Siege System.Jesusaves1-0/+105
So I can work with all sieges at once.
2019-05-23Monster Staff labelsJesusaves1-3/+22
2019-05-23Siege Boss is now fixed, this is good for Tulimshar.Jesusaves1-3/+51
2019-05-23Update game news in preparation for 9.1 Bedtime StoriesJesusaves1-1/+11
2019-05-23col() can now be used without arguments. It'll then default to color 9.Jesusaves1-1/+1
2019-05-23New analytical data: Monsters and Players killed.Jesusaves2-0/+4
2019-05-23Unify Status Reset Logic. Status Reset prices are now unified.Jesusaves1-0/+63
2019-05-23Report on game news the current game story state, too.Jesusaves1-0/+14
2019-05-21Mark the four new Blue Sage Quests as compulsory for Nivalis Ship Discounts.Jesusaves1-1/+17