Age | Commit message (Expand) | Author | Files | Lines |
2019-06-29 | Well, lets make this clear...r09.3_190630 | Jesusaves | 1 | -0/+1 |
2019-06-25 | Shields: Now half (rounded down) of evasion penalty will be HP Regen. | Jesusaves | 1 | -1/+1 |
2019-06-24 | Move Mount rent function to a new file. Provide Tortuga Rent function (half p... | Jesusaves | 1 | -0/+101 |
2019-06-24 | Veterans can receive the Mercenary Boxset which Lua is now handing out | Jesusaves | 1 | -0/+2 |
2019-06-22 | Indoors zone (for testing, Tulimshar only) and Normal2 (for sieges) | Jesusaves | 1 | -2/+2 |
2019-06-22 | Implement rif2 for books (unused) | Jesusaves | 1 | -0/+6 |
2019-06-21 | If croconut box was on inventary, double them too. Storage are tricky so skip... | Jesusaves | 1 | -0/+5 |
2019-06-21 | Apply some updates/fixes to player char, too. | Jesusaves | 1 | -0/+14 |
2019-06-19 | Double check gmbot and make a runtime error. | Jesusaves | 1 | -0/+3 |
2019-06-18 | Rewrite the wheel for no real reason | Jesusaves | 1 | -5/+4 |
2019-06-18 | Replace ID Grenade with SmokeGrenade (I need real Grenades now). | Jesusaves | 1 | -1/+1 |
2019-06-16 | New (unused) math function: limit(lower, target, higher) | Jesusaves | 1 | -0/+8 |
2019-06-16 | Fix bugs on rand2() | Jesusaves | 1 | -6/+3 |
2019-06-16 | Fix bugs on treasure chests, like animation not playing, missing return(), and | Jesusaves | 1 | -48/+48 |
2019-06-16 | Daily quest at Tulimshar Guard House to slay 100 random monsters. | Jesusaves | 1 | -0/+1 |
2019-06-15 | Fix division by zero in stat reset | Jesusaves | 1 | -1/+5 |
2019-06-12 | Now Dausen's quest work... in theory, at least. | Jesusaves | 1 | -0/+1 |
2019-06-12 | Move this to the right place, demand this quest which cannot be complete yet | Jesusaves | 1 | -1/+5 |
2019-06-12 | :> | Jesusaves | 1 | -0/+8 |
2019-06-10 | Fix bug on siege script | Jesusaves | 1 | -1/+1 |
2019-06-10 | Fix bugs on siege | Jesusaves | 1 | -1/+1 |
2019-06-10 | Err, about that... It'll be announced the defeat but nothing else. Cindy will... | Jesusaves | 1 | -0/+1 |
2019-06-10 | Cindy's Hero cannot die. Cleanup fixes. | Jesusaves | 1 | -0/+1 |
2019-06-09 | Register FX Particles with constants, and force players on Nard to get the Ex... | Jesusaves | 1 | -2/+2 |
2019-06-09 | Fix several scripted mob death with fix_mobkill(Pinkie) | Jesusaves | 1 | -0/+7 |
2019-06-04 | Fix any_of() bugs | Jesusaves | 1 | -1/+4 |
2019-06-03 | Monster King death - safety flags | Jesusaves | 1 | -5/+8 |
2019-06-03 | All defeat conditions for Sagratha are here :> | Jesusaves | 1 | -0/+5 |
2019-06-03 | Cutscene + several pcblock fixes | Jesusaves | 2 | -3/+3 |
2019-06-01 | Sagratha Score | Jesusaves | 1 | -0/+1 |
2019-06-01 | Fix a bug on any() - seems to be a bit old though | Jesusaves | 1 | -1/+1 |
2019-06-01 | Use rand2() instead of rand() in several places | Jesusaves | 4 | -11/+11 |
2019-06-01 | Improve randomizer functions with rand2() - a fix proposed by 4144. | Jesusaves | 1 | -2/+15 |
2019-06-01 | You can now find some blueprints on treasure chests | Jesusaves | 1 | -2/+2 |
2019-05-31 | Fix bugs on siege chief-in-guard | Jesusaves | 1 | -4/+4 |
2019-05-30 | Several fixes and now NPCs have their own craft system. | Jesusaves | 1 | -1/+2 |
2019-05-29 | Fix other bugs related to sieges. Diagnosis suppose we have a mlock | Jesusaves | 1 | -3/+3 |
2019-05-29 | Fix the bugs related to Tulimshar siege. Sorry. | Jesusaves | 1 | -0/+3 |
2019-05-29 | [Warning]: script:getelementofarray: index out of range (-1) | Jesusaves | 1 | -2/+2 |
2019-05-29 | Update login system and use closeclientdialog() | Jesusaves | 1 | -14/+9 |
2019-05-28 | Item crafting (Bugslayer and Wooden Sword) will now output named items (craft... | Jesusaves | 1 | -0/+19 |
2019-05-27 | Bump minimal client version to 22 | Jesusaves | 1 | -4/+10 |
2019-05-27 | Helmets can now be refined | Jesusaves | 1 | -0/+1 |
2019-05-27 | Attempt to fix a bug with mobpoint system for Hinnak | Jesusaves | 1 | -0/+2 |
2019-05-26 | Be more generous when player fails | Jesusaves | 1 | -1/+1 |
2019-05-26 | Update to make difficulty really weight on sieges. | Jesusaves | 1 | -3/+3 |
2019-05-26 | Make difficulty have a bit more weight on monster selection | Jesusaves | 1 | -1/+1 |
2019-05-26 | Cleanup | Jesusaves | 1 | -34/+0 |
2019-05-26 | In Tulimshar, difficulty should be done ineffective | Jesusaves | 1 | -5/+5 |
2019-05-26 | Difficulty is now based on number of previous victories vs defeats | Jesusaves | 1 | -16/+38 |