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2019-05-18For some weird reason, that code involving mf_zone fix on siege doesn't worksJesusaves1-1/+2
2019-05-18[skip ci] mark better day/night duration on different seasonsJesusaves1-2/+3
2019-05-18Fix bugs + New monster: Gobo Bear.Jesusaves1-2/+2
Seems like a Goblin. But is a Teddy Bear. That was weird, Mr. Grey!
2019-05-16Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt),Jesusaves1-2/+2
fix bugs on wizards, fix bugs on flood (maybe?), fix bugs on siege (global announce)
2019-05-11Do not let Difficulty affect monster level that muchJesusaves1-1/+1
2019-05-11Sieges ARE event-level, so give more Strange Coins.Jesusaves1-2/+2
2019-05-07In case a slime blast defeats the lieutenant/colonel, it is a valid victory.Jesusaves1-2/+2
Do not die before marking that. You can die when trying to handle the announce or reward.
2019-05-07Give players 5~10 strange coins for colonel (to be at least proportional to ↵Jesusaves1-1/+1
TEMPVAR)
2019-05-07Missing cast to END() at Monster King HandlerJesusaves1-1/+4
2019-05-07Typo at WizardJesusaves1-1/+2
2019-05-07Don't clear mf_bexp flag, instead, reset it to 100Jesusaves1-0/+1
2019-05-07Oh well, the fallback failed, but thankfully I add a new fallback recently.Jesusaves1-5/+1
2019-05-06Improve siege failure messageJesusaves1-1/+1
2019-05-06During Sieges, change map zone from <town> to <MMO>, limiting what GMs can doJesusaves1-0/+9
during sieges.
2019-05-06Siege: Always spawn boss near the Soul MenhirJesusaves1-1/+10
2019-05-06Spawn more monsters, but in a more proportional way.Jesusaves1-2/+4
2019-05-06Disregard GMs when calculating player average level on SiegesJesusaves1-0/+19
2019-05-06Sacrifice some coin drop rate in exchange for no respawn and unified dropsJesusaves1-3/+11
on Siege
2019-05-06Fix Candor Hero titleJesusaves1-2/+6
2019-05-06Update game newsJesusaves1-2/+47
2019-05-06Make siege boss announce globalJesusaves1-1/+1
2019-05-05Required patchJesusaves1-1/+1
2019-05-05This will be more true to DemureJesusaves1-2/+2
2019-05-05Suppress a lot of Siege Difficulty variation upon Demure's RequestJesusaves1-4/+5
2019-05-04Carry onJesusaves1-2/+2
2019-05-04Disable debug marker. Also, strmobinfo returns numbers sometimes.Jesusaves1-2/+2
And I was using atoi() this whole time......
2019-05-04Fix some bugs on mobhunter, and update Exception() codeJesusaves2-3/+4
2019-05-02Reorder a bit scripts.confJesusaves1-1/+1
2019-05-02Move Exception() from Util to MainJesusaves2-45/+45
2019-05-02Use Exception() in some placesJesusaves5-13/+17
2019-05-02Update location, missing constants, sleep for Monter King to avoid eventual ↵Jesusaves2-4/+5
bugs, etc.
2019-05-02raise Exception() - I mean, return Exception. Along a proof-of-use.Jesusaves1-0/+52
2019-04-29Fix fix and more fixJesusaves1-1/+1
2019-04-29The Monster King is now allowed to siege Nivalis and Halinarzo.Jesusaves1-4/+16
Today I already did 27 commits.
2019-04-29Remove optional param from siege beginJesusaves1-4/+1
2019-04-29Minor balance + total rewrite to Dausen (Tulimshar Siege)Jesusaves1-1/+1
2019-04-29siege_boss() will help me out.Jesusaves1-0/+48
2019-04-29Just kidding, boss death should be handled by a global NPC imhoJesusaves1-0/+21
2019-04-29I'm done simplyfing Siege script on Hurnscald! =DJesusaves1-3/+52
2019-04-29More optmizationsJesusaves1-0/+16
2019-04-29Make the boss a bossJesusaves1-0/+6
2019-04-29Okay, it works nowJesusaves1-3/+5
2019-04-29@ucp may now update your save point if you SAVE AND EXIT.Jesusaves1-1/+1
2019-04-29Fix pipeline and other minor improvementsJesusaves1-3/+4
2019-04-29Siege milestone with util functions for variable difficulty.Jesusaves1-6/+6
It is weird if siege happens at multiple places at once. Experimental and unfinished, siege still happens immediately.
2019-04-29More siege functionsJesusaves2-0/+100
2019-04-29Experiment - Deprecate areamonster and use siege_spawnJesusaves1-0/+19
2019-04-28For testing, lets see if this makes Pinkies kills to be counted twiceJesusaves1-1/+1
2019-04-26Luck effect over random treasure is now 0.02% instead of 0.01%Jesusaves1-1/+1
2019-04-26Move Speed Potion gets in Random Treasure, making the Gift Boxes fall rarity.Jesusaves1-3/+3