Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-05-15 | manaplus.tmw2.org is also supported | Jesusaves | 1 | -1/+2 | |
(I'm actually pointing to manaplus.germantmw.de because jak1 likes that more %%N) | |||||
2020-05-15 | Ops | Jesusaves | 1 | -1/+1 | |
2020-05-15 | Better handling at some of Journalman spotlights | Jesusaves | 1 | -3/+3 | |
2020-05-15 | An extra detail to GS-3 | Jesusaves | 1 | -0/+1 | |
2020-05-15 | Oh dear, I forgot Moubootaur Legends Anniversary | Jesusaves | 1 | -0/+13 | |
2020-05-15 | I need to erase cooldown as well or this might present an undefined behavior | Jesusaves | 1 | -0/+1 | |
2020-05-15 | This was one of the hardest bugs I've ever hunted %%e | Jesusaves | 1 | -1/+1 | |
2020-05-15 | Document Thanksgiving and Christmas. | Jesusaves | 1 | -3/+26 | |
With this, every ML event is now documented. | |||||
2020-05-15 | Worker's Day event help | Jesusaves | 1 | -1/+12 | |
2020-05-15 | St. Patrick Day event help. | Jesusaves | 2 | -10/+17 | |
Prevent Aurora Event Framework from overriding other events. | |||||
2020-05-15 | Event Information: Valentine, Easter | Jesusaves | 1 | -0/+37 | |
2020-05-15 | Why aurora function file was excluded? D: | Jesusaves | 1 | -0/+81 | |
2020-05-15 | event help | Jesusaves | 1 | -1/+29 | |
2020-05-15 | Aurora Event Framework initial commit. | Jesusaves | 1 | -2/+2 | |
Every 12 weeks, Kamelot Season will begin. During Kamelot Season, the dungeon may be challenged daily! However, a minimum cooldown of 6 hours must be respected. WARNING: THIS RELEASES KAMELOT TO PUBLIC/STABLE | |||||
2020-05-15 | Automatize Kill the GM events. | Jesusaves | 1 | -0/+7 | |
Now any GM murder on a PvP map will automatically yield a Murderer Crown for a week. For manual events, remember: use @item, event system to remove, and use @killable instead of @pvpon. | |||||
2020-05-15 | This should get rid of Katazuli issues | Jesusaves | 1 | -1/+1 | |
2020-05-15 | Generate a new randomness seed everyday, and deploy it for every script. | Jesusaves | 1 | -0/+5 | |
Overrides default randomness from Hercules. (Previously, on my PC, the billions digit didn't vary. Now they vary.) Effects cannot be predicted. Hope for no overflows! | |||||
2020-05-14 | Test Server warning on Nard | Jesusaves | 1 | -1/+2 | |
2020-05-13 | Edge bug on Hard Core | Jesusaves | 1 | -4/+7 | |
2020-05-13 | I forgot one line from Gumi's code, which is forcing GP to be dropped. | Jesusaves | 1 | -0/+3 | |
Fixed now, though. | |||||
2020-05-13 | Gumi's automatic absolve | Jesusaves | 1 | -1/+13 | |
2020-05-13 | Rewrite how death will be handled on Hardcore. | Jesusaves | 2 | -7/+14 | |
Instead, it'll set a variable called grace, and this variable will exempt you. | |||||
2020-05-13 | Replace our script-induced deaths with new, custom, die() command | Jesusaves | 3 | -4/+15 | |
This will fix one of the HardCore Server bugs. | |||||
2020-05-12 | ManaMarket sketch | Jesusaves | 1 | -0/+39 | |
2020-05-12 | Hardcore Server settings | Jesusaves | 1 | -1/+3 | |
2020-05-12 | Hardcore server settings | Jesusaves | 1 | -1/+5 | |
2020-05-12 | The plan is: If `debug` is set, skip day/night cycle. | Jesusaves | 1 | -1/+1 | |
This will save RAM, which keeps killing test server. | |||||
2020-05-12 | New spec: $HARDCORE | Jesusaves | 1 | -0/+6 | |
Effect: Skip day/night cycle changes. | |||||
2020-05-11 | Improve treasure drop chances | Jesusaves | 1 | -2/+2 | |
2020-05-08 | Fix respawn code in 042-10 | Jesusaves | 1 | -0/+1 | |
2020-05-07 | Fix typos, and address Crazyfefe concern | Jesusaves | 1 | -1/+1 | |
2020-05-07 | Lockpicks: Randomness fix | Jesusaves | 1 | -1/+1 | |
2020-05-04 | Fix bug on day/night bonuses (bad measurement unit) | Jesusaves | 1 | -2/+2 | |
2020-05-03 | Swap deprecation formula | Jesusaves | 1 | -1/+1 | |
2020-05-03 | Deprecate Event Points | Jesusaves | 1 | -0/+11 | |
2020-04-30 | Prototype for Kamelot Chests | Jesusaves | 1 | -3/+3 | |
The treasure chests are Iilia-level | |||||
2020-04-29 | This whole stuff is behaving strangely | Jesusaves | 1 | -1/+1 | |
2020-04-29 | Kamelot Cells can now be open from outside (per Micksha's request) | Jesusaves | 1 | -3/+6 | |
2020-04-28 | Forgive idlers, optional captcha mode 2/3 which displays warnings | Jesusaves | 1 | -0/+22 | |
2020-04-28 | Very rudimentary anti-AFK-bot captcha. | Jesusaves | 1 | -0/+233 | |
It may be needed. | |||||
2020-04-28 | Update treasure chests | Jesusaves | 1 | -4/+4 | |
2020-04-28 | Add celldoors to the jail, along copper slime logic (w/o triggers) | Jesusaves | 2 | -1/+3 | |
2020-04-28 | Make Area Provoke less useless (no point provoking mobs so close to you anyway) | Jesusaves | 1 | -1/+1 | |
2020-04-28 | What's Guild Vault for? | Jesusaves | 1 | -1/+1 | |
It is so members can learn skills. Only treasurer, vice leader and guild master can withdraw GP. But any member can use it to learn skills. | |||||
2020-04-28 | Fixes, and make possible to learn guild skills | Jesusaves | 1 | -1/+1 | |
2020-04-28 | Some minor tidying up | Jesusaves | 1 | -10/+6 | |
2020-04-28 | Register the new guild skills, so they become operational | Jesusaves | 1 | -0/+27 | |
2020-04-28 | Area Provoke | Jesusaves | 1 | -0/+3 | |
2020-04-28 | Initial sketch of Guild Magic | Jesusaves | 1 | -0/+29 | |
2020-04-27 | Sketch, playing with filters, for fake skills implementations | Jesusaves | 1 | -0/+41 | |