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2019-05-27Bump minimal client version to 22Jesusaves1-4/+10
2019-05-27Helmets can now be refinedJesusaves1-0/+1
2019-05-27Attempt to fix a bug with mobpoint system for HinnakJesusaves1-0/+2
2019-05-26Be more generous when player failsJesusaves1-1/+1
2019-05-26Update to make difficulty really weight on sieges.Jesusaves1-3/+3
2019-05-26Make difficulty have a bit more weight on monster selectionJesusaves1-1/+1
2019-05-26CleanupJesusaves1-34/+0
2019-05-26In Tulimshar, difficulty should be done ineffectiveJesusaves1-5/+5
2019-05-26Difficulty is now based on number of previous victories vs defeatsJesusaves1-16/+38
2019-05-26Translations Updater09.1_190524Jesusaves1-0/+1
2019-05-26Notes, and fix a style issueJesusaves1-1/+1
2019-05-25Drafts about Pyry - NOT READY AND BUGGYJesusaves1-0/+4
2019-05-25HUB - clean-up 001-8/hub and add functions/hub along blue sage Pyry's basicJesusaves1-0/+116
2019-05-24Seems like Saulc is at blame %%eJesusaves1-0/+1
2019-05-24Move craft/ to toplevelJesusaves2-86/+0
2019-05-24mlearn() skill, meant to reduce the maintenance cost on Magic Schools.Jesusaves1-0/+39
2019-05-24More minor bugfixes %%eJesusaves1-1/+4
2019-05-24Order mattersJesusaves1-4/+5
2019-05-24More alpha bugsJesusaves1-4/+6
2019-05-24First bugfix of 9.2 alphaJesusaves1-1/+1
2019-05-23Thanks to unified siege system this is not needed anymoreJesusaves1-1/+0
2019-05-23Wow, so dumb. Hercules doesn't acknowledges mapzone Normal in script engine.Jesusaves1-2/+2
2019-05-23Meh, map zone changing is a mess >.>Jesusaves1-5/+8
2019-05-23Several bugfix-degree changesJesusaves1-10/+10
2019-05-23Fix bugsJesusaves1-1/+1
2019-05-23*cough cough* I present to you all, the unification of Siege System.Jesusaves1-0/+105
2019-05-23Monster Staff labelsJesusaves1-3/+22
2019-05-23Siege Boss is now fixed, this is good for Tulimshar.Jesusaves1-3/+51
2019-05-23Update game news in preparation for 9.1 Bedtime StoriesJesusaves1-1/+11
2019-05-23col() can now be used without arguments. It'll then default to color 9.Jesusaves1-1/+1
2019-05-23New analytical data: Monsters and Players killed.Jesusaves2-0/+4
2019-05-23Unify Status Reset Logic. Status Reset prices are now unified.Jesusaves1-0/+63
2019-05-23Report on game news the current game story state, too.Jesusaves1-0/+14
2019-05-21Mark the four new Blue Sage Quests as compulsory for Nivalis Ship Discounts.Jesusaves1-1/+17
2019-05-20Warn in newspaper about events (when appliable)Jesusaves1-0/+26
2019-05-18For some weird reason, that code involving mf_zone fix on siege doesn't worksJesusaves1-1/+2
2019-05-18[skip ci] mark better day/night duration on different seasonsJesusaves1-2/+3
2019-05-18Fix bugs + New monster: Gobo Bear.Jesusaves1-2/+2
2019-05-16Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt),Jesusaves1-2/+2
2019-05-11Do not let Difficulty affect monster level that muchJesusaves1-1/+1
2019-05-11Sieges ARE event-level, so give more Strange Coins.Jesusaves1-2/+2
2019-05-07In case a slime blast defeats the lieutenant/colonel, it is a valid victory.Jesusaves1-2/+2
2019-05-07Give players 5~10 strange coins for colonel (to be at least proportional to T...Jesusaves1-1/+1
2019-05-07Missing cast to END() at Monster King HandlerJesusaves1-1/+4
2019-05-07Typo at WizardJesusaves1-1/+2
2019-05-07Don't clear mf_bexp flag, instead, reset it to 100Jesusaves1-0/+1
2019-05-07Oh well, the fallback failed, but thankfully I add a new fallback recently.Jesusaves1-5/+1
2019-05-06Improve siege failure messageJesusaves1-1/+1
2019-05-06During Sieges, change map zone from <town> to <MMO>, limiting what GMs can doJesusaves1-0/+9
2019-05-06Siege: Always spawn boss near the Soul MenhirJesusaves1-1/+10