Age | Commit message (Expand) | Author | Files | Lines |
2019-05-26 | Difficulty is now based on number of previous victories vs defeats | Jesusaves | 1 | -16/+38 |
2019-05-23 | Thanks to unified siege system this is not needed anymore | Jesusaves | 1 | -1/+0 |
2019-05-23 | Wow, so dumb. Hercules doesn't acknowledges mapzone Normal in script engine. | Jesusaves | 1 | -2/+2 |
2019-05-23 | Meh, map zone changing is a mess >.> | Jesusaves | 1 | -5/+8 |
2019-05-23 | Several bugfix-degree changes | Jesusaves | 1 | -10/+10 |
2019-05-23 | *cough cough* I present to you all, the unification of Siege System. | Jesusaves | 1 | -0/+105 |
2019-05-23 | Monster Staff labels | Jesusaves | 1 | -3/+22 |
2019-05-23 | Siege Boss is now fixed, this is good for Tulimshar. | Jesusaves | 1 | -3/+51 |
2019-05-18 | For some weird reason, that code involving mf_zone fix on siege doesn't works | Jesusaves | 1 | -1/+2 |
2019-05-18 | Fix bugs + New monster: Gobo Bear. | Jesusaves | 1 | -2/+2 |
2019-05-16 | Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt), | Jesusaves | 1 | -2/+2 |
2019-05-11 | Do not let Difficulty affect monster level that much | Jesusaves | 1 | -1/+1 |
2019-05-11 | Sieges ARE event-level, so give more Strange Coins. | Jesusaves | 1 | -2/+2 |
2019-05-07 | In case a slime blast defeats the lieutenant/colonel, it is a valid victory. | Jesusaves | 1 | -2/+2 |
2019-05-07 | Give players 5~10 strange coins for colonel (to be at least proportional to T... | Jesusaves | 1 | -1/+1 |
2019-05-07 | Typo at Wizard | Jesusaves | 1 | -1/+2 |
2019-05-07 | Don't clear mf_bexp flag, instead, reset it to 100 | Jesusaves | 1 | -0/+1 |
2019-05-07 | Oh well, the fallback failed, but thankfully I add a new fallback recently. | Jesusaves | 1 | -5/+1 |
2019-05-06 | Improve siege failure message | Jesusaves | 1 | -1/+1 |
2019-05-06 | During Sieges, change map zone from <town> to <MMO>, limiting what GMs can do | Jesusaves | 1 | -0/+9 |
2019-05-06 | Siege: Always spawn boss near the Soul Menhir | Jesusaves | 1 | -1/+10 |
2019-05-06 | Spawn more monsters, but in a more proportional way. | Jesusaves | 1 | -2/+4 |
2019-05-06 | Disregard GMs when calculating player average level on Sieges | Jesusaves | 1 | -0/+19 |
2019-05-06 | Sacrifice some coin drop rate in exchange for no respawn and unified drops | Jesusaves | 1 | -3/+11 |
2019-05-06 | Make siege boss announce global | Jesusaves | 1 | -1/+1 |
2019-05-05 | Required patch | Jesusaves | 1 | -1/+1 |
2019-05-05 | This will be more true to Demure | Jesusaves | 1 | -2/+2 |
2019-05-05 | Suppress a lot of Siege Difficulty variation upon Demure's Request | Jesusaves | 1 | -4/+5 |
2019-04-29 | Remove optional param from siege begin | Jesusaves | 1 | -4/+1 |
2019-04-29 | Minor balance + total rewrite to Dausen (Tulimshar Siege) | Jesusaves | 1 | -1/+1 |
2019-04-29 | siege_boss() will help me out. | Jesusaves | 1 | -0/+48 |
2019-04-29 | Just kidding, boss death should be handled by a global NPC imho | Jesusaves | 1 | -0/+21 |
2019-04-29 | I'm done simplyfing Siege script on Hurnscald! =D | Jesusaves | 1 | -3/+52 |
2019-04-29 | More optmizations | Jesusaves | 1 | -0/+16 |
2019-04-29 | Make the boss a boss | Jesusaves | 1 | -0/+6 |
2019-04-29 | Okay, it works now | Jesusaves | 1 | -3/+5 |
2019-04-29 | @ucp may now update your save point if you SAVE AND EXIT. | Jesusaves | 1 | -1/+1 |
2019-04-29 | Fix pipeline and other minor improvements | Jesusaves | 1 | -3/+4 |
2019-04-29 | Siege milestone with util functions for variable difficulty. | Jesusaves | 1 | -6/+6 |
2019-04-29 | More siege functions | Jesusaves | 1 | -0/+99 |
2019-04-29 | Experiment - Deprecate areamonster and use siege_spawn | Jesusaves | 1 | -0/+19 |