Age | Commit message (Collapse) | Author | Files | Lines |
|
If not, cancel the siege and clear the runtime.
|
|
|
|
|
|
All towns start with 50% town reputation (meaning 50% of income).
Best income is Tulimshar, Worst income is Halinarzo. Volatile!
Experimental sketch only. No pratical effects thus far.
|
|
the Fortress is sieged itself.
|
|
Previous implementation was bad.
|
|
GM calls still override system-based experience changes.
New syntax for how system-based EXP UP events are to be used. Cap is x2.
|
|
seen.
This means 3 lv 40 players will render 600 HP more to boss, besides the old HP
boost (TotalPPL+Lv * 80).
|
|
|
|
This means average lv 40 with 3 players = 120 HP bonus, right now.
|
|
|
|
Acknowledge Kolchak's contributions
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Told ya.
|
|
|
|
Increase variation range, too.
|
|
|
|
|
|
|
|
|
|
|
|
But acknowledges it everywhere else. Dummy.
|
|
|
|
|
|
So I can work with all sieges at once.
|
|
|
|
|
|
|
|
Seems like a Goblin. But is a Teddy Bear. That was weird, Mr. Grey!
|
|
fix bugs on wizards, fix bugs on flood (maybe?), fix bugs on siege (global announce)
|
|
|
|
|
|
Do not die before marking that. You can die when trying to handle the announce or reward.
|
|
TEMPVAR)
|
|
|
|
|
|
|
|
|
|
during sieges.
|
|
|
|
|
|
|
|
on Siege
|
|
|