Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-02-18 | Use Battle Rating to determine PvP Experience Gain, and also control CoD. | Jesusaves | 1 | -5/+4 | |
On CoD, you can have up to 10× more BR to get bottled dust loot. | |||||
2020-02-16 | Deprecate @sk-frozenheart as well | Jesusaves | 1 | -0/+8 | |
2020-02-16 | Stoneheart - Deprecate @sk-command, merge with other magiscripts | Jesusaves | 1 | -15/+28 | |
2020-02-16 | Whitespace fixing | Jesusaves | 1 | -1/+1 | |
2020-02-04 | Uhm... Looked like a bug :< | Jesusaves | 1 | -1/+1 | |
2020-02-04 | It complains about case >.> | Jesusaves | 1 | -3/+3 | |
2020-02-04 | Revert "Overpower Safety." | Jesusaves | 1 | -10/+2 | |
I mean, defenders could abuse this. Better make a rule instead. This reverts commit 133d8d7c35b98aca5eab52fe811dda9c6d7871f0. | |||||
2020-02-04 | Overpower Safety. | Jesusaves | 1 | -2/+10 | |
If it is "honorable", but you have over 200% Battle Rating....... ...Obviously the defender did little to no effort and I don't care with that. | |||||
2020-02-04 | Handle that now Honor can be zero | Jesusaves | 1 | -2/+2 | |
2020-02-04 | Remove some protection, PVP cooldown timers | Jesusaves | 1 | -9/+8 | |
2020-02-04 | Overpower is now based on level instead of BR. But the 30% rule still applies | Jesusaves | 1 | -1/+1 | |
2020-02-04 | Configure HUB_Login to keep my char reg clean. | Jesusaves | 1 | -0/+7 | |
It will erase the time tracking from RNGTREASURE when all of them elapsed. This is done with HUB_Logut(). (You must stay offline for at least 15 min) | |||||
2020-01-25 | Wands no longer give passive MP regeneration. Only equipment does so. | Jesusaves | 1 | -0/+3 | |
Instead, wands will allow you to use a skill to convert 20% of HP to MP. The ratio is 6:1 (as opposed to official ratio, something close to 4:1) | |||||
2020-01-23 | Possible exploit undressing at last moment | Jesusaves | 1 | -3/+8 | |
2020-01-23 | Report about honor | Jesusaves | 1 | -0/+3 | |
2020-01-23 | Honor is now on workflow | Jesusaves | 1 | -0/+20 | |
2020-01-23 | Calculate HR in the flow, create function for PVP Mapflags vs duel | Jesusaves | 1 | -0/+4 | |
2020-01-23 | Syntax Equivoc | Jesusaves | 1 | -1/+3 | |
2020-01-22 | Small sketch of PvP Honor System framework | Jesusaves | 1 | -0/+49 | |
2020-01-22 | Deprecate entirely "Crazyfefe PVP hotfix", give 1 Honor Point | Jesusaves | 1 | -0/+3 | |
2020-01-17 | Double call and some bugfixing on Transmigration Skill | Jesusaves | 1 | -0/+5 | |
2019-11-25 | Remove IRC Broadcast from HUB Skill Invoke function. | Jesusaves | 1 | -1/+2 | |
2019-10-21 | Kalboo and Kalspike adapted to new magic system. | Jesusaves | 1 | -1/+7 | |
Tweak some mana exp gain on some summons which were overestimated | |||||
2019-10-21 | Typo | Jesusaves | 1 | -1/+1 | |
2019-10-21 | Fairy Kingdom now uses new magic system (but still can't summon Pixies) | Jesusaves | 1 | -0/+4 | |
2019-10-21 | Kalwurf used a cooldown based on abizit; Now it uses the new magic system | Jesusaves | 1 | -1/+4 | |
2019-10-21 | halhiss now makes use of the new magical system | Jesusaves | 1 | -0/+10 | |
2019-10-21 | Limerizer now uses new magic system | Jesusaves | 1 | -0/+3 | |
2019-10-21 | Rewrite Parum | Jesusaves | 1 | -0/+3 | |
2019-10-21 | Moar typos | Jesusaves | 1 | -1/+1 | |
2019-10-21 | Let's try a different approach with Kalmurk | Jesusaves | 1 | -0/+3 | |
2019-10-21 | Rewrite Zarkor skill | Jesusaves | 1 | -0/+3 | |
2019-10-21 | Allow crafting skill to open UCP so player can change their crafting options | Jesusaves | 1 | -0/+6 | |
2019-10-21 | Sorry, this skill was replaced with @toevent | Jesusaves | 1 | -1/+2 | |
2019-10-21 | Record more data | Jesusaves | 1 | -1/+1 | |
2019-10-21 | If you cannot use the skill, broadcast the error message on IRC | Jesusaves | 1 | -1/+4 | |
2019-10-20 | Begin rewriting script-based magic system | Jesusaves | 1 | -0/+16 | |
2019-10-17 | Register how many skills were used for analysis | Jesusaves | 1 | -0/+6 | |
2019-10-02 | This won't work but needs to exist | Jesusaves | 1 | -0/+8 | |
2019-09-14 | Well, it was pretty obvious this was broken, and cleanup is needed | Jesusaves | 1 | -1/+5 | |
2019-09-13 | The bug on 011-3 bridges was a missing argument | Jesusaves | 1 | -1/+1 | |
2019-09-13 | Bandit Lord - If you die, kill the bandit lord too so it restart at full health | Jesusaves | 1 | -0/+5 | |
2019-09-10 | Replace ~= with compare() in several places. | Jesusaves | 1 | -1/+1 | |
Make notes about how EXP on PVP shall work. And later, that will give place to an honor system :3 But that's priority 2 out of a maximum of 7, so, only notes for now. | |||||
2019-09-07 | This quest is difficult. Death and/or Logout WILL reset the quest state | Jesusaves | 1 | -0/+12 | |
2019-09-07 | Update HUB to use compare() | Jesusaves | 1 | -6/+6 | |
2019-08-09 | FIX THE PVP BUG | Jesusaves | 1 | -1/+1 | |
2019-08-07 | Proper cleanup of events at death during Player Story 5 - Forgotten Throne Room | Jesusaves | 1 | -0/+12 | |
2019-08-04 | PVP Penalty: Lower karma (try to, it is buggy), stun killer, full heal killed. | Jesusaves | 1 | -0/+3 | |
It doesn't offer the option to change respawn point nor anything... yet. | |||||
2019-06-10 | Err, about that... It'll be announced the defeat but nothing else. Cindy ↵ | Jesusaves | 1 | -0/+1 | |
will remain safe for one second more. | |||||
2019-06-10 | Cindy's Hero cannot die. Cleanup fixes. | Jesusaves | 1 | -0/+1 | |