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path: root/npc/functions/fishing.txt
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2021-08-21Remember the fisher what you'll use without needing the extra clickJesusaves1-1/+2
2021-08-21You can now save your fishing bait at `@ucp` (by @NetSysFire request)Jesusaves1-3/+9
Keep in mind that baits aren't universal - You may be unable to fish in some places.
2020-05-16Small, simple loop for FishingJesusaves1-2/+5
2020-04-19Fishing: Gain 5 Job EXP if you miss the fish.Jesusaves1-1/+2
Gain 5~14 job exp if you succeed.
2020-02-25Fishing: Accomodate 300ms more of lagJesusaves1-1/+1
2019-09-13MobPt on fishing: Multiply based on your own level.Jesusaves1-1/+1
Max multiplier is 10x bait rarity.
2019-09-13Alright, maybe 1% is too much, lower that to 0.5%.Jesusaves1-2/+2
All ponds work, but can supply -1 to disable. Luck will have no effect on this calculation.
2019-09-13[Tentacles] when fishing now have 1% chance for [Ancient Blueprint]Jesusaves1-2/+8
Dungeon Fishing (Tulimshar mines) double this value
2019-09-13Players will miss the scout, so use a dispbottomJesusaves1-1/+1
2019-08-06'-'Jesusaves1-1/+2
2019-08-06Missing cleanup at fishing. Item on floor last longer.Jesusaves1-0/+1
2019-08-04This hack should fix double-fishing bug. By attempting to double-fish,Jesusaves1-0/+10
your previous fishing will be CANCELED (as if you've moved away).
2019-07-27Passive Playstyle: Now you get monster points in the following cases:Jesusaves1-0/+4
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill)
2019-07-24Fix code typoJesusaves1-1/+1
2019-07-23Redesign fishing system so it may accept fishing nets.Jesusaves1-29/+31
2019-07-14Fishing - use rand2() instead of rand()Jesusaves1-1/+1
2019-06-09Register FX Particles with constants, and force players on Nard to get the ↵Jesusaves1-2/+2
Exp Boost
2019-05-02Use Exception() in some placesJesusaves1-1/+1
2019-03-04Remove every trailing whitespaceJesusaves1-1/+1
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
2019-01-17During night, fishing is ~~20%~~ 30%! faster (at most), meaning you won't waitJesusaves1-2/+2
more than 12 seconds for the fish (maximum is 18 seconds normally)
2019-01-13Baselevel will also boost fishing exp gain (but luck will not)Jesusaves1-1/+1
2019-01-13Luck can now increase up to 5% and BaseLevel up to 10% the chances to get aJesusaves1-5/+8
rare fish. My char is level 40 and have 20 luck. So he gets 5% rare boost. In other rand, bait rare boost was sightly diminshed. Maximum boost atm (level 150 luck 100) is now 30% (instead of 12%)
2019-01-02Update several bugs reported on #tmw2-dev %%GJesusaves1-2/+2
2018-12-30During night, fishing can be _up to_ 20% faster.Jesusaves1-2/+2
This doesn't means it'll be 20% faster, it _can be_ 20% faster.
2018-12-23Actually, I just remembered a small fishing tip, about fishing at night.Jesusaves1-0/+5
During night, fishes may bite the bait a bit faster than during day. The time gain is currently irrelevant (at most 2 secs). But it can be tweaked later.
2018-12-22Mild adjustments to fishing baitsJesusaves1-2/+2
2018-12-21Oh dear, Cheese is also a bait. And for real!Jesusaves1-1/+2
2018-12-21Alface is a bait (3% rare index)Jesusaves1-0/+1
2018-12-18Try a different implementJesusaves1-9/+14
2018-12-18Try a tweak on fishing to see if it worksJesusaves1-16/+16
2018-12-18Debug messagesJesusaves1-0/+3
2018-12-17Clear syntax on fishing npcJesusaves1-2/+2
2018-12-16Fishing now yields some experience, based on bait rarity.Jesusaves1-0/+1
2018-12-16Minor rework to how rare-fish fishing goesJesusaves1-12/+9
2018-07-11Refine Master Core Script.Jesusaves1-6/+3
2018-06-25Remove now not needed debugmesJesusaves1-1/+0
2018-05-31Change rare fishing rule. Because... the secret bait.Jesusaves1-6/+6
2018-05-31Update stuff fishing-relatedJesusaves1-1/+0
2018-03-17The correct way to do Candor fishing, without a custom fileJesusaves1-3/+6
2018-03-17Fish arrays weren't using getvariableofnpc(), so fix them to use it (untested)Jesusaves1-6/+6
2018-03-11BugfixJesusaves1-1/+1
2018-03-11Rebalances & FixesJesusaves1-4/+1
2018-03-04Definitive fix of fishing.txt - it should be working as planned, @Crazyfefejesusalva1-11/+20
This includes rare fish, common fish, and the TODO's RNGs
2018-03-04"fix" fishing. It should work, just not like it is supposed to.jesusalva1-1/+4
2018-02-25fix fishingSaulc1-5/+5
2018-02-25add new baits for fishingSaulc1-0/+6
2018-01-13Initial commitSaulc1-0/+294