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2020-04-27Good AND Bad news. What is good and what is bad is up to you.Jesusaves1-1/+4
News 1: There's now 5% chance of armor coming with Splash Damage. News 2: Splash Damage now lowers attack dmg in 15%. This means that unless you hit at least 2 mobs, you'll deal less damage. Splash is stackable. The more splash, the less damage you do. But if you're hiting more mobs, you're dealing more DMG than otherwise. (2 mobs = -15% damage on each, x2. So total dealt 170% base damage). This is more balanced, as it will smooth down the balance overpower of this option. And will also make bosses which relies in summons, like the Monster King, minimally more challenging. Remember: If you equip over 6 splash equip, that'll deal no damage! 6 equips with splash will cause 10% damage to every mob in a 6x6 radius. Which is 1/3 of the screen.
2020-04-17Terranite Armor and Pants recipe.Jesusaves1-0/+12
Nerf Terra Protector blueprint droprate to only 0.12%
2020-04-17Terranite Helmet recipeJesusaves1-0/+6
2020-04-15Placeholders.Jesusaves1-1/+1
Currently, only one terranite recipe exists. A total of 7 are planned. Not all of them exist as items...?
2020-04-01What's the issue with gloves?r11.3_20200404Jesusaves1-1/+1
Try reverting the logic (affects: Aegis Shield)
2020-03-04Savior Shield: Require Mylarin Dust, not Sunny CrystalJesusaves1-1/+1
2020-01-23Release all helmets recipes.Jesusaves1-1/+13
Sorry guys, I did not realize they weren't there yet %%n
2020-01-01Legendary Weapons, Blacksmith Axe, and Dustynator, can be tweaked alwaysJesusaves1-1/+2
2019-11-13Lower dupe rate in repeated equipment recipes in 50%Jesusaves1-0/+6
2019-11-13Double Multiplier PrecisionJesusaves1-1/+1
2019-11-13Add helmet recipes to the book (still unobtanium >.>)Jesusaves1-0/+63
2019-11-09Nicholas will now follow the new rule, this also affects tweaksJesusaves1-1/+4
2019-11-06Add the gloves to recipe book.Jesusaves1-0/+6
2019-11-06Gloves stat fix, now legible on recipe bookJesusaves1-0/+33
2019-11-06Interlude: Density option on recipe bookJesusaves1-8/+8
2019-11-06Register all new shield recipes on blueprints. Note: How'll you get Sunny ↵Jesusaves1-0/+6
Crystal? Secret :>
2019-11-06Register recipes on bookJesusaves1-0/+30
2019-10-19Safeguard from having, eg. +0 Agi - that makes NO SENSEJesusaves1-1/+1
2019-10-19Defensive items now only get 25% of the max bonuses values.Jesusaves1-1/+11
This should allow me now to finish craft recipes
2019-10-11For the record + Penalty fixJesusaves1-1/+2
2019-10-09Blacksmith Axe and Dustynator 2000 can always be tweakedJesusaves1-1/+6
2019-09-10Before I forget thisr10.0_190910Jesusaves1-0/+3
2019-09-08When siege stage is over (and MK is making both sieges as personal spawns),Jesusaves1-1/+1
require 500 aggro to begin a siege (instead of 300)
2019-09-07ManaPlus can make a mess with Indexes, so report what you're really tweakingJesusaves2-2/+1
2019-09-07Don't give too much Max HP/MP % - use VIT formula instead of default formulaJesusaves1-0/+2
2019-09-07Correct a getarg bug in csys_ApplyJesusaves1-1/+1
2019-09-06Armor crafting (eg. Shield) won't incur on weapon only bonuses anymore.Jesusaves1-0/+6
Weapon only bonuses: Splash, Walk Speed, HP/MP Drain, Doubleattack. Weapon only penalties: DEF, MDEF. (You won't have those penalties on armor)
2019-09-06Quest-exclusive recipe: [Braknar Shield], automatically unlocked, not a ↵Jesusaves2-4/+10
blueprint
2019-09-06Move STR/INT bonuses to rule 4 instead of rule 5 (csys_Multiplier)Jesusaves1-3/+3
2019-09-06Increase the MobPt price every 15 levels.Jesusaves1-4/+7
Take this fee from initial prices. (Making easier, not harder...)
2019-09-05Prepare a special function to handle armor crafting, not yet usedJesusaves1-0/+17
2019-09-05Crazyfefe fixJesusaves2-0/+7
2019-09-05Options Penalties - Penalty chance reworkedJesusaves1-2/+13
2019-08-29Throw GP gain to replace Splash Damage on Crafting. Splash Damage went to Lv 5Jesusaves1-0/+4
2019-08-27Crafting Score new ruleJesusaves1-3/+6
2019-08-26Fix gempowder price on recipe bookJesusaves1-4/+4
2019-08-17Halberd and Immortal Sword can be crafted - add the recipes and blueprints.Jesusaves1-2/+17
Note: Miere Cleaver and Broadsword were reclassified.
2019-08-08Correct Typo on option requeriment.Jesusaves1-1/+1
reroll.
2019-08-07When you use a repeated Blueprint, report how many Monster Points you've gained.Jesusaves1-4/+6
2019-08-07Remove entirely Guild Equipment Knowledge Base.Jesusaves1-6/+8
Replace how guild craft works.
2019-07-27If you re-learn an already know recipe, you'll get from 900 to 32000 mob points.Jesusaves1-0/+6
of course, given blue print settings, it should not get above 24k...
2019-07-27Passive Playstyle: Now you get monster points in the following cases:Jesusaves1-0/+3
Fishing (=bait rarity). Treasure Hunting (=20% from Job Level). Both are about a Maggot Kill. Crafting gives full job level (about a Dark Lizard kill)
2019-07-22Fix typo, add recipe to old players on CV, mark new Dagger recipe on book.Jesusaves1-0/+4
2019-07-22Dagger doesn't causes Crafting Score to increaseJesusaves1-2/+3
2019-07-18Give you an extra second to loot Pirate CaptainJesusaves1-2/+2
2019-07-18Well, these seems a bit abusive, indeed...Jesusaves1-4/+4
It's still a lot, but should be manageable.
2019-07-18Lower price of craft rank 2 to level 100 in 5 million MobPt.Jesusaves1-4/+4
...Which is nothing, really.
2019-07-18Improving non-basic tier skills is now cheaperJesusaves1-4/+4
2019-07-18Add new one-hand weapons, so we have craft recipes for 1h melee up to level 100Jesusaves1-0/+30
2019-07-18use rand2() hereJesusaves1-2/+2