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path: root/npc/craft/options.txt
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2019-08-08Correct Typo on option requeriment.Jesusaves1-1/+1
reroll.
2019-07-18Give you an extra second to loot Pirate CaptainJesusaves1-2/+2
2019-07-18Well, these seems a bit abusive, indeed...Jesusaves1-4/+4
It's still a lot, but should be manageable.
2019-07-18Lower price of craft rank 2 to level 100 in 5 million MobPt.Jesusaves1-4/+4
...Which is nothing, really.
2019-07-18Improving non-basic tier skills is now cheaperJesusaves1-4/+4
2019-06-20Better speech at optionsJesusaves1-15/+15
2019-06-10Raise chance to get bonuses on new crafts from 45%~75% to 80%~110%Jesusaves1-2/+3
2019-06-07Add limits to walk speed bonusJesusaves1-0/+6
2019-06-05Tweak balance, make calculations, write down a tableJesusaves1-1/+8
2019-06-05Bump craft skills max level to 200 and prevent splash damage from increasingJesusaves1-6/+5
2019-06-05Cap item option level to 50Jesusaves1-0/+9
2019-06-05Change Ultimate Bonus Group - now it have splash damage, tooJesusaves1-2/+5
2019-06-05If you get the upper 70% cut, we force a re-roll. (Ideally it would be 75%...)Jesusaves1-1/+6
It's called the fourth quadrant, and with this, we raise the odds of the result bonus being in the lower three quadrands. Even if with luck it might improve.
2019-06-05Splash radius can exceed 1... With lots of luck.Jesusaves1-1/+1
2019-06-05Change multiplier factor from 2 to 10.Jesusaves1-7/+8
2019-06-05Rewrite the bonus formula. It is more predictable now.Jesusaves1-3/+5
2019-06-05Rewrite a bit how bonuses are calculated for maintenance purposes (no effect)Jesusaves1-2/+17
2019-06-01Fix bugsJesusaves1-5/+3
2019-05-31Improve the display of csys_gui()Jesusaves1-83/+87
2019-05-31Tweak to hide tiers when you're not high level enough for themJesusaves1-43/+81
2019-05-31CSYS GUIJesusaves1-10/+33
2019-05-31Fix blocking bonusJesusaves1-0/+1
2019-05-31Update GUI_Report (unfinished)Jesusaves1-8/+6
2019-05-31Alpha of new csys_GUIJesusaves1-5/+1
2019-05-31Add CRITEM_* for better GUI. Let's leave explanations to client.Jesusaves1-0/+5
2019-05-30Hmm, fix bugs in Intense Beard and @ucp, but I'm concerned with...Jesusaves1-6/+18
...Players getting sucked in collect-forge-collect-forge or start using the tweak system like a gamble machine, and spin it until run out of money >.>
2019-05-30Fix a bugJesusaves1-5/+5
2019-05-30Several fixes and now NPCs have their own craft system.Jesusaves1-0/+69
So NPCs craft now may give bonuses too - existing craft bonuses maintaned.
2019-05-29Intense Beard now allows you to learn the groups and advance tiers.Jesusaves1-2/+2
Knowledge interface, blueprints and base skill are still missing.
2019-05-29You can now, in theory, change what will be on craft bonuses selections.Jesusaves1-4/+30
2019-05-29We now have the functions to build the menu. Now we need to really build it.Jesusaves1-12/+38
2019-05-29Some work on options minimum interfaceJesusaves1-18/+197
2019-05-29Get rid of Shovel quirksJesusaves1-0/+31
2019-05-28Change item bonuses rules, so it gives half on base stats/drain/double.Jesusaves1-5/+15
2019-05-28Register all 44 item options available for players on the write system.Jesusaves1-24/+25
That's cool, player only need the skills and interfaces now
2019-05-28All tiers registered, penalty TODOJesusaves1-3/+88
2019-05-28The whole second tier, and an extra optionJesusaves1-4/+58
2019-05-28Option Bonus Multipliers.Jesusaves1-4/+27
2019-05-28Rewrite OPTION logic for multiple active options + averageJesusaves1-82/+115
2019-05-27Fix option bugsJesusaves1-24/+31
2019-05-27Testing options craft system... Far from ready or usableJesusaves1-8/+28
2019-05-27Helper functions for crafting with option systemJesusaves1-4/+87
2019-05-27Item Options - WIPJesusaves1-0/+119