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2020-05-02Arthur now gives a reward to the guild representative.Jesusaves1-2/+22
2020-05-02A simple bugJesusaves1-0/+1
2020-05-01This should allow the gate to be unlocked if you have the keyJesusaves1-0/+1
2020-05-01Lockpicks the jail system can provide, but not treasure keys.Jesusaves1-0/+2
Bring plenty.
2020-04-30Prototype for Kamelot ChestsJesusaves1-3/+3
The treasure chests are Iilia-level
2020-04-29It might be worth saving how many players a guild have in a variable.Jesusaves1-0/+2
This could also be manipulated. (Yes, we still need to catch guild formation changes D:)
2020-04-28Allow some warm up exercises by ArthurJesusaves1-0/+73
2020-04-28sc configuration (so max hp bonus is dispelled on logout)Jesusaves1-0/+1
2020-04-28Guinevere monsters also give some EXP, but lessJesusaves1-0/+8
2020-04-28Guinevere - Automated spawn guards, says the right path for sewersJesusaves1-0/+157
2020-04-28Event timers firingJesusaves1-2/+11
2020-04-28More sketchesJesusaves1-0/+1
2020-04-28Initial sketch of Guild MagicJesusaves1-0/+1
2020-04-25Instance ID resets with server, so make it temporary anywayJesusaves1-2/+2
2020-04-25Spellcheck + Set cooldown unless started by an Admin.Jesusaves1-2/+4
I am an Admin at localhost + test server, so it'll never be set during testings.
2020-04-25Bugfixes from testing.Jesusaves1-1/+1
NOTE: Quest is assigned, but cooldown isn't set. So any member walking on Kamelot Gate will reset quest.
2020-04-25Access to 042-1 Weapons Room conditional established.Jesusaves2-1/+19
2020-04-25King Arthur the Micksha: Dialogs sketched successfully.Jesusaves1-1/+28
2020-04-25Begin on Arthur's dialogsJesusaves1-7/+67
2020-04-25Initial sketch of King Arthur the MickshaJesusaves1-0/+45
2020-04-24King Arthur now is locked to Guild Master and Guild Vice Leaders.Jesusaves1-1/+10
Normal members will be warned.
2020-04-24King Arthur the MickshaJesusaves2-0/+26
2020-04-24Mapflags and sketch of variable scopeJesusaves2-0/+13
2020-04-24Kamelot Map BuildJesusaves2-0/+7