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2020-01-27Make MapsJesusaves1-0/+1
2019-09-09Remove Artis and Esperia Teleporter Constants.Jesusaves1-2/+2
Add LoF teleporter constant. Prepare POL_LocToTP
2019-09-06Halinarzo, Frostia and Lilit Anise Inc Teleporters now use Ash instead of ↵Jesusaves1-3/+3
Everburn
2019-05-18Include Pixies and Gobo Bears, and also update Heroes Hold accordingly.Jesusaves1-0/+2
2019-05-04Shaabty and [Leather Trousers] (rather simple) (lorewise small relevance) quest.Jesusaves1-1/+1
2019-05-04Add an extra house to Lilit, I'll be requiring it soon enoughJesusaves1-0/+1
2019-05-02Update location, missing constants, sleep for Monter King to avoid eventual ↵Jesusaves1-1/+1
bugs, etc.
2019-03-19Ops! If I forget a storage in Lilit players will have my head %%eJesusaves2-0/+14
2019-03-19Use new squirrelsJesusaves1-0/+1
2019-03-19Add a way out of Lilit - by talking to Soul Menhir.Jesusaves1-0/+10
This allows Lilit to be "released", even if it is nearly empty.
2019-03-17Make shake a bit easier to noticeJesusaves1-0/+4
2019-03-17Add Lilit to Anise Inc. TeleportersJesusaves2-0/+62
2019-03-17Regenerate maps to reflect inclusion of Lilit Island first houseJesusaves1-0/+1
2019-03-16Challenge the Yetifly and earn access to Lilit. Or die trying.Jesusaves1-5/+33
This... didn't turned out hard at all (I abused @speed, after all)
2019-03-16Prepare to introduce Lilit.Jesusaves3-1/+144
Of course, the first part is handling player arrival. Then the boss fight, the monsters on the cave, and the "quest" to get on the Island. By last, we must add content to Lilit. Currently, it is only for sight-seeing.
2019-03-16Regenerate mapsJesusaves1-1/+2
2019-03-16Make maps - accept 018-5-1Jesusaves2-0/+6
2018-07-14>.<Jesusaves1-1/+1
2018-07-14Make Maps, add model on 017-3 for coding sakeJesusaves3-0/+31