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path: root/npc/018-2-2
AgeCommit message (Collapse)AuthorFilesLines
2019-09-03Use readparam2() instead of readparam() in several placesJesusaves1-90/+90
2019-08-28Rewrite Heroes Hold respawn logic (fix bugs)Jesusaves1-131/+321
2019-08-09FIX THE PVP BUGJesusaves1-2/+1
2019-06-17Regenerate maps with Archants, and add them on Heroes HoldJesusaves1-2/+2
2019-05-18Trim a bit monster population on Heroes Hold Novice Dungeon.Jesusaves1-2/+2
Well, HH can be solo'ed but was designed for team work, I guess.
2019-05-18Include Pixies and Gobo Bears, and also update Heroes Hold accordingly.Jesusaves1-4/+4
2019-04-03After instances are set (or reset), run again HH Init.Jesusaves1-3/+3
Wait 3 seconds instead of 7 seconds, as now I'm sure instance exists.
2019-04-03Make Master Dungeon an instance so it is restarted along everything else.Jesusaves1-18/+18
2019-03-12Change Supreme Chest to Prism Chest (x2)Jesusaves1-2/+2
2019-03-12Fix Heroes Hold Master DungeonJesusaves1-18/+18
2019-03-08returnr08.4_190308Jesusaves1-0/+1
2019-03-07Remove bad close, sorry @CrazyfefeJesusaves1-1/+0
2019-03-06Create $HEROESHOLD_WINNER$ for Statue PurposesJesusaves1-0/+11
2019-03-06Handle correctly death at Heroes Hold, and allows players four seconds to ↵Jesusaves1-1/+10
collect drops They can still be attack, and CANNOT ATTACK NOR USE SKILLS. They get a full recovery for that purpose.
2019-02-27HH Boss gives now 3x hero coinsJesusaves1-1/+1
2019-01-17Spread consistency over interm(ed)(iary) dungeonJesusaves1-65/+65
2018-12-28Fix some trap-related bugs on Heroes HoldJesusaves1-1/+2
2018-12-24Fix Mineral Bif ID.Jesusaves1-8/+8
2018-12-24Heroes Hold adjustments (fake boss at Master Level, and lack of Mineral Bifs)Jesusaves1-10/+12
2018-12-20[skip ci]Jesusaves1-1/+1
2018-12-20Bad operand and bad command T.TJesusaves1-90/+90
2018-12-20Fix moar bugsJesusaves1-2/+3
2018-12-20Fix a **CRITICAL** mob overflow on Heroes Hold Main DungeonJesusaves1-91/+91
2018-12-20[skip ci]Jesusaves1-1/+1
2018-12-20Heroes Hold Boss'es implemented successfully!!!!Jesusaves1-3/+48
2018-12-20Fix a bug on mob respawnJesusaves1-91/+91
2018-12-20[skip ci] lower sightly hero coins drop rate for mob level.Jesusaves1-92/+93
2018-12-20Refactor hero coins drop chances. Beware, very high values added.Jesusaves1-72/+74
2018-12-20Regenerate again the death events, this time, with reward drops enabledJesusaves1-109/+198
Maybe 1 order of magnitude is too much. I'll change to half magnitude order.
2018-12-20Register new Python formula, fix an error on Aeros Event MasterJesusaves1-5/+6
2018-12-20Heroes Hold Information Menu.Jesusaves1-1/+2
2018-12-20Try yet another different logic for Heroes Hold.Jesusaves1-7/+9
(by the way, HH CTRL 01 only ran on 018-2-2 instances... that was the problem)
2018-12-20Try a different logic for Heroes Hold mob spawnJesusaves1-61/+55
2018-12-19[skip ci] it failsJesusaves1-0/+8
2018-12-19[skip ci] Nard Candor Instance is interferingJesusaves1-0/+8
2018-12-19[skip ci] fix instance id bugs on HHJesusaves1-2/+2
2018-12-19[skip ci] manual try to fix HHJesusaves1-6/+8
2018-12-19BugfixJesusaves1-1/+2
2018-12-19Fix some bugs at Heroes HoldJesusaves1-2/+2
2018-12-19Add a victory condition which nobody would want (not even me)Jesusaves1-0/+3
2018-12-19Fix bugsJesusaves1-8/+8
2018-12-19I don't think anyone would be insane enough to even attempt it, but add ↵Jesusaves1-0/+12
Master Dungeon. Once we estabilish the victory conditions, we can worry with rewards. (probably involves turning on a lot of switches and opening invisible walls)
2018-12-19Autogenerate 018-2-x mobsJesusaves1-2/+192
2018-12-19Attempt to spawn mobs at Novice Heroes Hold (but not yet at other levels)Jesusaves1-0/+68
2018-12-19Some Heroes Hold critical filesJesusaves2-0/+26
2018-12-19Accept 018-2-2 and 018-2-3 server sideJesusaves1-0/+2