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path: root/npc/015-8-1
AgeCommit message (Expand)AuthorFilesLines
2019-06-05Sketch of Sagratha - First metJesusaves1-0/+1
2019-06-04Sagratha's Campaign can now be finished.Jesusaves1-3/+48
2019-06-04Okay, this should clear up the campaign fightJesusaves1-9/+11
2019-06-04Hmm, might need to change a bit the logicJesusaves1-0/+27
2019-06-04Add dummy NPCs for the objects in 015-8-1 which cannot be interacted with.Jesusaves1-0/+35
2019-06-04Clean these timersJesusaves1-0/+14
2019-06-04This should make the campaign sufficiently interesting for a whileJesusaves1-0/+41
2019-06-03Monster King death - safety flagsJesusaves1-0/+3
2019-06-03Well, adding victory will take longer. This turned out much simpler than it c...Jesusaves1-0/+2
2019-06-03All defeat conditions for Sagratha are here :>Jesusaves1-0/+2
2019-06-03Failing to protect sagratha now works, it is the main defeat conditionJesusaves1-5/+6
2019-06-03Clean upJesusaves1-12/+5
2019-06-03Cutscene + several pcblock fixesJesusaves1-12/+71
2019-06-03Make traps more flexible, bugfixJesusaves2-6/+21
2019-06-03It still outputs a fairly high amount of errorsJesusaves1-4/+16
2019-06-03Fix bugs involving NPC_HIDDENJesusaves2-2/+2
2019-06-03Fix bugs and move Sagratha's Campaign to Alpha Testing StateJesusaves2-15/+25
2019-06-03Make some monsters useful for Sagratha's Quest.Jesusaves1-0/+2
2019-06-03Okay, for now, this will be enoughJesusaves1-4/+15
2019-06-03Campaign will be harder thoughJesusaves1-0/+22
2019-06-03Add 015-8-1 puzzle: Up to 12 traps on the map %%eJesusaves1-0/+43
2019-06-03Regenerate maps, change boos room to MMO, instance only, allow to leave onlyJesusaves3-0/+39
2019-06-03015-8-1 boss room sketchJesusaves1-0/+2