summaryrefslogtreecommitdiff
path: root/npc/014-4
AgeCommit message (Collapse)AuthorFilesLines
2020-04-30Add a couple more Kamelot rulesJesusaves1-2/+11
2020-04-30Prototype for Kamelot ChestsJesusaves1-2/+3
The treasure chests are Iilia-level
2020-04-30Monster Population and script logic for first sewers partJesusaves1-2/+3
2020-04-30Extend Kamelot Debug Functions to visit SewersJesusaves1-1/+4
2020-04-30Some polishing at Kamelot's DebugJesusaves1-11/+6
Nerf and Improve the tower. Thanks to serverplugin addition, it can have weak damage. Its bash is dealing about 150 damage to me :3
2020-04-30For some reasonJesusaves1-6/+6
There are bugs with mobs
2020-04-29Add a debug for KamelotJesusaves1-0/+57
2020-04-29AhhhJesusaves1-0/+1
2020-04-29It might be worth saving how many players a guild have in a variable.Jesusaves1-0/+1
This could also be manipulated. (Yes, we still need to catch guild formation changes D:)
2020-04-28Fix bugs %%eJesusaves1-0/+1
2020-04-28I'll deal with this laterJesusaves1-0/+1
2020-04-28This should be enough configurationJesusaves1-0/+1
2020-04-28More sketchesJesusaves1-1/+4
2020-04-28[skip ci] Mark for future reference where the cells are inJesusaves1-1/+15
Tomorrow, when I use functions to spawn slimes at etc. It will be handy to know where to warp players and where spawn slimes (That may end up coming before Guinevere and the boss :o )
2020-04-25Instance ID resets with server, so make it temporary anywayJesusaves1-6/+5
2020-04-25Bugfixes from testing.Jesusaves1-1/+1
NOTE: Quest is assigned, but cooldown isn't set. So any member walking on Kamelot Gate will reset quest.
2020-04-25Handle quest end by cooldown expired in Main GateJesusaves1-5/+17
2020-04-25Initial sketch of King Arthur the MickshaJesusaves1-1/+2
2020-04-24King Arthur now is locked to Guild Master and Guild Vice Leaders.Jesusaves1-1/+1
Normal members will be warned.
2020-04-24Guild Dungeon instance coding is much sturdier than Guild HouseJesusaves1-16/+16
2020-04-24Prototype codeJesusaves1-1/+44
2020-04-24Classical bugJesusaves1-2/+2
2020-04-24Not critical bugJesusaves1-3/+0
2020-04-24Testing requiredJesusaves1-0/+2
2020-04-24[skip ci] Fix object placementJesusaves1-1/+1
2020-04-24Mapflags and sketch of variable scopeJesusaves2-0/+42
2020-01-27Make MapsJesusaves1-1/+1
2019-08-17Thorn: Give at least enough Shadow Herb to do Audsbel Quest '-'Jesusaves1-3/+3
2019-08-17Fix bugs, and add Blossom Quest for Enchanted Herb Bag.Jesusaves1-0/+1
Even sounds silly given how bad Thorn is rewarding you.
2019-08-17Simple quest on Thorn, for no real reason, but you might do it anyway for ↵Jesusaves1-1/+28
completion. Remember: Completing this quest affect the ferry fee!
2019-05-22Update map dataJesusaves1-1/+1
2019-03-21Squash a bug before Saulc noticesJesusaves1-13/+13
2019-03-20Make Thorn/Blossom EXP Reward scalableJesusaves1-1/+1
2019-03-15Allow access to Guild Hall, finishing the Guild System prototype ↵Jesusaves1-1/+1
(GvG/recipes not included)
2019-03-07Make MapsJesusaves1-1/+1
2019-03-07Enforce the no-ranged-weapon rule at Divine Rage skill.Jesusaves1-1/+1
Switching to a ranged weapon cancels the buff. Range is the base here!
2019-03-06$@GM_OVERRIDE should work nowJesusaves1-1/+1
2019-03-06Bake a working draft for Thorn and BlossomJesusaves1-20/+41
2019-03-06Half time flask priceJesusaves1-1/+2
2019-03-06NPC placeholderJesusaves2-0/+92
2019-03-06Make mapsJesusaves1-3/+4
2018-09-10More centaurs on Thunderhills (014-4)Jesusaves1-1/+1
2018-07-11Fix bugsJesusaves1-2/+2
2018-07-11Regenerate maps, with a slide on 014-4Jesusaves2-0/+21
2018-07-11Make mapsJesusaves3-0/+13
2018-07-10On 014-4, due the Mana Source, magic & skills deal 20% more.Jesusaves2-0/+5
On other hand, weapons deal 20% less, so it a really special area.
2018-07-10Make Maps, so next commit may include warps/etc/Jesusaves1-0/+2