Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2019-03-05 | Regenerate map data | Jesusaves | 1 | -1/+1 |
2019-03-02 | 011-3 is now working thanks to @4144 :smiley: | Jesusaves | 1 | -10/+9 |
2019-03-02 | [skip ci] 4144 | Jesusaves | 1 | -1/+4 |
2019-03-02 | Temporary disable flood system. | Jesusaves | 1 | -0/+3 |
2019-03-02 | [skip ci] debug | Jesusaves | 1 | -1/+4 |
2019-03-02 | [skip ci] Uhhhhhhhm, maybe setcells require a player attached? | Jesusaves | 1 | -14/+14 |
2019-03-02 | [skip ci] Debug command for Eternal Swamps - @es_flood | Jesusaves | 1 | -0/+2 |
2019-03-02 | [skip ci] debug markers everywhere | Jesusaves | 1 | -0/+11 |
2019-03-01 | Players struck in collision by setcells will have their position slided | Jesusaves | 1 | -0/+19 |
2019-03-01 | Special() biom: May have fog instead of monster attack. | Jesusaves | 1 | -5/+5 |
2019-03-01 | Update Eternal Swamp flood refresh time from 10 to 6/4 minutes | Jesusaves | 1 | -1/+8 |
2019-03-01 | Sigsegv | Jesusaves | 1 | -0/+1 |
2019-03-01 | Eternal Swamps main logic etc. + rebalance | Jesusaves | 1 | -0/+57 |
2019-03-01 | Balance, tweak, Eternal Swamp utils, etc | Jesusaves | 1 | -0/+10 |