summaryrefslogtreecommitdiff
path: root/npc/011-1
AgeCommit message (Collapse)AuthorFilesLines
2021-03-10Fires of Steam - The Death of Andrei Sakar (initial version)Jesusaves1-0/+1
Unfinished
2020-06-23function dearLord for @Aeon - Or whoever beats him to it!!Jesusaves1-1/+16
2020-05-20Fix Mana Stone Death PenaltyJesusaves1-0/+3
2020-05-13Replace our script-induced deaths with new, custom, die() commandJesusaves1-1/+1
This will fix one of the HardCore Server bugs.
2019-07-19Touching Mana Stones will now add you Divine Protection Skill (1 level/touch)Jesusaves1-0/+1
2019-05-18This should make Mana Stone error message more useful, and game smoother.Jesusaves1-12/+13
2019-05-18Redesign some dialog in Halinarzo to “force” players to get magic.Jesusaves1-3/+3
2019-05-04Do not allow healing at Mana Stone's not-worthy judgment, with min() functionsJesusaves1-1/+1
2019-05-04Suggest halin visitors to search for the Mana Stone which totally doesn't ↵Jesusaves1-3/+3
exist :> Reorder when negative percentheal happens
2019-02-27Several minor improvementsJesusaves1-3/+3
2019-01-26Ok, random treasure chests works, scatter them on the major dungeons.Jesusaves2-0/+10
2019-01-14[skip ci] Terranite cave is a PVP map and nec hercules said thatJesusaves1-0/+2
a pvp map is a nopenalty map
2019-01-14[SKIP CI] I HAVE FOUND THE BUGJesusaves1-1/+1
2019-01-14Mana Stone: Check for SP *before* reducing it, dummyJesusaves1-2/+2
2019-01-14Really Implement death penalty override handler, @deathpenalty_overrideJesusaves1-4/+2
Accepted input: (0: full penalty) (1: No penalty) (2: Half penalty)
2019-01-13Reduce lava slime population - red slime population unchanged (reason: no ↵Jesusaves1-1/+1
complaints)
2018-12-17Regenerate map data after latest client commit. Anwar Quest is now good enough.Jesusaves1-3/+3
2018-08-27Make Mana Stone requeriments more flexible and more obscure.Jesusaves1-9/+16
Values are exactly the same as before, but we can now have some special, massive, hardcoded, risky events betting the Mana Fragments on it. Winning the event means easier to get magic: Less int required, for example. Losing the event means the opposite. Isn't cool how many cool things we can do?
2018-08-09Reduce Job Experience penalty (for... reasons.)Jesusaves1-1/+1
2018-08-09Attempt to fix Mana StoneJesusaves1-1/+4
2018-07-18Mana cost for magic skills.Jesusaves1-1/+1
2018-07-18Be more clear on Mana Stone failureJesusaves1-2/+4
2018-07-18Fixes & Rebalance to Mana StoneJesusaves1-6/+8
2018-07-12Nullify death penalty effects on Mana StoneJesusaves1-0/+1
2018-06-08To accompain all recent changes involving slimes (including damage cap),Jesusaves1-2/+2
reduce Lava and Red slimes populations on 011-1
2018-06-07Maintenance to mana stoneJesusaves1-1/+3
2018-05-10Notes notes and more notes, about the intended personality of the Mana StoneJesusaves1-0/+7
2018-05-08increase speak range :bSaulc1-1/+1
2018-04-07Blame gumi, moving 011 to 011-1 due bad parserJesusaves4-0/+106