Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-08-27 | Make Mana Stone requeriments more flexible and more obscure. | Jesusaves | 1 | -9/+16 | |
Values are exactly the same as before, but we can now have some special, massive, hardcoded, risky events betting the Mana Fragments on it. Winning the event means easier to get magic: Less int required, for example. Losing the event means the opposite. Isn't cool how many cool things we can do? | |||||
2018-08-09 | Reduce Job Experience penalty (for... reasons.) | Jesusaves | 1 | -1/+1 | |
2018-08-09 | Attempt to fix Mana Stone | Jesusaves | 1 | -1/+4 | |
2018-07-18 | Mana cost for magic skills. | Jesusaves | 1 | -1/+1 | |
2018-07-18 | Be more clear on Mana Stone failure | Jesusaves | 1 | -2/+4 | |
2018-07-18 | Fixes & Rebalance to Mana Stone | Jesusaves | 1 | -6/+8 | |
2018-07-12 | Nullify death penalty effects on Mana Stone | Jesusaves | 1 | -0/+1 | |
2018-06-07 | Maintenance to mana stone | Jesusaves | 1 | -1/+3 | |
2018-05-10 | Notes notes and more notes, about the intended personality of the Mana Stone | Jesusaves | 1 | -0/+7 | |
2018-05-08 | increase speak range :b | Saulc | 1 | -1/+1 | |
2018-04-07 | Blame gumi, moving 011 to 011-1 due bad parser | Jesusaves | 1 | -0/+92 | |