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2018-06-17barrel can give bug leg :b taht can help for vncent quest.Saulc1-1/+3
2018-05-10Missing files... Also change Trainer, to make some things **more clear**Jesusaves1-0/+2
2018-05-10Mapflags, protecting 003-1 005-1 and 005-3 from exp penalty.Jesusaves1-0/+1
KILLING SAXSO WILL INCUR FULL EXP PENALTY. Only Storehouse is unaffected.
2018-03-08Fix all newlines, we should use UNIX endline, not Windows, DOS or Mac.jesusalva1-179/+179
2018-03-02Bugfixjesusalva1-1/+1
2018-02-25Trainer (aka Valon Quest) basic implementation done by a sleeping personjesusalva1-1/+1
2018-02-25barrrel now spawn house maggotSaulc2-2/+2
2018-02-23Instance Nard's ship. This may have crazy side-effects with savepointsjesusalva3-3/+3
2018-02-16Bug bomb is now more realistic: it dispels smoke, and kill all monsters.jesusalva1-1/+3
2018-02-09Minor optimizations at Zega's quests.jesusalva1-1/+1
Special thanks goes to 4144's Hercules Converter scriptset. They're really handy to avoid rewriting things from zero! :D
2018-02-09Fix barrel quest, but keep the FIXME notice.jesusalva1-25/+52
2018-02-08Add a missing file, report a KNOWN BUG on Zegas quest - because DEVELOPER FAULT.jesusalva1-0/+6
I'm not fixing this one, so everyone working at scripts may know about it. Quoting the manual: NPC variables (.) “exist in the NPC and disappear when the server restarts or the NPC is reloaded.” They are not unique-by-character, nor unique-by-char-and-npc. They are unique-by-NPC. Meaning, a change to a "." variable affects EVERYONE in the server.
2018-02-08Thanks to tools/hercules, and a bunch of fixes, imports Zega quest.jesusalva1-16/+25
It contains a bug that barrels can only be activated once per server time.
2018-02-07Fix duplicate NPC names. Check diff for details about renamings.jesusalva1-9/+9
2018-01-27add barrel npc in 005-3Saulc2-0/+136
2018-01-24add map items adn npcs focus on candorSaulc3-0/+10