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path: root/npc/003-1/lieutenantdausen.txt
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2020-05-12Deprecation concerning "debug" constant (I have new plans for it)Jesusaves1-1/+1
2019-11-06Fix Darkelm and Bull. Fix Earth Powder drop rate.Jesusaves1-1/+1
2019-07-22Register all Tulimshar's Guards gender.Jesusaves1-10/+17
This fixes TS/BUG 36 Guards air kiss/pat is broken because some guards doesn't have gender set
2019-07-21Missing close on DausenJesusaves1-0/+4
2019-07-09Rewrite pat/kiss logic on DausenJesusaves1-3/+1
2019-06-16Fix bugs on guards AIJesusaves1-16/+16
2019-06-16Fix a typo, notes, preventive quest resetJesusaves1-1/+1
2019-06-12Now Dausen's quest work... in theory, at least.Jesusaves1-0/+51
2019-06-12Move this to the right place, demand this quest which cannot be complete yetJesusaves1-12/+10
2019-06-12This is the dialog structure for Dausen's new alternative questJesusaves1-33/+88
2019-06-12Prepare Dausen stage 2 (the whole quest doesn't works yet btw)Jesusaves1-0/+66
2019-06-12MobHunting quest (Dausen) - stage 1 - CrocsJesusaves1-11/+56
2019-06-12Add on Dausen a summary about the monsters on desert area (missed fire goblin,Jesusaves1-2/+18
which is a Halinarzo monster). I want to do like other games, and aid players to attack the monsters based on their attack strength (time-sucker quests)
2019-06-12Rewrite Lieutenant DausenJesusaves1-52/+26
2019-06-12UnidentJesusaves1-3/+3
2019-06-01Use rand2() instead of rand() in several placesJesusaves1-2/+2
2019-05-29Fix the bugs related to Tulimshar siege. Sorry.Jesusaves1-2/+2
2019-05-26Difficulty is now based on number of previous victories vs defeatsJesusaves1-3/+0
2019-05-23Rewrite Halinarzo siege logic to new unified standardJesusaves1-1/+1
2019-05-23Convert Lieutenant Dausen to new Siege Style.Jesusaves1-187/+138
2019-05-23Fix bugs, remove Lieutenant Dausen debug NPCJesusaves1-26/+1
2019-05-21Extend tulimshar siege in 200s (ie. 3m20s)Jesusaves1-27/+33
2019-05-06Sacrifice some coin drop rate in exchange for no respawn and unified dropsJesusaves1-8/+0
on Siege
2019-05-06Demure's hot patch v1Jesusaves1-0/+2
2019-04-29Don't spawn THAT much... >.<Jesusaves1-10/+8
2019-04-29Update Tulimshar to follow same logicJesusaves1-21/+33
2019-04-29Fix bugJesusaves1-1/+1
2019-04-29At minutes 3, 6 and 8, siege difficulty (Tulim and Hurnscald) will raiseJesusaves1-3/+6
2019-04-29Monster King General's can now begin sieges at HurnscaldJesusaves1-0/+1
2019-04-29Remove optional param from siege beginJesusaves1-1/+2
2019-04-29Minor balance + total rewrite to Dausen (Tulimshar Siege)Jesusaves1-148/+34
2019-04-26Game Storyline Interface, past event transitions accounted!Jesusaves1-1/+3
2019-04-17Make sieges less frequent (but still a lot of sieges)Jesusaves1-3/+3
Minimum 3 players online to siege begin.
2019-04-16Ops.Jesusaves1-25/+25
2019-04-08The monster king now automatically sieges Tulimshar, and @toevent works whenJesusaves1-4/+19
that is set ^.^ This means a new degree in how events are handled
2019-01-06Adjust chests, some of Saulc liking along my own.Jesusaves1-1/+1
2018-12-19Fix broken stuffJesusaves1-1/+1
2018-12-15More protips for startersJesusaves1-1/+6
2018-12-14New Hercules Syntax for getnpcid().Jesusaves1-1/+1
sed -i 's/getnpcid(0, /getnpcid(/g' */*.txt
2018-07-19[skip ci] update script, and spot a non-translatable line!Jesusaves1-1/+1
Thanks @mishana for the report!
2018-07-02[skip ci] the Tulimshar Guard will join players against siege as possible.Jesusaves1-0/+32
Uh... Don't mind if they fight against each other :p
2018-07-02Fix bugJesusaves1-6/+11
2018-07-02Frostia Guard is too strong for Tulimshar.Jesusaves1-16/+16
2018-07-02Try to create guards to protect Tulimshar from siegesJesusaves1-13/+34
2018-06-19Move NPCs to use map mask constantsJesusaves1-8/+8
2018-06-17Add +5% exp reward to each quest! and add some exp if nothing exist.Saulc1-1/+1
2018-06-03Required for quest logJesusaves1-15/+8
2018-06-03Some music filename sanitization, siege map masksJesusaves1-2/+6
2018-06-01missing pvpoffJesusaves1-0/+1
2018-06-01Fix a bad next;Jesusaves1-1/+1