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2019-05-29Sage entirely rewritenJesusaves1-25/+7
2019-05-29Wizard class tested. Partly rewrite Sage class for new mlearn() standardsJesusaves2-70/+20
2019-05-24Fireball! #7Jesusaves1-0/+1
2019-05-24mlearn() on WizardJesusaves1-50/+14
2019-05-24Okay, this is enough to test :3Jesusaves1-22/+6
2019-05-24Fix a (m)inor bugJesusaves1-1/+2
2019-05-24mlearn() skill, meant to reduce the maintenance cost on Magic Schools.Jesusaves1-25/+6
2019-05-24Napalm Beat is actually OP if you know how and when to use it :>Jesusaves1-1/+1
2019-05-24Edit Napalm Beat: Now of Neutral element, and 3x3 area of effect.Jesusaves1-2/+2
2019-05-18Blue Sage placeholders.Jesusaves1-0/+14
Make Psi Conscience stronger - small chase, and to prevent you exploiting the energy balls to damage the Psi - it'll knockback itself 5 tiles when attacked at melee range. It'll also stun the attacker (cannot move/etc.) for 5 seconds.
2019-05-17Better balance to WizardsJesusaves1-6/+9
2019-05-16Fix bugs: Move Pydisgner and enable him forever (after saving the 1 pt),Jesusaves1-0/+29
fix bugs on wizards, fix bugs on flood (maybe?), fix bugs on siege (global announce)
2019-05-08Haste Potion (003-0) -> Herbal Tea (Wizard Class)Jesusaves1-1/+1
2019-05-07Wooden Log -> Diamond Powder at Wizard boltsJesusaves1-3/+3
2019-05-07Typo at WizardJesusaves1-1/+1
2019-05-04s/Tentacle/Tentacles bugfixJesusaves1-3/+3
2019-05-04Minor updates after 9.0Jesusaves1-3/+3
2019-03-20Priest can now use Luma skillJesusaves1-0/+29
2019-03-14Move Audsbel to Magic Council Room. Move #parum to magic level 1.Jesusaves2-302/+0
2019-03-07Mark the untested classes as soJesusaves5-0/+5
2019-03-04Remove every trailing whitespaceJesusaves1-1/+1
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
2019-03-02TypoJesusaves1-1/+1
2019-03-01Balance, tweak, Eternal Swamp utils, etcJesusaves1-1/+1
2019-03-01Crazyfefe Magic PatchJesusaves1-6/+6
2019-01-06Fill in dummy data, loosely based on total_visu, for playtesting reasonsJesusaves1-1/+3
2019-01-02[skip ci] fix other minor bugs after playtesting the new features with SorenJesusaves1-1/+1
2018-12-26Fix a bunch of typos and commentsJesusaves1-5/+3
2018-12-26New Skill: Make Haste Potion!Jesusaves1-1/+27
Audsbel needs your help again, by the way...
2018-12-26Audsbel need player help again! And this time, the experience is sweet!Jesusaves1-0/+34
2018-12-25Correct some licenses which are ours (Evol missing licenses, I'll git blame ↵Jesusaves2-0/+6
later)
2018-12-14New Hercules Syntax for getnpcid().Jesusaves6-6/+6
sed -i 's/getnpcid(0, /getnpcid(/g' */*.txt
2018-08-29Placeholder stuff. Well, better than previous placeholder.Jesusaves1-27/+21
Let's see how players accept this stuff about subclass, players still too weak
2018-08-28Priest SketchJesusaves2-0/+256
2018-07-19Rebalance on level 60-80 mobs, advised by Lanalysis™.Jesusaves1-1/+1
Based on Forain, Giant M. Bat, and previous commit. @Saulc please review these changes.
2018-07-18Restore bash when leaving Berserker and Paladin classJesusaves2-2/+2
2018-07-18This will provide minimal function for Wizards. So now, only three class are ↵Jesusaves2-0/+228
missing: Priests (evolution from Mages), Rangers and Snipers (independent subclass)
2018-07-18Prepare Extra skill to wizard, so they are not under-poweredJesusaves2-3/+5
2018-07-18[skip ci] Move the Sage MasterJesusaves1-1/+1
2018-07-18Silly typo %%eJesusaves1-1/+1
2018-07-18Sage is complete.Jesusaves1-20/+76
2018-07-18Wolvern drops, notes.Jesusaves1-1/+1
2018-07-18Initial version of SageJesusaves2-0/+200
2018-07-18Misc fixesJesusaves2-2/+3
2018-07-18Bad item requestJesusaves1-3/+3
2018-07-18Fix bugs, and add an extra skill to BerserkJesusaves2-48/+78
2018-07-18Be more informative about passive skillsJesusaves3-0/+36
2018-07-18Minor noteJesusaves1-0/+2
2018-07-18Sage extra skill grants more mana exp (because their skills sucks :p)Jesusaves1-1/+1
2018-07-18Mana cost for magic skills.Jesusaves1-6/+6
2018-07-16You can now abandon Berserker, Paladin and Tanker subclass using your pincode.Jesusaves3-0/+78
This is for @DragonStar. As warned before, leaving main class is NOT ALLOWED, mainly because it is split over multiple scripts and cleaning that up is not sane. Failure to supply pincode will DC you, and the login screen will take care of ip-banning you if needed. Please note the number of MAIN class is 2, and that won't change.