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2020-12-11We have moved from akaras/saulc-tmw-fork to arctic-games/moubootaur-legendsJesusaves1-1/+1
2020-07-28Remove savepointparticle entirelyJesusaves2-12/+0
2020-06-22Move traps definition to npc/configJesusaves2-2/+2
Make maps
2020-02-25Inform players right at the begin that if they're skipping tutorial,Jesusaves1-0/+2
we'll omit tutorial-ish dialogs. And also teach them how to revoke that, in case they did not want to skip.
2020-02-15[skip ci] Dan - Inform about Nard's whereabouts as well.Jesusaves1-0/+11
2020-02-05Remove useless code from JulietJesusaves1-27/+0
2020-02-05Explain straight away if tutorial flag is set, where Juliet can be found.Jesusaves1-0/+1
You could just ask, though...
2020-02-04Minor polishingJesusaves1-0/+1
2020-02-04Inform new players doing alige quest that it is a level 42 quest.Jesusaves1-0/+7
Maybe it should inform on first interaction instead?
2020-02-04[POLISHING] Connect Dan and Peter quest.Jesusaves2-0/+16
This will make more sense on the flowerchart than ingame.
2019-09-10Replace ~= with compare() in several places.Jesusaves1-2/+2
Make notes about how EXP on PVP shall work. And later, that will give place to an honor system :3 But that's priority 2 out of a maximum of 7, so, only notes for now.
2019-08-06This is a mustJesusaves1-1/+2
2019-07-20Fix Left and Right Door ChecksJesusaves1-2/+2
2019-06-28Pious now take 40s to respawn instead of 50s (Nard's Ship)Jesusaves1-5/+5
2019-06-09Fix bugs, Treasure Map should also work now but untested and risky.Jesusaves1-1/+1
2019-06-09Update DanCheck() so it is easier to readJesusaves1-2/+9
2019-06-09Fix *possible* bugs on Dan's PiousJesusaves1-11/+14
2019-06-09Make Nard Ship Pious respawn 10 seconds faster.Jesusaves1-5/+5
2019-06-01Use rand2() instead of rand() in several placesJesusaves1-1/+1
2019-04-15[skip ci] [blame Saulc]Jesusaves1-1/+1
2019-04-15Clean up alige.txt, remove L_poor to only use L_Missing, It's the sameSaulc1-8/+1
2019-03-15Fix bug + prepare Frostia GuardJesusaves1-1/+1
2019-03-15Dan Progress ReportJesusaves1-0/+1
2019-03-15Remove dangerous piece of codeJesusaves1-3/+3
2019-03-09Add a fail-safe to Peter (not related to Delta)Jesusaves1-0/+11
2019-03-04Remove every trailing whitespaceJesusaves3-4/+4
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
2019-02-10Correct Alige's Quest experience (+30000 xp)Jesusaves1-1/+1
2019-01-25Fix some regex glitches, warn player on first deaths that death penalty is thereJesusaves1-2/+2
2019-01-18Auto-close Peter dialog and use dispbottom() insteadJesusaves1-3/+2
2019-01-18Fix some critical bugsJesusaves1-1/+1
2019-01-18Some minor, probably not needed, sanitizationJesusaves1-0/+1
2019-01-18Simplify ship hold doorsJesusaves1-16/+6
2019-01-17Clean up old timers on Peter when quest is completeJesusaves1-0/+2
2019-01-15Give 20 seconds more to clear ship hold, because I've changed the mapJesusaves1-2/+2
2019-01-15[skip ci] Playtest tutorial. It's... Okay, I guess...Jesusaves1-0/+1
2019-01-14Improve some intro dialogs to tie them better to Main StorylineJesusaves2-0/+6
2019-01-14Rewrite Arpan accordingly. Tutorial reward is a Piou Leg. No experience is ↵Jesusaves1-122/+5
gained. You got a whole level on tutorial? Reverted.
2019-01-13Make Maps - seriously, the bug was because just that?Jesusaves1-1/+0
2019-01-12Move chest from 002-1 to 000-0-0, I'm only breaking intro stuff atmJesusaves1-73/+0
2019-01-11Update the Monster King Random Warping CodeJesusaves1-2/+14
2019-01-11Update map warp positions to reflect 000-0-0 updateJesusaves1-24/+16
2019-01-09Major typoJesusaves1-1/+1
2019-01-07OnSlow: Don't open even more chatboxes on intro...Jesusaves1-1/+4
2019-01-04Some clearly buggy code on Peter and RattoControlJesusaves1-2/+3
2019-01-04Fix more design flaws at Peter involving Instance SystemJesusaves1-3/+3
2019-01-04[skip ci] bad operandJesusaves1-1/+1
2019-01-04Fix edge cases on Peter which could cause server to crashJesusaves1-2/+3
2019-01-04Ops. Another one!Jesusaves1-1/+1
2019-01-04Fix bug at ArpanJesusaves1-1/+1
2019-01-04Make Juliet a tad more useful, I forgot what I was doing. At prologue! >.>Jesusaves1-0/+2