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path: root/npc/002-1
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2019-06-28Pious now take 40s to respawn instead of 50s (Nard's Ship)Jesusaves1-5/+5
2019-06-09Fix bugs, Treasure Map should also work now but untested and risky.Jesusaves1-1/+1
2019-06-09Update DanCheck() so it is easier to readJesusaves1-2/+9
2019-06-09Fix *possible* bugs on Dan's PiousJesusaves1-11/+14
2019-06-09Make Nard Ship Pious respawn 10 seconds faster.Jesusaves1-5/+5
2019-06-01Use rand2() instead of rand() in several placesJesusaves1-1/+1
2019-04-15[skip ci] [blame Saulc]Jesusaves1-1/+1
2019-04-15Clean up alige.txt, remove L_poor to only use L_Missing, It's the sameSaulc1-8/+1
2019-03-15Fix bug + prepare Frostia GuardJesusaves1-1/+1
2019-03-15Dan Progress ReportJesusaves1-0/+1
2019-03-15Remove dangerous piece of codeJesusaves1-3/+3
2019-03-09Add a fail-safe to Peter (not related to Delta)Jesusaves1-0/+11
2019-03-04Remove every trailing whitespaceJesusaves3-4/+4
```sed -i 's/[[:space:]]*$//' npc/*/*.txt```
2019-02-10Correct Alige's Quest experience (+30000 xp)Jesusaves1-1/+1
2019-01-25Fix some regex glitches, warn player on first deaths that death penalty is thereJesusaves1-2/+2
2019-01-18Auto-close Peter dialog and use dispbottom() insteadJesusaves1-3/+2
2019-01-18Fix some critical bugsJesusaves1-1/+1
2019-01-18Some minor, probably not needed, sanitizationJesusaves1-0/+1
2019-01-18Simplify ship hold doorsJesusaves1-16/+6
2019-01-17Clean up old timers on Peter when quest is completeJesusaves1-0/+2
2019-01-15Give 20 seconds more to clear ship hold, because I've changed the mapJesusaves1-2/+2
2019-01-15[skip ci] Playtest tutorial. It's... Okay, I guess...Jesusaves1-0/+1
2019-01-14Improve some intro dialogs to tie them better to Main StorylineJesusaves2-0/+6
2019-01-14Rewrite Arpan accordingly. Tutorial reward is a Piou Leg. No experience is ↵Jesusaves1-122/+5
gained. You got a whole level on tutorial? Reverted.
2019-01-13Make Maps - seriously, the bug was because just that?Jesusaves1-1/+0
2019-01-12Move chest from 002-1 to 000-0-0, I'm only breaking intro stuff atmJesusaves1-73/+0
2019-01-11Update the Monster King Random Warping CodeJesusaves1-2/+14
2019-01-11Update map warp positions to reflect 000-0-0 updateJesusaves1-24/+16
2019-01-09Major typoJesusaves1-1/+1
2019-01-07OnSlow: Don't open even more chatboxes on intro...Jesusaves1-1/+4
2019-01-04Some clearly buggy code on Peter and RattoControlJesusaves1-2/+3
2019-01-04Fix more design flaws at Peter involving Instance SystemJesusaves1-3/+3
2019-01-04[skip ci] bad operandJesusaves1-1/+1
2019-01-04Fix edge cases on Peter which could cause server to crashJesusaves1-2/+3
2019-01-04Ops. Another one!Jesusaves1-1/+1
2019-01-04Fix bug at ArpanJesusaves1-1/+1
2019-01-04Make Juliet a tad more useful, I forgot what I was doing. At prologue! >.>Jesusaves1-0/+2
2019-01-04That “do you have any other questions for me?” from Juliet is ANNOYING!Jesusaves1-28/+0
2019-01-04Improve magic arpan dialog (mostly)Jesusaves2-13/+19
2019-01-02Fix bad checkJesusaves1-1/+1
2019-01-02Fix Peter timing out instance incorrectlyJesusaves1-0/+2
2019-01-01I'm not doing this rightJesusaves1-0/+3
2019-01-01Mistake on menus... SorryJesusaves1-5/+7
2018-12-31Record somewhere victors of all events done thus far (not shown ingame)Jesusaves1-3/+2
2018-12-31On hindsight, we never, EVER, told the player Nard would be waiting on his ↵Jesusaves2-4/+4
office... ...So he doesn't needs to be or even to have an office, right?
2018-12-31[skip ci] fix explanationJesusaves1-1/+1
2018-12-31Piousse is harder than Rattos >.< Let's use the dreadful squirrel instead.Jesusaves1-4/+4
Good luck! I mean, it is easier, even if they have more HP.
2018-12-31Rebuild map cache. Minor improvement.Jesusaves1-0/+5
2018-12-31Rewrite entirely, Peter Script (along the quest)Jesusaves1-243/+133
2018-12-31De-hardcodeJesusaves1-10/+10