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2019-01-02[skip ci]Jesusaves1-2/+2
2019-01-02This reverts commit e0c6608913a2c31ef4d65726cdf09ca1055c2b12 for test serverJesusaves1-6/+7
2019-01-02Fix exp tableJesusaves1-4/+4
2019-01-02This is an experiment for test serverJesusaves1-52/+52
Mouboo: Lv 35. Fluffy: Lv 16. Crafty: Lv 70. Tipiou: Lv 45. Tipiu: Lv 70. Toppy Blub: Lv 18. Blub: Lv 10. Little Blub: Lv 6. Croc: Lv 9. Ratto: Lv 7. Piousse: Lv 2. Piou: Lv 1.
2019-01-02forty formula attempts later, and countless plottings at Lybniz...Jesusaves1-21/+21
...Perhaps attack speed needs more adjustment than damage. Monster level/health/attack/stat/elemental level/exp needs to be reviewed But I'm not in mood to review level, so I'll review stats according to current.
2019-01-02Rebuild job experience table (level 41+)Jesusaves1-26/+24
The raise was absurd, and no script, anywhere, will give that much
2019-01-02Update several bugs reported on #tmw2-dev %%GJesusaves1-3/+3
2019-01-01Add new statues. Publish an initial schedule for 2019 events (based on ↵Jesusaves1-3/+3
annual.md) There is expected annual events for: Jan, Feb, Mar, Apr, May, July, Sep, Dec. No annual event is expected for: June, Aug, Oct, Nov.
2019-01-01020-3 Nivalis Reset Potion ShopJesusaves1-15/+16
2018-12-31Rebuild map cache. Minor improvement.Jesusaves1-13/+13
2018-12-30Revert "[skip ci] Test Server purposes only"Jesusaves1-7/+6
This reverts commit 151703dbbc116816ce1adc0353ae68575e7b04f0.
2018-12-30[skip ci] Test Server purposes onlyJesusaves1-6/+7
2018-12-30Lower a bit Ratto damage, making quest a bit easierJesusaves1-1/+1
2018-12-30Add some MP-raising equipment (intended for mages). Current SP Equipment:Jesusaves1-3/+43
Silk Robe, Sorcerer Robe, Ugly Christmas Sweater, Fur Boots, Armbands (Copper & Iron too), Silk Pants, Fancy Hat, all wands
2018-12-30Remaster SP Table. Actually, I cut a LOT of mana to **FORCE** mages to use ↵Jesusaves1-16/+16
mage armor. Wanna use heavy armor? Fine. But don't complain about huge mana potion stock! Previous Table Rule: Level +10 MP, except for levels 100~110 (starts at 110) Current Table Rule: Level +8 MP, each 20 levels, bonus of 20 MP. (starts at 100)
2018-12-30Replacement on skill db. Let's see if anything breaks.Jesusaves1-15/+15
2018-12-30Replacement on item optionsJesusaves1-7/+7
2018-12-30Initially rename the POISON element to NATURE element.Jesusaves1-1/+4
Poison is attribute, not element. Don't be confuse, engine!
2018-12-29[skip ci] playtested OKJesusaves1-1/+1
2018-12-29PolishingJesusaves1-2/+2
2018-12-29Finish Stranger, only riddle missingJesusaves1-0/+5
2018-12-29Stranger Quest (basic draft)Jesusaves1-0/+4
2018-12-29Old Towel: Reduce cast time in 10%Jesusaves1-12/+15
2018-12-29Ops.Jesusaves1-0/+1
2018-12-28Fix some weapon rangesJesusaves2-5/+5
2018-12-28Revert "Allow swords to be faster, and Axes/Maces are slower.": Anymore RequiredJesusaves1-21/+21
This reverts commit 025844f134357d5bf6d339851a5afe734ea04408.
2018-12-28Trust size fix worked. Also, lower Gatling power on size_fix (why, again?)Jesusaves2-12/+3
2018-12-28Assuming size fix works, this should remove every size damage calculation.Jesusaves1-3/+3
And damage will always be 100%.
2018-12-28[ **FIXME** ] Re-introduce “small size” on Candor and some basic ↵Jesusaves1-0/+9
Tulimshar mobs Otherwise, the game gets too hard early on, and I'm not trying to create more problems.
2018-12-28The "big" mobs aren't really big, so now, our mob database was freed of size.Jesusaves1-4/+0
Hidden mechanics still apply, the bug is still here.
2018-12-28Normal sized mobs are default, delete all Size: 1 entries from mob database.Jesusaves1-174/+0
**IMPORTANT Daggers now deal less damage due crazy obscure mechanic.**
2018-12-28Make all small mobs, normal-sized mobsJesusaves1-102/+102
2018-12-27Shields can now block attacks entirely (using perfect dodge mechanism).Jesusaves1-0/+11
Please note that "1" means 1% of PERFECT blocking or fleeing. That flee rate is perfect and unaffected by skills. Not capped. 100% means total immunity. Only works against melee attacks, iirc.
2018-12-27Disable flee when using bowsJesusaves1-0/+19
2018-12-26Update bow attack to follow roughly the standard sword attack.Jesusaves1-7/+7
Remember, bows are slower, so they inflict less damage, and they can't shoot at point-blank.
2018-12-26Change bow ID to something more logic.Jesusaves1-28/+28
2018-12-26Allow swords to be faster, and Axes/Maces are slower.Jesusaves1-21/+21
2018-12-26Make bows, revolvers and rifles faster.Jesusaves1-18/+18
Shotguns and Gatlings, and melee, unaffected.
2018-12-26Add Nivalis BankJesusaves1-15/+16
2018-12-26R8.0 cap is level 80, although I don't plan adding more high level content.Jesusaves1-3/+3
I guess, with such high level, DragonStar ought try the Terranites.
2018-12-26New Skill: Make Haste Potion!Jesusaves2-0/+13
Audsbel needs your help again, by the way...
2018-12-26Bella, the Scholar, will gift you a Training Wand the first time you talk to ↵Jesusaves1-0/+4
her. She will also explain you ONCE about the importance of mage equipment. Of course, we still need to decide on mage equipment, stat them, and rebalance skill mana usage. And then, fix 003-0 insane prices. Back to drawing board, I guess...
2018-12-26Bella the Scholar reports to players who find her in Halinarzo,Jesusaves1-0/+1
what they're lacking to learn Magic.
2018-12-24Kick one priceJesusaves1-3/+2
2018-12-24Catty the Cat is an event pet. It must compare to at least the Bhopper Fluffy.Jesusaves1-3/+3
2018-12-24Fix tabulations. Presenting Platinum 4 Leaf Amulet, the yet-to-be final ↵Jesusaves1-126/+146
advancement of the useless Crozenite 4 leaf amulet and the useless 4 leaf clover.
2018-12-24Add 1% chance to get a Super Rare Item on Christmas Box.Jesusaves1-2/+8
The selection of super rares exclude most trash, and include Ice Gladius
2018-12-24[skip ci] notesJesusaves1-1/+1
2018-12-24Robin Bandit, and from here onward my current formula probably gives less exp.Jesusaves1-1/+1
Progression up to level 40 is much easier now. Above that, we are on cap levels. ....Even if current cap level is 77 or so...
2018-12-24Red Mushroom and Lava SlimeJesusaves1-2/+2