Age | Commit message (Expand) | Author | Files | Lines |
2019-01-09 | Make two hand swords a tad slower, because their high power | Jesusaves | 1 | -7/+7 |
2019-01-09 | [skip ci] Naughty child will get Coal from Christmas %%e | Jesusaves | 1 | -1/+1 |
2019-01-08 | CoD | Jesusaves | 1 | -1/+1 |
2019-01-08 | Fix typo | Jesusaves | 1 | -1/+1 |
2019-01-08 | Dust Boss can now blind players, oh noes | Jesusaves | 1 | -0/+9 |
2019-01-08 | Required Agi for quivers is now 70% from quiver level. | Jesusaves | 1 | -4/+4 |
2019-01-08 | Mild adjustments, and lower a bit Platinum Quiver price. | Jesusaves | 1 | -2/+2 |
2019-01-08 | Reorder quivers IDs | Jesusaves | 1 | -25/+26 |
2019-01-08 | Replace Terranite Quiver with an Iron Quiver and a Bronze Quiver (stats remas... | Jesusaves | 1 | -16/+38 |
2019-01-08 | Quivers now require agi to equip (GMs bypass this restriction) | Jesusaves | 1 | -0/+3 |
2019-01-08 | Reorder Iron Arrow on item database | Jesusaves | 1 | -10/+10 |
2019-01-08 | RNG | Jesusaves | 1 | -0/+1 |
2019-01-08 | Update bugs on Return Potion | Jesusaves | 1 | -5/+5 |
2019-01-07 | Some minor tweaks related to guns | Jesusaves | 2 | -4/+4 |
2019-01-07 | Remaster again all melee weapons. | Jesusaves | 1 | -24/+24 |
2019-01-07 | [skip ci] I forgot the Lightbringer | Jesusaves | 1 | -1/+1 |
2019-01-07 | Remaster weapons | Jesusaves | 1 | -26/+26 |
2019-01-07 | Remaster Arrows | Jesusaves | 1 | -2/+2 |
2019-01-07 | Remaster guns and bows | Jesusaves | 1 | -14/+13 |
2019-01-07 | Fix some broken storyline | Jesusaves | 1 | -21/+20 |
2019-01-07 | Ok, tests season is over! Level cap goes back to eighty! | Jesusaves | 1 | -7/+6 |
2019-01-07 | I forgot about setzer >.< There is no real formula for it yet, either | Jesusaves | 1 | -2/+2 |
2019-01-07 | Lineup & adjust gloves | Jesusaves | 1 | -20/+25 |
2019-01-07 | Adjust feets to defense table (shoes/gloves defense is very small...) | Jesusaves | 1 | -18/+21 |
2019-01-07 | Line up boots/shoes/feet armor | Jesusaves | 1 | -3/+3 |
2019-01-07 | Adjust pants | Jesusaves | 1 | -49/+53 |
2019-01-07 | Base Level and Luck can now affect the mercenary you'll get. | Jesusaves | 1 | -3/+3 |
2019-01-07 | Change all headgear to follow defense formula (with custom tweaks as needed) | Jesusaves | 1 | -73/+74 |
2019-01-07 | Shields now use the defense formula | Jesusaves | 1 | -14/+14 |
2019-01-07 | Readjust shield penalty to be smoother. They are 1/3 from level. | Jesusaves | 1 | -31/+31 |
2019-01-07 | Remaster shield levels | Jesusaves | 1 | -6/+6 |
2019-01-07 | Move 58.500 xp from Monster King MVP to be split among all attackers. | Jesusaves | 1 | -1/+1 |
2019-01-07 | Maximum exp for killing MK illusion is 700.000 (MVP). Update mob info after p... | Jesusaves | 2 | -18/+28 |
2019-01-07 | Rakinorf is complete. Hehehe. Good luck! | Jesusaves | 1 | -0/+19 |
2019-01-07 | Rakinorf Initial Version (Main Storyline 2-2) | Jesusaves | 1 | -11/+12 |
2019-01-06 | Assign some headgear to HEAVY HEADGEAR group | Jesusaves | 1 | -1/+16 |
2019-01-06 | Assign remaining headgear a random level out of my head | Jesusaves | 1 | -7/+7 |
2019-01-06 | Adjust some headgear level based on total_visu | Jesusaves | 1 | -10/+10 |
2019-01-06 | Lower HP available to players. Need more HP? Use defense. | Jesusaves | 2 | -18/+18 |
2019-01-06 | Lower Judgement rent price (500 -> 300 GP), raise Dark Pulsar attack to stand... | Jesusaves | 1 | -1/+1 |
2019-01-06 | Follow some from playtesters advise on mob rebalance | Jesusaves | 1 | -33/+33 |
2019-01-06 | Woody Quest (initial version) | Saulc | 1 | -0/+1 |
2019-01-06 | Fill in dummy data, loosely based on total_visu, for playtesting reasons | Jesusaves | 1 | -9/+9 |
2019-01-06 | Pants, I'm done w/ roadmap, read previous commit | Jesusaves | 1 | -10/+11 |
2019-01-06 | Gloves, see previous commit | Jesusaves | 1 | -8/+19 |
2019-01-06 | Adjust boots, read previous commit | Jesusaves | 1 | -11/+24 |
2019-01-06 | Adjust chests, some of Saulc liking along my own. | Jesusaves | 1 | -11/+11 |
2019-01-06 | Readjust several minor things | Jesusaves | 1 | -31/+37 |
2019-01-05 | In this experiment, assuming the previous one doesn't fail because item ID... | Jesusaves | 1 | -0/+7 |
2019-01-05 | Introduce ammo boxes. Now arrows in the box have the following price formula: | Jesusaves | 1 | -7/+119 |