Age | Commit message (Expand) | Author | Files | Lines |
2020-06-08 | CHOP DOWN | Jesusaves | 1 | -1/+1 |
2020-06-08 | Area Provoke needs some testing. | Jesusaves | 1 | -0/+1 |
2020-06-08 | Cuteheart: Adapt to the HUB System | Jesusaves | 1 | -0/+29 |
2020-06-08 | Dragokin: Use new system | Jesusaves | 1 | -0/+1 |
2020-05-26 | %%p | Jesusaves | 1 | -0/+2 |
2020-05-22 | TMW2_JUDGMENT | Jesusaves | 1 | -1/+20 |
2020-05-20 | Well, @Kolchak wanted a Nilfheim skill. | Jesusaves | 1 | -0/+12 |
2020-04-28 | This is the first effort towards a minimal balance for Guild Skills | Jesusaves | 1 | -9/+9 |
2020-04-28 | Register the new guild skills, so they become operational | Jesusaves | 1 | -0/+145 |
2020-04-28 | Area Provoke | Jesusaves | 1 | -0/+12 |
2020-04-26 | Ops, those are passive | Jesusaves | 1 | -24/+0 |
2020-04-26 | Some additional care is required with Guild Skills. | Jesusaves | 1 | -0/+33 |
2020-04-26 | TESTING - Add guild skills to players skill tree | Jesusaves | 1 | -0/+4 |
2020-02-16 | Deprecate @sk-frozenheart as well | Jesusaves | 1 | -0/+29 |
2020-02-16 | Stoneheart - Deprecate @sk-command, merge with other magiscripts | Jesusaves | 1 | -0/+29 |
2020-01-27 | MP Regen: Now it can level up and ratio wanders between 5:1 and 6:1 | Jesusaves | 1 | -1/+1 |
2020-01-25 | Wands no longer give passive MP regeneration. Only equipment does so. | Jesusaves | 1 | -1/+14 |
2020-01-22 | Shuffle Fire Walk balance | Jesusaves | 1 | -6/+6 |
2020-01-17 | Double call and some bugfixing on Transmigration Skill | Jesusaves | 1 | -3/+3 |
2019-10-21 | Kalboo and Kalspike adapted to new magic system. | Jesusaves | 1 | -0/+58 |
2019-10-21 | Fairy Kingdom now uses new magic system (but still can't summon Pixies) | Jesusaves | 1 | -0/+29 |
2019-10-21 | Kalwurf used a cooldown based on abizit; Now it uses the new magic system | Jesusaves | 1 | -0/+29 |
2019-10-21 | halhiss now makes use of the new magical system | Jesusaves | 1 | -1/+30 |
2019-10-21 | Fix bugs in some passive skills | Jesusaves | 1 | -3/+3 |
2019-10-21 | Limerizer now uses new magic system | Jesusaves | 1 | -1/+30 |
2019-10-21 | Rewrite Parum | Jesusaves | 1 | -0/+7 |
2019-10-21 | Bug fixed serverside in commit 5172901 | Jesusaves | 1 | -1/+1 |
2019-10-21 | There's a bug HERE | Jesusaves | 1 | -3/+3 |
2019-10-21 | Rebalance Kalmurk cooldown - This is the new mana magic system of ML. | Jesusaves | 1 | -8/+8 |
2019-10-21 | Typos | Jesusaves | 1 | -0/+29 |
2019-10-21 | Rewrite Zarkor skill | Jesusaves | 1 | -0/+29 |
2019-10-21 | Sorry, this skill was replaced with @toevent | Jesusaves | 1 | -1/+2 |
2019-10-20 | Begin rewriting script-based magic system | Jesusaves | 1 | -0/+1 |
2019-10-07 | Remove @whogm from players (I mean, wut). | Jesusaves | 1 | -9/+9 |
2019-09-30 | Fix bugs (Audsbel, Mammonite) | Jesusaves | 1 | -10/+11 |
2019-09-30 | Revert "Fix Supreme Attack SP cost" | Saulc | 1 | -10/+10 |
2019-09-29 | Fix Supreme Attack SP cost | Jesusaves | 1 | -10/+10 |
2019-09-27 | Arrow Shower: MP cost rescale, Need ammo respec | Jesusaves | 1 | -4/+15 |
2019-09-27 | Nerf Arrow Shower. Allow skill to go up to level 3 (MP Cost +20, AoE +1) | Jesusaves | 1 | -7/+7 |
2019-09-14 | Hercules updates (authored by 4144) | Jesusaves | 1 | -0/+1 |
2019-09-07 | Sharpshooter: Cooldown +1s, MP Cost -20 | Jesusaves | 1 | -11/+11 |
2019-09-07 | If someone already had fireball above level 5 - It'll be kept. | Jesusaves | 1 | -5/+5 |
2019-09-07 | Lower Fireball MP cost to +10/lvl instead of +15/lvl (average) | Jesusaves | 1 | -4/+4 |
2019-09-07 | Tweak Fireball: Max Lv 10 → 5, range and splash area increases every 2 levels | Jesusaves | 1 | -17/+28 |
2019-09-07 | Napalm Beat: Splash a lower area at level 1, increase at level 2 to current, | Jesusaves | 1 | -1/+12 |
2019-09-07 | Napalm Beat remaster | Jesusaves | 1 | -14/+25 |
2019-09-06 | Swap 200ms on SharpShooter from Fixed to Flexible Cast Time. | Jesusaves | 1 | -2/+2 |
2019-09-06 | Uhm, make Sharpshooter 400ms faster, -1s on cooldown (not needed), and -10mp for | Jesusaves | 1 | -7/+7 |
2019-09-05 | TF_STEAL don't get much powerful on level up. Aid this by lowering mana cost. | Jesusaves | 1 | -1/+12 |
2019-09-04 | Revise fire walk mana cost | Jesusaves | 1 | -3/+3 |