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2020-05-02Move a chunk of code around to shut up engineJesusaves2-45/+46
2020-05-02Katazuli is now less spammy.Jesusaves1-4/+13
2020-05-02Katazuli now regains power based on guild member countJesusaves1-2/+26
2020-05-02This should handle spawns and Dark Petals on 042-10Jesusaves2-5/+64
2020-05-01mcache updatesJesusaves2-2/+2
2020-05-01This allows you to break seals, but not to obtain Dark PetalsJesusaves1-2/+21
2020-05-01More power stuff related to Katazuli, incl. tutorialJesusaves1-36/+151
2020-05-01Main logic of KatazuliJesusaves1-0/+9
2020-05-01Katazuli spellJesusaves1-2/+54
2020-05-01Inform players about the gates.Jesusaves1-1/+2
Now, the catalazuri.
2020-05-01This should allow the gate to be unlocked if you have the keyJesusaves3-16/+80
2020-05-01Kamelot Key will now be rent for 24 hours.Jesusaves1-1/+1
This means less bugs in the long run
2020-05-01Sketch about the keys to open the gateJesusaves2-15/+77
2020-05-01Prepare Katazuli from Kamelot CastleJesusaves2-5/+43
2020-05-01Sketches for Kamelot Main Caves and Boss ChamberJesusaves7-18/+128
The magic logic is still not here, only the warps logic
2020-05-01Update mapcacheJesusaves2-0/+0
2020-05-01West Chamber of Kamelot =DJesusaves3-1/+116
2020-05-01042-8 Northwest wingJesusaves3-1/+117
2020-05-01Northeast wingJesusaves4-2/+118
2020-05-01Save some coding powerJesusaves2-50/+52
2020-05-01Lockpicks the jail system can provide, but not treasure keys.Jesusaves2-1/+3
Bring plenty.
2020-05-01Equipment found in Kamelot belongs to guild.Jesusaves1-1/+16
Also, weapons come with splash and armor with 10% elemental defense
2020-05-01Improve the debug information level available to me.Jesusaves3-1/+17
Can you believe I managed to get one of the worst drops on my test run? D:
2020-04-30Random namesJesusaves2-2/+2
2020-04-30By the way, if this [no 042-10 return] is not implemented, players could stillJesusaves1-1/+1
assault multiple paths by going back and forth
2020-04-30The universal rule for Kamelot Caves: You can go back freely between the ↵Jesusaves2-1/+18
treasure caves and the sewers; But if the treasure is looted, the path will be locked.
2020-04-30This should handle 042-6 spawnsJesusaves1-11/+17
2020-04-30Meh, this should handle 042-5 heatJesusaves1-8/+4
2020-04-30Evil Scythes are no longer an event only monster - remove Strange Coin drop ↵Jesusaves1-1/+0
entirely
2020-04-30Prepare GM Gift Box so it can be used reliablyJesusaves2-11/+7
2020-04-30Hopefully box is not too shabby nowJesusaves1-1/+1
2020-04-30No plushroom on the box D:Jesusaves1-2/+2
They would stomp me if it happened D:
2020-04-30TypoJesusaves1-1/+1
2020-04-30Updates and bugfixesJesusaves4-12/+50
2020-04-30Add a couple more Kamelot rulesJesusaves1-2/+11
2020-04-30Change rule about the chests RNG.Jesusaves1-2/+2
Kamelot Difficulty now plays an important role on this. If average level below 100: No Mylarin, no 1M GP in Housing Credits. Also, the real chance of the good loot is 2% + 0.01% per average level. It'll only be 3%, at average level 100. (Unmetered)
2020-04-30Prototype for Kamelot ChestsJesusaves7-12/+215
The treasure chests are Iilia-level
2020-04-30Typo D:Jesusaves1-1/+1
2020-04-30042-4 mobs respawn time will now be based on PCJesusaves2-3/+3
2020-04-30Lets see if this fix Micksha's bug D:Jesusaves1-1/+1
2020-04-30First prototype for 042-5 Sewers mobs (just the code struct)Jesusaves3-3/+118
2020-04-30Minor BalancingJesusaves1-1/+1
2020-04-30Fix bugs, some which I missed earlierJesusaves2-9/+13
2020-04-30Monster Population and script logic for first sewers partJesusaves5-7/+112
2020-04-30Extend Kamelot Debug Functions to visit SewersJesusaves1-1/+4
2020-04-30Constant for Legacy chestJesusaves1-0/+1
2020-04-30Some polishing at Kamelot's DebugJesusaves2-16/+9
Nerf and Improve the tower. Thanks to serverplugin addition, it can have weak damage. Its bash is dealing about 150 damage to me :3
2020-04-30Add a random treasure chest on 042-4Jesusaves3-3/+25
Still missing the whole logic stuff D:
2020-04-30[skip ci] notesJesusaves1-1/+2
2020-04-30For some reasonJesusaves6-29/+61
There are bugs with mobs